Player Matchup

Rama
Rama
Da-Gronk
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,398 Elo+
Party 2
Merlin
Merlin
Ferenczik
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 3
Jormungandr
Jormungandr
HazzeSky
Jormungandr
Level 105
God Stats
4W - 9L
1,428 SR
Queue Stats
167W - 181L
1,395 Elo+
Party 2
Erlang Shen
Erlang Shen
NokoNunchuck
Erlang Shen
Level 38
God Stats
1W - 2L
1,378 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 3
Pele
Pele
WyvernS95
Pele
Level 28
God Stats
1W - 2L
1,443 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 2
Team Averages
Level 57
1,450 SR
1,367 Elo+

VS

Team Averages
Level 108
1,605 SR
1,456 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Unspeakablevil
Cerberus
Level 154
God Stats
19W - 16L
1,426 SR
Queue Stats
181W - 202L
1,417 Elo+
Solo
Chaac
Chaac
ayehummy
Chaac
Level 35
God Stats
13W - 7L
1,813 SR
Queue Stats
78W - 73L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iSoyAntonio
Ah Muzen Cab
Level 41
God Stats
2W - 2L
1,787 SR
Queue Stats
272W - 339L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 5 / 5
7,388
410
6,322
13,759
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Ferenczik
Merlin
12
2 / 10 / 2
8,109
451
8,636
13,207
3,472
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
HazzeSky
Jormungandr
11
1 / 5 / 4
7,777
432
11,179
17,589
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
NokoNunchuck
Erlang Shen
12
2 / 5 / 2
7,641
425
8,768
23,708
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
14
7 / 5 / 5
9,237
513
10,991
15,741
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 4 / 9
9,882
549
19,053
15,532
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
 
Sol
14
4 / 3 / 9
8,842
491
8,344
9,877
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
15
8 / 1 / 9
9,758
542
8,628
15,848
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
ayehummy
Chaac
16
2 / 1 / 7
9,890
549
16,156
16,236
11,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
iSoyAntonio
Ah Muzen Cab
15
5 / 4 / 3
9,667
537
12,061
13,735
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
13
Kills
29
30
Deaths
13
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
4
9
3.63
W
Sol
 
Sol
4
3
9
2.83
L
Rama
1
5
5
0.7
L
Merlin
Ferenczik
Merlin
2
10
2
0.3
L
Jormungandr
HazzeSky
Jormungandr
1
5
4
0.6
L
Erlang Shen
NokoNunchuck
Erlang Shen
2
5
2
0.6
W
Cerberus
8
1
9
12.5
L
Pele
7
5
5
1.9
W
Chaac
ayehummy
Chaac
2
1
7
5.5
W
Ah Muzen Cab
iSoyAntonio
Ah Muzen Cab
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,896
Damage
64,242
84,004
Taken
71,228
30,759
Mitigated
41,937
23,040
Healing
26,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,053
6,679
0
6,048
15,532
5,720
983
4,819
10,713
0
52,766
W
Sol
 
Sol
8,344
2,059
191
3,890
9,877
3,126
2,643
3,027
6,850
38,238
0
L
Rama
6,322
5,030
0
4,438
13,759
3,034
674
2,950
10,809
0
28,368
L
Merlin
Ferenczik
Merlin
8,636
245
0
1,824
13,207
3,472
0
2,136
11,071
38,759
0
L
Jormungandr
HazzeSky
Jormungandr
11,179
4,191
0
2,743
17,589
11,251
348
4,662
12,927
48,784
0
L
Erlang Shen
NokoNunchuck
Erlang Shen
8,768
4,885
0
9,506
23,708
8,209
0
3,779
19,929
0
32,334
W
Cerberus
8,628
316
0
5,679
15,848
16,111
113
5,406
10,442
32,665
0
L
Pele
10,991
2,731
0
4,529
15,741
4,793
0
3,445
12,296
0
40,833
W
Chaac
ayehummy
Chaac
16,156
2,897
0
4,280
16,236
11,890
602
2,726
13,510
0
74,254
W
Ah Muzen Cab
iSoyAntonio
Ah Muzen Cab
12,061
6,881
0
6,177
13,735
5,090
2,567
3,837
9,898
0
67,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
48,039
340
Minions Killed
452
0
Camps Cleared
0
1,552,117
Distance Traveled
1,708,674
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,882
549
61
3
0
386,477
4
W
Sol
8,842
491
68
4
0
331,462
4
L
Rama
7,388
410
60
3
0
292,837
1
L
Merlin
8,109
451
68
4
0
302,931
0
L
Jormungandr
7,777
432
76
4
0
279,881
2
L
Erlang Shen
7,641
425
73
4
0
321,083
4
W
Cerberus
9,758
542
66
4
0
330,277
2
L
Pele
9,237
513
63
4
0
355,385
0
W
Chaac
9,890
549
144
8
0
358,063
5
W
Ah Muzen Cab
9,667
537
113
6
0
302,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role