Player Matchup

Ares
Ares
Critt27
Ares
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,118 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KaOsNoVa
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,819 SR
Queue Stats
24W - 27L
1,553 Elo+
Party 1
Horus
Horus
MLG-Carebear
Horus
Level 113
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 4L
1,596 Elo+
Party 1
Hercules
Hercules
Spirit641
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,516 Elo+
Party 1
Osiris
Osiris
taystation94
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 184L
1,551 Elo+
Solo
Team Averages
Level 121
1,565 SR
1,467 Elo+

VS

Team Averages
Level 115
1,398 SR
1,552 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Boufmiaou
Tsukuyomi
Level 157
God Stats
9W - 10L
1,162 SR
Queue Stats
307W - 325L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
CSW01
Cu Chulainn
Level 128
God Stats
1W - 1L
1,671 SR
Queue Stats
30W - 25L
1,621 Elo+
Party 2
Sol
Sol
GuiseppesBallsac
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,599 Elo+
Party 2
Scylla
Scylla
Yechezk
Scylla
Level 75
God Stats
2W - 2L
1,155 SR
Queue Stats
435W - 437L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Critt27
Ares
14
2 / 6 / 3
7,086
709
6,869
14,554
14,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
KaOsNoVa
Ah Muzen Cab
14
0 / 3 / 3
7,313
731
11,759
9,725
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 3
7,011
701
5,820
16,655
11,782
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Spirit641
Hercules
13
4 / 4 / 0
7,671
767
6,177
11,568
14,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
12
1 / 7 / 4
7,060
706
4,198
13,726
15,559
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 3 / 20
8,902
890
11,169
14,391
14,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Boufmiaou
Tsukuyomi
15
5 / 2 / 15
9,088
909
13,381
9,927
4,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
CSW01
Cu Chulainn
15
4 / 2 / 15
9,142
914
12,158
14,819
18,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 1 / 20
9,111
911
12,445
7,522
3,218
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
Yechezk
Scylla
16
10 / 0 / 12
9,781
978
9,608
5,686
2,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
8
Kills
27
27
Deaths
8
13
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
3
20
4.33
W
Tsukuyomi
Boufmiaou
Tsukuyomi
5
2
15
6.25
W
Cu Chulainn
CSW01
Cu Chulainn
4
2
15
5.75
L
Ares
Critt27
Ares
2
6
3
0.58
W
5
1
20
15
L
Ah Muzen Cab
KaOsNoVa
Ah Muzen Cab
0
3
3
0.5
L
1
7
3
0.36
L
Hercules
Spirit641
Hercules
4
4
0
1
W
Scylla
Yechezk
Scylla
10
0
12
16
L
Osiris
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
58,761
66,228
Taken
52,345
61,300
Mitigated
43,262
15,679
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,169
816
4,364
5,236
14,391
14,097
337
2,063
12,328
14,870
0
W
Tsukuyomi
Boufmiaou
Tsukuyomi
13,381
3,984
1,562
4,226
9,927
4,926
199
1,162
8,765
0
23,413
W
Cu Chulainn
CSW01
Cu Chulainn
12,158
875
0
3,634
14,819
18,526
550
1,505
13,314
635
25,937
L
Ares
Critt27
Ares
6,869
64
0
390
14,554
14,948
0
6,726
7,828
12,721
0
W
12,445
4,336
287
2,849
7,522
3,218
630
1,030
6,492
21,950
0
L
Ah Muzen Cab
KaOsNoVa
Ah Muzen Cab
11,759
4,702
449
4,545
9,725
4,419
0
5,133
4,592
0
32,806
L
5,820
3,167
2,066
3,608
16,655
11,782
0
8,542
8,113
0
9,696
L
Hercules
Spirit641
Hercules
6,177
2,258
549
3,080
11,568
14,592
0
5,982
5,586
0
10,028
W
Scylla
Yechezk
Scylla
9,608
1,809
117
1,373
5,686
2,495
906
1,109
4,577
20,774
0
L
Osiris
4,198
1,015
358
634
13,726
15,559
0
7,263
6,463
0
7,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
46,024
76
Minions Killed
145
0
Camps Cleared
0
856,335
Distance Traveled
963,926
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,902
890
13
1
0
161,609
0
W
Tsukuyomi
9,088
909
34
3
0
196,263
1
W
Cu Chulainn
9,142
914
22
2
0
194,549
0
L
Ares
7,086
709
13
1
0
163,356
0
W
Sol
9,111
911
28
3
0
204,988
1
L
Ah Muzen Cab
7,313
731
38
4
0
183,657
2
L
Horus
7,011
701
7
1
0
168,228
0
L
Hercules
7,671
767
9
1
0
168,957
0
W
Scylla
9,781
978
48
5
0
206,517
1
L
Osiris
7,060
706
9
1
0
172,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role