Player Matchup

Chronos
Chronos
Artcrias
Chronos
Level 125
God Stats
2W - 0L
1,742 SR
Queue Stats
26W - 28L
1,469 Elo+
Party 1
Arachne
Arachne
Awkina
Arachne
Level 45
God Stats
1W - 0L
1,496 SR
Queue Stats
19W - 16L
1,521 Elo+
Party 1
Ares
Ares
FadedCaptain
Ares
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 24L
1,569 Elo+
Solo
Charybdis
Charybdis
Kraiex
Charybdis
Level 68
God Stats
1W - 1L
1,477 SR
Queue Stats
11W - 16L
1,383 Elo+
Party 1
Xing Tian
Xing Tian
NerdyWolf1706
Xing Tian
Level 70
God Stats
1W - 0L
1,393 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,488 Elo+

VS

Team Averages
Level 81
1,594 SR
1,527 Elo+
Hachiman
Hachiman
WillybiLlly
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
Xelrik
Sol
Level 123
God Stats
1W - 2L
1,515 SR
Queue Stats
66W - 45L
1,517 Elo+
Solo
Kali
Kali
hamstercash
Kali
Level 135
God Stats
8W - 2L
1,796 SR
Queue Stats
136W - 121L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
holdtheBUS
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 2
Shiva
Shiva
vyosa
Shiva
Level 121
God Stats
26W - 13L
1,657 SR
Queue Stats
297W - 323L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Artcrias
Chronos
20
8 / 1 / 5
13,919
605
17,579
11,557
4,963
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Awkina
Arachne
19
5 / 2 / 9
12,952
563
8,925
20,750
8,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 4 / 15
12,604
548
8,631
22,264
29,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Kraiex
Charybdis
20
10 / 3 / 9
14,344
624
19,510
13,936
5,757
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
NerdyWolf1706
Xing Tian
18
2 / 4 / 3
12,059
524
8,456
17,520
18,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
WillybiLlly
Hachiman
16
0 / 8 / 2
10,066
438
3,337
12,241
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Xelrik
Sol
18
2 / 3 / 3
11,675
508
7,360
15,298
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 6 / 2
11,845
515
15,150
22,404
12,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
holdtheBUS
Kuzenbo
14
1 / 5 / 6
9,391
408
6,245
23,078
28,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
vyosa
Shiva
19
2 / 5 / 5
12,226
532
13,050
18,079
11,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
27
Kills
13
14
Deaths
27
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
Artcrias
Chronos
8
1
5
10.5
W
Arachne
Awkina
Arachne
5
2
9
4.75
W
2
4
15
2.38
W
Charybdis
Kraiex
Charybdis
10
3
9
4.83
W
Xing Tian
NerdyWolf1706
Xing Tian
2
4
3
0.88
L
Hachiman
WillybiLlly
Hachiman
0
8
2
0.13
L
Sol
Xelrik
Sol
2
3
3
1.17
L
8
6
2
1.5
L
Kuzenbo
holdtheBUS
Kuzenbo
1
5
6
0.8
L
Shiva
vyosa
Shiva
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,101
Damage
45,142
86,027
Taken
91,100
66,625
Mitigated
60,982
22,320
Healing
25,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Artcrias
Chronos
17,579
7,072
0
4,181
11,557
4,963
5,205
2,751
8,806
107,181
0
W
Arachne
Awkina
Arachne
8,925
6,682
0
6,993
20,750
8,502
678
2,662
18,088
0
110,072
W
8,631
1,553
0
2,612
22,264
29,319
748
5,434
16,830
30,166
0
W
Charybdis
Kraiex
Charybdis
19,510
9,373
0
6,684
13,936
5,757
4,969
3,119
10,817
0
103,000
W
Xing Tian
NerdyWolf1706
Xing Tian
8,456
844
0
1,850
17,520
18,084
904
865
16,655
63,301
0
L
Hachiman
WillybiLlly
Hachiman
3,337
2,943
0
2,997
12,241
3,596
1,988
4,202
8,039
0
48,053
L
Sol
Xelrik
Sol
7,360
1,316
0
5,491
15,298
4,607
0
5,799
9,499
82,371
0
L
15,150
7,239
0
7,627
22,404
12,530
0
5,646
16,758
0
79,257
L
Kuzenbo
holdtheBUS
Kuzenbo
6,245
1,745
0
2,678
23,078
28,579
569
10,175
12,903
29,544
3,691
L
Shiva
vyosa
Shiva
13,050
2,023
345
6,107
18,079
11,670
2,974
10,236
7,843
305
85,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,878
Gold Earned
55,203
564
Minions Killed
572
0
Camps Cleared
0
2,283,985
Distance Traveled
2,089,437
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,919
605
163
7
0
470,825
5
W
Arachne
12,952
563
112
5
0
495,509
0
W
Ares
12,604
548
25
1
0
440,788
2
W
Charybdis
14,344
624
157
7
0
419,137
1
W
Xing Tian
12,059
524
107
5
0
457,726
0
L
Hachiman
10,066
438
97
4
0
368,605
1
L
Sol
11,675
508
158
7
0
414,220
3
L
Kali
11,845
515
108
5
0
481,409
1
L
Kuzenbo
9,391
408
42
2
0
413,244
4
L
Shiva
12,226
532
167
7
0
411,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role