Player Matchup

Bellona
Bellona
MLG Unihorn
Bellona
Level 44
God Stats
25W - 30L
1,366 SR
Queue Stats
234W - 341L
1,245 Elo+
Party 2
Arachne
Arachne
NBackus
Arachne
Level 37
God Stats
4W - 6L
1,478 SR
Queue Stats
182W - 251L
1,239 Elo+
Party 2
Zeus
Zeus
YOMOMMA275
Zeus
Level 89
God Stats
7W - 8L
1,503 SR
Queue Stats
39W - 76L
1,272 Elo+
Solo
Team Averages
Level 57
1,449 SR
1,252 Elo+

VS

Team Averages
Level 40
1,425 SR
1,424 Elo+
Jormungandr
Jormungandr
Huck1eBuck12
Jormungandr
Level 64
God Stats
9W - 14L
1,387 SR
Queue Stats
105W - 142L
1,391 Elo+
Party 1
Scylla
Scylla
Kio3824
Scylla
Level 40
God Stats
1W - 5L
1,374 SR
Queue Stats
20W - 22L
1,473 Elo+
Solo
Neith
Neith
xXBLITZSN1P3RXx
Neith
Level 15
God Stats
10W - 13L
1,513 SR
Queue Stats
23W - 27L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MLG Unihorn
Bellona
15
3 / 1 / 6
10,518
701
7,733
12,164
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
NBackus
Arachne
15
5 / 3 / 4
10,766
718
8,914
12,845
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 5
11,796
786
16,792
9,444
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Huck1eBuck12
Jormungandr
13
3 / 4 / 2
10,024
668
11,774
16,678
16,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Kio3824
Scylla
13
2 / 7 / 1
9,822
655
6,870
10,711
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 3
9,630
642
7,916
13,381
5,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Huck1eBuck12
Jormungandr
3
4
2
1
L
Scylla
Kio3824
Scylla
2
7
1
0.36
W
Bellona
MLG Unihorn
Bellona
3
1
6
6
W
Arachne
NBackus
Arachne
5
3
4
2.33
W
6
2
5
4.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,439
Damage
26,560
34,453
Taken
40,770
17,871
Mitigated
26,125
10,937
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Huck1eBuck12
Jormungandr
11,774
3,603
138
1,071
16,678
16,282
126
7,344
9,334
37,975
0
L
Scylla
Kio3824
Scylla
6,870
1,466
0
193
10,711
4,090
528
4,879
5,832
28,790
0
W
Bellona
MLG Unihorn
Bellona
7,733
2,346
281
2,854
12,164
10,304
1,299
6,685
5,479
0
24,063
W
Arachne
NBackus
Arachne
8,914
7,090
362
3,798
12,845
4,593
0
6,554
6,291
0
34,974
W
16,792
714
630
3,012
9,444
2,974
1,102
6,627
2,817
60,041
0
L
7,916
1,628
248
4,308
13,381
5,753
308
5,018
8,363
0
32,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
29,476
155
Minions Killed
165
7
Camps Cleared
5
825,540
Distance Traveled
708,785
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,024
668
61
4
4
239,000
3
L
Scylla
9,822
655
37
2
1
221,498
3
W
Bellona
10,518
701
32
2
3
284,033
2
W
Arachne
10,766
718
35
2
3
282,743
3
W
Zeus
11,796
786
88
6
1
258,764
0
L
Neith
9,630
642
67
4
0
248,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role