Player Matchup

Geb
Geb
DPierce 360
Geb
Level 159
God Stats
3W - 3L
1,529 SR
Queue Stats
275W - 240L
1,582 Elo+
Solo
Jing Wei
Jing Wei
El Josh21
Jing Wei
Level 125
God Stats
10W - 7L
1,512 SR
Queue Stats
206W - 192L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Ollie ottie
Jormungandr
Level 149
God Stats
39W - 34L
1,536 SR
Queue Stats
413W - 393L
1,565 Elo+
Solo
Loki
Loki
st1nkyfigs
Loki
Level 106
God Stats
157W - 111L
1,714 SR
Queue Stats
210W - 182L
1,693 Elo+
Party 2
Sol
Sol
thr0atjesus
Sol
Level 67
God Stats
156W - 141L
1,561 SR
Queue Stats
278W - 283L
1,550 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,592 Elo+

VS

Team Averages
Level 112
1,581 SR
1,558 Elo+
Bastet
Bastet
DarkxDimensions
Bastet
Level 106
God Stats
6W - 4L
1,606 SR
Queue Stats
259W - 241L
1,545 Elo+
Solo
Bakasura
Bakasura
GanΚed
Bakasura
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,630 Elo+
Party 1
Cupid
Cupid
Kikon_Gema
Cupid
Level 160
God Stats
37W - 54L
1,557 SR
Queue Stats
518W - 469L
1,563 Elo+
Solo
Ah Puch
Ah Puch
MrRainydayz
Ah Puch
Level 128
God Stats
2W - 9L
1,741 SR
Queue Stats
201W - 200L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
TBoN reN AoA
Sylvanus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
8,906
524
5,732
13,453
10,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
El Josh21
Jing Wei
17
3 / 1 / 2
10,423
613
6,705
9,268
3,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Ollie ottie
Jormungandr
15
0 / 1 / 9
9,739
573
11,398
13,503
10,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 3 / 5
10,473
616
14,477
13,301
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 2 / 5
9,028
531
4,959
7,065
2,073
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
9,000
529
7,060
16,719
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
GanΚed
Bakasura
12
2 / 6 / 1
7,362
433
3,790
13,225
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
15
1 / 2 / 3
9,028
531
4,885
10,227
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MrRainydayz
Ah Puch
15
3 / 5 / 3
8,864
521
12,234
9,638
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TBoN reN AoA
Sylvanus
12
2 / 3 / 3
8,119
478
5,666
13,314
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
9
9
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
1
2
0
0.5
W
Jing Wei
El Josh21
Jing Wei
3
1
2
4
L
Bakasura
GanΚed
Bakasura
2
6
1
0.42
L
Cupid
1
2
3
1.25
L
Ah Puch
MrRainydayz
Ah Puch
3
5
3
0.9
W
Jormungandr
Ollie ottie
Jormungandr
0
1
9
4.5
L
Sylvanus
TBoN reN AoA
Sylvanus
2
3
3
1.17
W
8
3
5
3.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,271
Damage
33,635
56,590
Taken
63,123
32,021
Mitigated
29,559
19,419
Healing
26,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,732
1,347
473
2,084
13,453
10,754
150
5,941
7,512
23,835
1,667
L
7,060
1,168
0
8,523
16,719
8,083
0
7,174
9,545
178
61,053
W
Jing Wei
El Josh21
Jing Wei
6,705
4,464
0
4,568
9,268
3,578
574
930
8,225
0
82,966
L
Bakasura
GanΚed
Bakasura
3,790
2,746
0
1,670
13,225
4,014
12
2,836
10,389
0
32,905
L
Cupid
4,885
2,822
67
5,572
10,227
3,548
884
1,604
8,623
0
64,287
L
Ah Puch
MrRainydayz
Ah Puch
12,234
723
0
1,502
9,638
3,605
0
4,259
5,379
73,557
0
W
Jormungandr
Ollie ottie
Jormungandr
11,398
4,006
0
4,803
13,503
10,754
441
2,884
10,078
67,331
0
L
Sylvanus
TBoN reN AoA
Sylvanus
5,666
1,207
1,834
7,113
13,314
10,309
132
5,884
7,430
17,299
0
W
14,477
4,938
0
3,595
13,301
4,862
1,274
5,583
7,503
0
74,870
W
4,959
1,414
0
3,896
7,065
2,073
2,562
2,697
4,313
50,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
42,373
568
Minions Killed
495
0
Camps Cleared
0
1,789,427
Distance Traveled
1,663,945
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,906
524
33
2
0
377,684
1
L
Bastet
9,000
529
141
8
0
338,516
1
W
Jing Wei
10,423
613
172
10
0
357,311
7
L
Bakasura
7,362
433
67
4
0
399,574
4
L
Cupid
9,028
531
132
8
0
303,470
5
L
Ah Puch
8,864
521
134
8
0
315,580
8
W
Jormungandr
9,739
573
131
8
0
324,908
3
L
Sylvanus
8,119
478
21
1
0
306,805
4
W
Loki
10,473
616
123
7
0
386,017
4
W
Sol
9,028
531
109
6
0
343,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role