Player Matchup

Pele
Pele
Babyyumyums
Pele
Level 99
God Stats
6W - 5L
1,680 SR
Queue Stats
49W - 66L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
BaileyWayne
Sun Wukong
Level 120
God Stats
2W - 0L
1,745 SR
Queue Stats
45W - 42L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OFVarCity
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,341 SR
Queue Stats
16W - 9L
1,540 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,512 Elo+

VS

Team Averages
Level 88
1,568 SR
1,576 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IcedOutButt
Jormungandr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
OriginalOranges
Chernobog
Level 109
God Stats
11W - 4L
1,705 SR
Queue Stats
259W - 122L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,017
729
3,312
6,888
2,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
BaileyWayne
Sun Wukong
14
7 / 3 / 7
9,211
837
8,659
10,246
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
OFVarCity
Morgan Le Fay
14
4 / 0 / 9
9,076
825
11,405
4,619
1,723
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 4 / 3
7,891
717
4,848
8,003
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
IcedOutButt
Jormungandr
9
2 / 4 / 1
6,814
619
2,767
8,464
6,860
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
OriginalOranges
Chernobog
10
1 / 6 / 4
7,459
678
4,710
9,695
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
3
0.88
W
3
2
7
3.25
W
Sun Wukong
BaileyWayne
Sun Wukong
7
3
7
3.5
L
Jormungandr
IcedOutButt
Jormungandr
2
4
1
0.63
W
Morgan Le Fay
OFVarCity
Morgan Le Fay
4
0
9
8.5
L
Chernobog
OriginalOranges
Chernobog
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
12,325
21,753
Taken
26,162
9,943
Mitigated
12,865
4,121
Healing
1,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,848
36
0
570
8,003
2,772
0
2,727
5,276
21,471
0
W
3,312
879
169
1,756
6,888
2,429
1,110
2,725
3,927
0
24,253
W
Sun Wukong
BaileyWayne
Sun Wukong
8,659
2,026
229
695
10,246
5,791
488
3,707
6,195
46
26,311
L
Jormungandr
IcedOutButt
Jormungandr
2,767
812
0
0
8,464
6,860
0
4,249
4,215
8,376
0
W
Morgan Le Fay
OFVarCity
Morgan Le Fay
11,405
1,983
0
1,272
4,619
1,723
899
1,251
3,244
29,203
0
L
Chernobog
OriginalOranges
Chernobog
4,710
2,458
0
1,112
9,695
3,233
0
4,896
4,799
0
14,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
22,164
132
Minions Killed
87
7
Camps Cleared
3
658,394
Distance Traveled
415,793
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,891
717
51
5
2
170,841
3
W
Pele
8,017
729
49
4
3
220,246
1
W
Sun Wukong
9,211
837
43
4
4
219,515
2
L
Jormungandr
6,814
619
7
1
0
123,572
0
W
Morgan Le Fay
9,076
825
40
4
0
218,633
0
L
Chernobog
7,459
678
29
3
1
121,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role