Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aprysity
Ah Muzen Cab
Level 155
God Stats
4W - 2L
2,012 SR
Queue Stats
71W - 86L
1,593 Elo+
Party 2
Tyr
Tyr
FalcioValMond
Tyr
Level 160
God Stats
5W - 5L
1,204 SR
Queue Stats
247W - 222L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
Pοdge
Sylvanus
Level 149
God Stats
2W - 1L
1,613 SR
Queue Stats
42W - 45L
1,641 Elo+
Party 2
Janus
Janus
Vẽnøm
Janus
Level 108
God Stats
1W - 1L
1,675 SR
Queue Stats
5W - 10L
1,382 Elo+
Party 2
Osiris
Osiris
Wraithyn
Osiris
Level 160
God Stats
4W - 4L
1,425 SR
Queue Stats
62W - 81L
1,570 Elo+
Party 2
Team Averages
Level 146
1,586 SR
1,561 Elo+

VS

Team Averages
Level 139
1,578 SR
1,598 Elo+
Ullr
Ullr
Djs309
Ullr
Level 146
God Stats
6W - 8L
1,591 SR
Queue Stats
561W - 517L
1,570 Elo+
Solo
Horus
Horus
Izquierdo79
Horus
Level 157
God Stats
4W - 2L
1,745 SR
Queue Stats
113W - 112L
1,596 Elo+
Solo
Sol
Sol
MastaBait95
Sol
Level 120
God Stats
12W - 9L
1,659 SR
Queue Stats
223W - 228L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
Miniturefury74
Baron Samedi
Level 145
God Stats
0W - 4L
1,210 SR
Queue Stats
94W - 97L
1,602 Elo+
Party 1
Awilix
Awilix
advisory69
Awilix
Level 125
God Stats
2W - 5L
1,684 SR
Queue Stats
62W - 63L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aprysity
Ah Muzen Cab
20
3 / 2 / 12
13,583
543
16,577
15,432
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 15
14,110
564
22,129
32,872
35,118
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Pοdge
Sylvanus
17
1 / 3 / 16
11,499
460
10,537
25,004
32,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Vẽnøm
Janus
20
8 / 3 / 9
13,857
554
17,709
13,551
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Wraithyn
Osiris
20
11 / 4 / 11
13,201
528
19,448
25,440
28,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Djs309
Ullr
17
0 / 6 / 2
11,478
459
12,571
19,079
6,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 5
10,708
428
11,360
23,762
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 3
14,615
585
21,405
22,274
8,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Miniturefury74
Baron Samedi
18
5 / 6 / 0
12,228
489
16,552
24,884
26,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
advisory69
Awilix
18
3 / 9 / 4
11,650
466
13,637
22,471
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
30
Kills
14
14
Deaths
30
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aprysity
Ah Muzen Cab
3
2
12
4.5
L
Ullr
Djs309
Ullr
0
6
2
0.17
W
7
2
15
7.25
L
0
6
5
0.42
L
6
3
3
2.5
L
Baron Samedi
Miniturefury74
Baron Samedi
5
6
0
0.83
W
Sylvanus
Pοdge
Sylvanus
1
3
16
3
W
Janus
Vẽnøm
Janus
8
3
9
4.17
W
Osiris
Wraithyn
Osiris
11
4
11
4.13
L
Awilix
advisory69
Awilix
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,400
Damage
75,525
112,299
Taken
112,470
109,197
Mitigated
66,722
41,529
Healing
36,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aprysity
Ah Muzen Cab
16,577
6,496
0
10,310
15,432
6,985
3,576
5,973
9,459
0
127,483
L
Ullr
Djs309
Ullr
12,571
6,074
0
1,769
19,079
6,978
339
6,149
12,930
0
84,876
W
22,129
2,490
0
8,953
32,872
35,118
0
10,455
22,417
0
89,619
L
11,360
5,466
1,927
4,227
23,762
16,981
21
6,049
16,917
0
43,021
L
21,405
8,684
0
13,269
22,274
8,297
240
4,857
17,417
126,035
0
L
Baron Samedi
Miniturefury74
Baron Samedi
16,552
2,405
1,731
8,866
24,884
26,403
0
5,950
18,934
67,038
0
W
Sylvanus
Pοdge
Sylvanus
10,537
1,657
6,018
9,250
25,004
32,660
289
8,240
16,764
25,159
0
W
Janus
Vẽnøm
Janus
17,709
2,196
0
1,882
13,551
5,668
756
4,306
9,245
110,427
0
W
Osiris
Wraithyn
Osiris
19,448
6,156
0
5,116
25,440
28,766
582
8,983
16,457
0
95,079
L
Awilix
advisory69
Awilix
13,637
4,381
0
4,461
22,471
8,063
214
5,417
17,054
0
95,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,250
Gold Earned
60,679
639
Minions Killed
685
0
Camps Cleared
0
2,690,220
Distance Traveled
2,327,998
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,583
543
194
8
0
510,629
3
L
Ullr
11,478
459
175
7
0
439,496
2
W
Tyr
14,110
564
126
5
0
566,700
6
L
Horus
10,708
428
62
2
0
497,706
13
L
Sol
14,615
585
230
9
0
453,709
3
L
Baron Samedi
12,228
489
109
4
0
422,905
1
W
Sylvanus
11,499
460
28
1
0
484,171
7
W
Janus
13,857
554
184
7
0
557,584
6
W
Osiris
13,201
528
107
4
0
571,136
8
L
Awilix
11,650
466
109
4
0
514,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role