Player Matchup

Danzaburou
Danzaburou
Lil ill7847
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,593 Elo+
Party 3
Nemesis
Nemesis
Little Bill4976
Nemesis
Level 12
God Stats
2W - 4L
1,561 SR
Queue Stats
11W - 17L
1,593 Elo+
Party 3
Gilgamesh
Gilgamesh
ValethYormgen
Gilgamesh
Level 159
God Stats
22W - 18L
1,696 SR
Queue Stats
340W - 293L
1,524 Elo+
Party 2
Cerberus
Cerberus
cheefmann
Cerberus
Level 129
God Stats
0W - 2L
1,743 SR
Queue Stats
27W - 37L
1,465 Elo+
Solo
Chronos
Chronos
fromis9JIWON
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
648W - 606L
1,552 Elo+
Party 2
Team Averages
Level 67
1,600 SR
1,546 Elo+

VS

Team Averages
Level 83
1,543 SR
1,627 Elo+
Sol
Sol
AirSavage
Sol
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 45L
1,675 Elo+
Party 1
Geb
Geb
Aztracity
Geb
Level 159
God Stats
8W - 4L
1,636 SR
Queue Stats
158W - 95L
1,679 Elo+
Party 1
Susano
Susano
ExyExy
Susano
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 29L
1,679 Elo+
Party 1
Sun Wukong
Sun Wukong
YungVek
Sun Wukong
Level 84
God Stats
2W - 1L
1,584 SR
Queue Stats
92W - 54L
1,636 Elo+
Party 1
Artemis
Artemis
deadheadhippie
Artemis
Level 68
God Stats
4W - 5L
1,495 SR
Queue Stats
33W - 30L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lil ill7847
Danzaburou
15
0 / 4 / 3
8,667
667
4,106
10,647
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 5
8,829
679
3,302
11,770
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ValethYormgen
Gilgamesh
16
6 / 2 / 3
9,367
721
8,732
9,856
6,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
cheefmann
Cerberus
16
2 / 3 / 6
9,180
706
6,906
14,952
13,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
fromis9JIWON
Chronos
16
0 / 3 / 8
8,990
692
5,930
9,173
3,424
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
9,491
730
6,729
6,635
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 2 / 12
10,214
786
8,035
10,664
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
ExyExy
Susano
17
3 / 3 / 8
9,343
719
8,657
9,653
4,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
YungVek
Sun Wukong
17
6 / 1 / 10
10,017
771
13,089
11,180
9,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 8
9,481
729
8,375
7,263
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
9
Kills
16
16
Deaths
9
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
3
2
12
4.5
W
Susano
ExyExy
Susano
3
3
8
2.33
L
Danzaburou
Lil ill7847
Danzaburou
0
4
3
0.38
L
1
4
5
0.88
L
Gilgamesh
ValethYormgen
Gilgamesh
6
2
3
3.75
W
Sun Wukong
YungVek
Sun Wukong
6
1
10
11
L
Cerberus
cheefmann
Cerberus
2
3
6
1.67
W
3
2
8
3.5
L
Chronos
fromis9JIWON
Chronos
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
44,885
56,398
Taken
45,395
31,667
Mitigated
30,048
10,004
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,729
2,871
0
2,757
6,635
2,714
2,563
2,394
4,241
44,693
0
W
8,035
461
406
3,510
10,664
10,341
0
2,835
7,829
20,320
0
W
Susano
ExyExy
Susano
8,657
2,323
0
1,108
9,653
4,799
433
3,334
6,319
0
28,201
L
Danzaburou
Lil ill7847
Danzaburou
4,106
1,124
0
2,776
10,647
3,430
0
2,428
8,219
0
39,024
L
3,302
584
0
1,730
11,770
4,475
351
2,549
9,221
0
17,813
L
Gilgamesh
ValethYormgen
Gilgamesh
8,732
2,087
0
595
9,856
6,995
0
1,692
8,164
0
25,392
W
Sun Wukong
YungVek
Sun Wukong
13,089
1,733
0
4,060
11,180
9,051
0
3,010
8,170
0
34,697
L
Cerberus
cheefmann
Cerberus
6,906
41
492
3,730
14,952
13,343
0
4,241
10,711
26,236
0
W
8,375
3,557
339
3,326
7,263
3,143
1,520
1,263
6,000
0
39,080
L
Chronos
fromis9JIWON
Chronos
5,930
1,060
0
681
9,173
3,424
0
3,854
5,319
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
48,546
278
Minions Killed
261
0
Camps Cleared
0
1,358,442
Distance Traveled
1,366,278
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,491
730
82
6
0
250,148
0
W
Geb
10,214
786
24
2
0
317,427
0
W
Susano
9,343
719
61
5
0
277,283
3
L
Danzaburou
8,667
667
70
5
0
245,887
0
L
Nemesis
8,829
679
40
3
0
274,206
0
L
Gilgamesh
9,367
721
26
2
0
256,120
4
W
Sun Wukong
10,017
771
42
3
0
294,064
1
L
Cerberus
9,180
706
79
6
0
284,130
5
W
Artemis
9,481
729
52
4
0
227,356
0
L
Chronos
8,990
692
63
5
0
298,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role