Player Matchup

Guan Yu
Guan Yu
FSDemon89
Guan Yu
Level 62
God Stats
3W - 1L
1,359 SR
Queue Stats
641W - 493L
1,632 Elo+
Party 1
Heimdallr
Heimdallr
HowMyBussyTaste
Heimdallr
Level 158
God Stats
2W - 1L
1,764 SR
Queue Stats
293W - 273L
1,457 Elo+
Party 2
Hera
Hera
SugeWhite13
Hera
Level 29
God Stats
6W - 3L
1,902 SR
Queue Stats
454W - 355L
1,614 Elo+
Party 1
Chaac
Chaac
jenkns
Chaac
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 224L
1,416 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sharpBlunt
Kumbhakarna
Level 77
God Stats
6W - 3L
1,710 SR
Queue Stats
459W - 383L
1,621 Elo+
Party 1
Team Averages
Level 95
1,647 SR
1,548 Elo+

VS

Team Averages
Level 53
1,529 SR
1,586 Elo+
Ra
Ra
C0nquror
Ra
Level 91
God Stats
2W - 0L
1,831 SR
Queue Stats
55W - 37L
1,614 Elo+
Solo
Neith
Neith
MX-Fernandes
Neith
Level 101
God Stats
5W - 7L
1,278 SR
Queue Stats
562W - 566L
1,546 Elo+
Solo
Khepri
Khepri
Muhnerva
Khepri
Level 17
God Stats
1W - 1L
1,504 SR
Queue Stats
11W - 10L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Xxtwenkiexx1
Ah Puch
Level 26
God Stats
7W - 1L
1,532 SR
Queue Stats
163W - 167L
1,522 Elo+
Solo
Hera
Hera
beasty12321
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FSDemon89
Guan Yu
18
5 / 6 / 9
12,182
812
7,729
17,998
18,724
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
HowMyBussyTaste
Heimdallr
18
4 / 8 / 13
10,743
716
13,534
15,674
7,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 8 / 12
12,029
802
24,376
15,458
6,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
jenkns
Chaac
16
3 / 9 / 3
9,798
653
12,877
23,731
17,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
sharpBlunt
Kumbhakarna
18
4 / 5 / 9
10,847
723
11,296
21,311
28,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 16
11,718
781
17,092
18,139
9,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 2 / 18
12,556
837
20,575
13,517
7,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Muhnerva
Khepri
19
6 / 4 / 22
12,203
814
6,922
20,800
28,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
Xxtwenkiexx1
Ah Puch
20
8 / 4 / 19
12,898
860
21,062
18,673
8,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 18
10,620
708
14,675
15,567
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
129
22
Kills
36
36
Deaths
22
46
Assists
93
Player
Kills
Deaths
Assists
KDA
W
8
6
16
2.67
L
Guan Yu
FSDemon89
Guan Yu
5
6
9
1.58
L
Heimdallr
HowMyBussyTaste
Heimdallr
4
8
13
1.31
W
11
2
18
10
W
Khepri
Muhnerva
Khepri
6
4
22
4.25
L
6
8
12
1.5
W
Ah Puch
Xxtwenkiexx1
Ah Puch
8
4
19
4.38
W
3
6
18
2
L
Chaac
jenkns
Chaac
3
9
3
0.5
L
Kumbhakarna
sharpBlunt
Kumbhakarna
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,812
Damage
80,326
94,172
Taken
86,696
78,304
Mitigated
60,845
25,339
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,092
967
2,613
4,686
18,139
9,117
736
8,284
9,855
36,403
0
L
Guan Yu
FSDemon89
Guan Yu
7,729
705
3,288
3,882
17,998
18,724
718
10,245
7,547
0
15,589
L
Heimdallr
HowMyBussyTaste
Heimdallr
13,534
3,099
0
692
15,674
7,228
1,331
10,863
4,679
0
32,956
W
20,575
7,215
1,955
3,357
13,517
7,466
1,530
4,067
9,450
0
38,413
W
Khepri
Muhnerva
Khepri
6,922
646
961
3,235
20,800
28,764
835
7,733
13,067
12,454
0
L
24,376
5,930
1,246
2,256
15,458
6,503
1,056
13,025
2,319
50,764
0
W
Ah Puch
Xxtwenkiexx1
Ah Puch
21,062
1,449
2,185
6,935
18,673
8,945
1,053
8,008
10,665
53,864
0
W
14,675
4,785
369
2,647
15,567
6,553
818
7,580
7,976
26,667
0
L
Chaac
jenkns
Chaac
12,877
2,598
428
8,052
23,731
17,646
438
12,476
11,133
0
24,423
L
Kumbhakarna
sharpBlunt
Kumbhakarna
11,296
436
1,176
4,319
21,311
28,203
352
12,160
8,743
17,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,599
Gold Earned
59,995
145
Minions Killed
163
0
Camps Cleared
0
1,099,351
Distance Traveled
1,375,629
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,718
781
35
2
0
232,844
0
L
Guan Yu
12,182
812
25
2
0
170,246
1
L
Heimdallr
10,743
716
32
2
0
196,745
0
W
Neith
12,556
837
29
2
0
272,209
3
W
Khepri
12,203
814
5
0
0
298,706
0
L
Hera
12,029
802
57
4
0
219,282
1
W
Ah Puch
12,898
860
67
4
0
300,839
0
W
Hera
10,620
708
27
2
0
271,031
0
L
Chaac
9,798
653
25
2
0
241,852
0
L
Kumbhakarna
10,847
723
6
0
0
271,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role