Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Epimethues
Arachne
Level 64
God Stats
311W - 110L
1,782 SR
Queue Stats
335W - 138L
1,700 Elo+
Party 2
Hades
Hades
MattMalloy
Hades
Level 143
God Stats
9W - 5L
1,828 SR
Queue Stats
250W - 230L
1,619 Elo+
Party 2
Bacchus
Bacchus
Mouszy
Bacchus
Level 27
God Stats
5W - 6L
1,346 SR
Queue Stats
235W - 189L
882 Elo+
Party 2
Olorun
Olorun
VigilantKinght27
Olorun
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 47L
1,567 Elo+
Party 2
Team Averages
Level 70
1,591 SR
1,454 Elo+

VS

Team Averages
Level 84
1,504 SR
1,464 Elo+
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
FloobityDoobity
Hercules
Level 101
God Stats
2W - 9L
1,412 SR
Queue Stats
38W - 39L
1,483 Elo+
Party 3
Kukulkan
Kukulkan
NoVacancies
Kukulkan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 149L
1,470 Elo+
Party 1
Artemis
Artemis
SpaceMancy
Artemis
Level 26
God Stats
11W - 13L
1,401 SR
Queue Stats
18W - 23L
1,386 Elo+
Party 3
Bastet
Bastet
isiinful
Bastet
Level 39
God Stats
3W - 2L
1,707 SR
Queue Stats
134W - 137L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 8
8,596
573
3,907
9,525
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Epimethues
Arachne
14
5 / 4 / 8
8,687
579
13,005
16,099
10,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
15
7 / 2 / 1
9,269
618
10,572
12,171
8,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Mouszy
Bacchus
12
1 / 3 / 6
7,993
533
5,257
11,276
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 0 / 6
9,200
613
10,757
12,522
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 3 / 3
6,844
456
3,772
11,311
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
14
1 / 4 / 2
7,938
529
5,126
13,899
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
NoVacancies
Kukulkan
14
2 / 5 / 4
8,290
553
9,787
8,623
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SpaceMancy
Artemis
11
1 / 7 / 2
6,642
443
8,024
10,706
3,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
isiinful
Bastet
14
4 / 4 / 3
8,336
556
8,744
13,494
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
23
Kills
10
12
Deaths
23
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
8
2.67
L
Khepri
 
Khepri
2
3
3
1.17
W
Arachne
Epimethues
Arachne
5
4
8
2.25
L
Hercules
1
4
2
0.5
W
Hades
7
2
1
3.75
W
Bacchus
Mouszy
Bacchus
1
3
6
1.33
L
Kukulkan
NoVacancies
Kukulkan
2
5
4
0.8
L
Artemis
SpaceMancy
Artemis
1
7
2
0.29
W
6
0
6
9
L
Bastet
isiinful
Bastet
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,498
Damage
35,453
61,593
Taken
58,033
38,495
Mitigated
26,089
28,123
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,907
759
0
4,136
9,525
2,986
0
3,190
6,335
0
40,598
L
Khepri
 
Khepri
3,772
636
0
1,817
11,311
7,498
0
8,424
2,887
15,502
0
W
Arachne
Epimethues
Arachne
13,005
8,658
0
6,443
16,099
10,653
0
4,464
11,599
0
43,422
L
Hercules
5,126
2,218
0
4,342
13,899
7,949
0
7,918
5,981
0
44,087
W
Hades
10,572
1,137
542
6,324
12,171
8,072
507
1,000
10,941
56,007
0
W
Bacchus
Mouszy
Bacchus
5,257
1,105
184
2,492
11,276
12,567
0
2,209
9,067
20,539
0
L
Kukulkan
NoVacancies
Kukulkan
9,787
1,004
0
1,224
8,623
2,832
0
873
7,750
50,674
0
L
Artemis
SpaceMancy
Artemis
8,024
4,425
0
2,480
10,706
3,441
0
6,338
4,368
0
33,071
W
10,757
7,122
968
7,034
12,522
4,217
342
2,696
9,788
66,419
0
L
Bastet
isiinful
Bastet
8,744
2,885
0
5,369
13,494
4,369
0
3,033
10,461
0
46,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
38,050
381
Minions Killed
377
0
Camps Cleared
0
1,444,225
Distance Traveled
1,431,259
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,596
573
72
5
0
334,471
8
L
Khepri
6,844
456
22
1
0
304,436
3
W
Arachne
8,687
579
65
4
0
276,283
2
L
Hercules
7,938
529
108
7
0
269,675
2
W
Hades
9,269
618
110
7
0
251,994
4
W
Bacchus
7,993
533
34
2
0
296,592
6
L
Kukulkan
8,290
553
98
7
0
280,535
4
L
Artemis
6,642
443
64
4
0
252,774
0
W
Olorun
9,200
613
100
7
0
284,885
2
L
Bastet
8,336
556
85
6
0
323,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role