Player Matchup

Vulcan
Vulcan
Blaystor
Vulcan
Level 68
God Stats
0W - 4L
1,726 SR
Queue Stats
57W - 67L
1,285 Elo+
Solo
Raijin
Raijin
Mr_Chewis
Raijin
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 114L
1,276 Elo+
Party 1
Xbalanque
Xbalanque
Underclxss
Xbalanque
Level 65
God Stats
5W - 4L
1,537 SR
Queue Stats
5W - 5L
1,581 Elo+
Party 1
Horus
Horus
aztecsauce
Horus
Level 85
God Stats
5W - 3L
1,635 SR
Queue Stats
129W - 132L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
himmlish
Gilgamesh
Level 122
God Stats
1W - 2L
1,400 SR
Queue Stats
23W - 34L
1,581 Elo+
Party 1
Team Averages
Level 91
1,560 SR
1,440 Elo+

VS

Team Averages
Level 83
1,459 SR
1,481 Elo+
Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ACiDxPlague
Gilgamesh
Level 88
God Stats
6W - 4L
1,455 SR
Queue Stats
170W - 173L
1,508 Elo+
Party 2
Hel
Hel
alcoXXX
Hel
Level 109
God Stats
6W - 4L
1,517 SR
Queue Stats
18W - 21L
1,404 Elo+
Solo
Cthulhu
Cthulhu
doomsday2172
Cthulhu
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,490 Elo+
Solo
Sol
Sol
skyelocker33
Sol
Level 80
God Stats
5W - 3L
1,322 SR
Queue Stats
123W - 115L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blaystor
Vulcan
17
1 / 7 / 4
11,001
611
15,606
14,819
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Mr_Chewis
Raijin
20
3 / 8 / 5
12,424
690
22,499
19,026
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Underclxss
Xbalanque
17
1 / 4 / 3
10,819
601
10,651
17,123
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
18
2 / 5 / 6
11,875
660
9,765
23,163
20,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
himmlish
Gilgamesh
18
2 / 7 / 3
11,522
640
9,274
21,469
15,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
0 / 2 / 9
11,818
657
9,235
13,706
5,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ACiDxPlague
Gilgamesh
20
7 / 0 / 17
13,653
759
13,818
20,475
18,659
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
20
7 / 3 / 11
13,764
765
13,784
20,947
13,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
doomsday2172
Cthulhu
20
7 / 2 / 11
13,476
749
23,261
21,669
22,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 8
14,069
782
19,321
16,602
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
9
Kills
31
31
Deaths
9
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
9
2.25
W
Gilgamesh
ACiDxPlague
Gilgamesh
7
0
17
15.5
L
Vulcan
Blaystor
Vulcan
1
7
4
0.43
L
Raijin
Mr_Chewis
Raijin
3
8
5
0.69
L
Xbalanque
Underclxss
Xbalanque
1
4
3
0.63
W
Hel
7
3
11
4.17
L
Horus
2
5
6
1
W
Cthulhu
doomsday2172
Cthulhu
7
2
11
6.25
L
Gilgamesh
himmlish
Gilgamesh
2
7
3
0.5
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,795
Damage
79,419
95,600
Taken
93,399
55,904
Mitigated
66,812
25,411
Healing
45,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,235
2,432
0
2,044
13,706
5,511
3,126
5,862
7,573
0
49,378
W
Gilgamesh
ACiDxPlague
Gilgamesh
13,818
3,296
363
2,979
20,475
18,659
1,299
6,593
13,214
0
43,326
L
Vulcan
Blaystor
Vulcan
15,606
4,787
0
2,146
14,819
5,917
263
10,137
4,274
46,495
0
L
Raijin
Mr_Chewis
Raijin
22,499
1,487
0
4,915
19,026
7,895
318
10,951
7,701
68,941
0
L
Xbalanque
Underclxss
Xbalanque
10,651
4,824
0
5,807
17,123
6,650
0
9,104
7,719
0
42,196
W
Hel
13,784
189
12,447
14,167
20,947
13,875
357
12,006
8,461
43,396
0
L
Horus
9,765
3,336
2,097
7,378
23,163
20,026
34
12,611
9,725
0
31,069
W
Cthulhu
doomsday2172
Cthulhu
23,261
1,051
789
3,382
21,669
22,264
129
7,042
13,722
55,261
0
L
Gilgamesh
himmlish
Gilgamesh
9,274
2,437
0
3,068
21,469
15,416
1,285
11,123
9,768
0
30,261
W
19,321
6,731
0
8,984
16,602
6,503
5,505
5,915
10,357
63,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
66,780
294
Minions Killed
354
0
Camps Cleared
0
1,629,943
Distance Traveled
1,859,501
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,818
657
63
4
0
334,427
2
W
Gilgamesh
13,653
759
51
3
0
401,480
3
L
Vulcan
11,001
611
52
3
0
326,687
2
L
Raijin
12,424
690
105
6
0
283,418
2
L
Xbalanque
10,819
601
47
3
0
338,602
0
W
Hel
13,764
765
89
5
0
398,588
1
L
Horus
11,875
660
43
2
0
347,682
3
W
Cthulhu
13,476
749
67
4
0
375,342
2
L
Gilgamesh
11,522
640
47
3
0
333,554
0
W
Sol
14,069
782
84
5
0
349,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role