Player Matchup

Jormungandr
Jormungandr
AOTAngel88M
Jormungandr
Level 106
God Stats
6W - 6L
1,515 SR
Queue Stats
96W - 78L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
RyseingAngel88M
Ne Zha
Level 140
God Stats
4W - 2L
1,243 SR
Queue Stats
131W - 114L
1,511 Elo+
Party 1
Medusa
Medusa
Stuckstepbro466
Medusa
Level 142
God Stats
3W - 2L
1,403 SR
Queue Stats
96W - 91L
1,534 Elo+
Party 1
Bellona
Bellona
lnsaneDr
Bellona
Level 56
God Stats
16W - 8L
1,924 SR
Queue Stats
363W - 372L
1,496 Elo+
Party 2
Anubis
Anubis
streakingpickle
Anubis
Level 121
God Stats
5W - 1L
1,574 SR
Queue Stats
99W - 77L
1,573 Elo+
Party 2
Team Averages
Level 113
1,532 SR
1,527 Elo+

VS

Team Averages
Level 118
1,461 SR
1,414 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GMC2552
Chaac
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,105 Elo+
Party 3
Yu Huang
Yu Huang
NationalKillerX
Yu Huang
Level 67
God Stats
1W - 1L
1,731 SR
Queue Stats
34W - 32L
1,465 Elo+
Party 3
Bastet
Bastet
ShieldBoiMonty
Bastet
Level 137
God Stats
2W - 3L
1,141 SR
Queue Stats
414W - 418L
1,510 Elo+
Solo
Khepri
Khepri
UnhappyTrain
Khepri
Level 148
God Stats
1W - 4L
1,432 SR
Queue Stats
61W - 48L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AOTAngel88M
Jormungandr
11
2 / 1 / 1
6,357
578
4,168
6,971
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 1 / 0
5,511
501
2,235
7,160
2,355
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 0
6,326
575
4,176
6,238
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
lnsaneDr
Bellona
12
4 / 1 / 0
7,138
649
8,265
9,912
10,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 2 / 2
7,090
645
6,516
5,839
2,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 1
5,792
527
4,577
5,696
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
GMC2552
Chaac
9
1 / 3 / 0
5,385
490
4,786
10,724
4,477
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
10
0 / 4 / 2
5,631
512
3,230
5,881
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 1
6,636
603
3,986
7,958
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
9
1 / 2 / 1
5,553
505
2,037
8,490
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
13
Kills
4
5
Deaths
13
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Jormungandr
AOTAngel88M
Jormungandr
2
1
1
2.5
L
Chaac
GMC2552
Chaac
1
3
0
0.33
L
Yu Huang
0
4
2
0.25
W
0
1
0
0
L
2
2
1
1.25
W
2
0
0
2
L
Khepri
1
2
1
0.75
W
Bellona
lnsaneDr
Bellona
4
1
0
4
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
18,616
36,120
Taken
38,749
19,355
Mitigated
15,254
15,755
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,577
2,454
0
2,264
5,696
1,717
0
1,281
4,415
0
42,446
W
Jormungandr
AOTAngel88M
Jormungandr
4,168
1,671
0
2,027
6,971
2,738
147
1,332
5,639
29,951
2,722
L
Chaac
GMC2552
Chaac
4,786
1,737
0
4,696
10,724
4,477
0
370
10,354
0
24,143
L
Yu Huang
3,230
353
0
500
5,881
1,415
0
3,298
2,583
29,719
0
W
2,235
581
30
2,623
7,160
2,355
1,002
408
6,752
0
26,374
L
3,986
1,005
0
4,043
7,958
2,235
0
1,145
6,813
0
37,117
W
4,176
1,974
0
3,334
6,238
1,760
0
141
6,097
0
34,405
L
Khepri
2,037
397
0
1,930
8,490
5,410
0
4,365
4,125
15,769
0
W
Bellona
lnsaneDr
Bellona
8,265
4,068
0
4,932
9,912
10,099
278
129
9,783
0
39,895
W
6,516
788
0
2,809
5,839
2,403
59
3,257
2,582
39,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
28,997
360
Minions Killed
295
0
Camps Cleared
0
1,104,911
Distance Traveled
1,046,631
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,792
527
79
7
0
193,761
5
W
Jormungandr
6,357
578
78
7
0
205,922
0
L
Chaac
5,385
490
38
3
0
207,839
1
L
Yu Huang
5,631
512
70
6
0
196,990
3
W
Ne Zha
5,511
501
49
4
0
257,737
4
L
Bastet
6,636
603
80
7
0
237,963
2
W
Medusa
6,326
575
60
5
0
203,147
1
L
Khepri
5,553
505
28
3
0
210,078
1
W
Bellona
7,138
649
97
9
0
243,632
6
W
Anubis
7,090
645
76
7
0
194,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role