Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Airic_03
Fenrir
Level 89
God Stats
3W - 8L
1,454 SR
Queue Stats
215W - 240L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
IANGHDZ
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 120L
1,361 Elo+
Solo
Agni
Agni
MRN1X0N
Agni
Level 129
God Stats
11W - 9L
1,665 SR
Queue Stats
222W - 214L
1,530 Elo+
Solo
Izanami
Izanami
quartz1231
Izanami
Level 98
God Stats
5W - 10L
1,443 SR
Queue Stats
138W - 142L
1,463 Elo+
Solo
Team Averages
Level 102
1,512 SR
1,464 Elo+

VS

Team Averages
Level 91
1,459 SR
1,363 Elo+
Kuzenbo
Kuzenbo
Darkeatermidir66
Kuzenbo
Level 30
God Stats
6W - 16L
1,135 SR
Queue Stats
653W - 769L
1,086 Elo+
Solo
Anubis
Anubis
Fast_Tortoise10
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 127L
1,433 Elo+
Solo
Cliodhna
Cliodhna
MENINO-_-NOOB-_-
Cliodhna
Level 35
God Stats
2W - 1L
1,455 SR
Queue Stats
17W - 19L
1,331 Elo+
Solo
Jing Wei
Jing Wei
TheKingYody
Jing Wei
Level 149
God Stats
3W - 6L
1,642 SR
Queue Stats
239W - 227L
1,512 Elo+
Solo
Medusa
Medusa
thiago86224
Medusa
Level 154
God Stats
11W - 14L
1,564 SR
Queue Stats
334W - 334L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 8 / 1
8,215
432
6,369
17,368
11,151
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Airic_03
Fenrir
15
3 / 5 / 5
8,757
461
7,646
12,229
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
IANGHDZ
Kuzenbo
12
3 / 2 / 4
8,539
449
8,520
15,893
24,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
MRN1X0N
Agni
15
4 / 3 / 1
9,340
492
11,342
11,630
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
quartz1231
Izanami
16
3 / 2 / 3
9,535
502
6,713
10,390
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
9,151
482
4,550
14,424
16,034
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 0 / 6
11,351
597
13,570
12,969
7,883
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 8
9,641
507
7,423
14,661
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
TheKingYody
Jing Wei
15
3 / 4 / 3
9,799
516
7,912
12,443
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
16
2 / 2 / 4
9,501
500
8,879
9,392
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
20
20
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
8
1
0.06
L
Fenrir
Airic_03
Fenrir
3
5
5
1.1
W
3
5
2
0.8
W
8
0
6
11
L
Kuzenbo
IANGHDZ
Kuzenbo
3
2
4
2.5
W
4
2
8
4
L
Agni
MRN1X0N
Agni
4
3
1
1.5
W
Jing Wei
TheKingYody
Jing Wei
3
4
3
1.13
L
Izanami
quartz1231
Izanami
3
2
3
2.25
W
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,590
Damage
42,334
67,510
Taken
63,889
47,756
Mitigated
36,526
13,012
Healing
25,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,369
2,042
0
2,737
17,368
11,151
676
10,518
6,850
0
46,843
L
Fenrir
Airic_03
Fenrir
7,646
1,520
0
230
12,229
5,263
0
1,215
11,014
0
60,473
W
4,550
1,701
1,639
2,198
14,424
16,034
0
4,774
9,609
23,114
0
W
13,570
2,343
0
8,266
12,969
7,883
640
1,093
11,814
74,249
0
L
Kuzenbo
IANGHDZ
Kuzenbo
8,520
3,316
245
2,752
15,893
24,334
194
2,906
12,987
29,635
0
W
7,423
700
0
5,892
14,661
5,176
588
5,591
8,810
0
58,589
L
Agni
MRN1X0N
Agni
11,342
120
175
2,049
11,630
3,236
0
1,323
10,307
62,664
0
W
Jing Wei
TheKingYody
Jing Wei
7,912
6,135
0
4,761
12,443
4,353
1,225
5,045
7,068
0
54,756
L
Izanami
quartz1231
Izanami
6,713
4,473
0
4,824
10,390
3,772
2,428
2,158
8,232
0
85,675
W
Medusa
8,879
3,410
0
3,106
9,392
3,080
2,522
2,666
6,726
0
75,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,386
Gold Earned
49,443
490
Minions Killed
534
0
Camps Cleared
0
1,760,021
Distance Traveled
1,760,415
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,215
432
89
5
0
317,351
0
L
Fenrir
8,757
461
84
4
0
408,553
5
W
Kuzenbo
9,151
482
36
2
0
344,899
0
W
Anubis
11,351
597
154
8
0
309,721
4
L
Kuzenbo
8,539
449
21
1
0
357,246
0
W
Cliodhna
9,641
507
98
5
0
435,266
11
L
Agni
9,340
492
120
6
0
341,533
2
W
Jing Wei
9,799
516
104
5
0
307,664
5
L
Izanami
9,535
502
176
9
0
335,338
8
W
Medusa
9,501
500
142
7
0
362,865
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role