Player Matchup

Artio
Artio
Cherixious
Artio
Level 129
God Stats
2W - 1L
1,913 SR
Queue Stats
28W - 22L
1,471 Elo+
Party 2
Vamana
Vamana
ProletariatBoi
Vamana
Level 108
God Stats
2W - 1L
1,785 SR
Queue Stats
149W - 136L
1,593 Elo+
Solo
Hun Batz
Hun Batz
RBPoseidon
Hun Batz
Level 153
God Stats
9W - 8L
1,610 SR
Queue Stats
338W - 209L
1,689 Elo+
Party 2
Heimdallr
Heimdallr
SONY VS YO MOM
Heimdallr
Level 160
God Stats
1W - 1L
1,731 SR
Queue Stats
45W - 30L
1,694 Elo+
Party 2
Janus
Janus
hurtxn
Janus
Level 149
God Stats
7W - 6L
1,661 SR
Queue Stats
427W - 271L
1,659 Elo+
Party 2
Team Averages
Level 140
1,740 SR
1,621 Elo+

VS

Team Averages
Level 121
1,514 SR
1,729 Elo+
Anubis
Anubis
Biolog0
Anubis
Level 160
God Stats
9W - 10L
1,682 SR
Queue Stats
428W - 441L
1,622 Elo+
Solo
Jing Wei
Jing Wei
CitrusFluft
Jing Wei
Level 55
God Stats
2W - 1L
1,448 SR
Queue Stats
4W - 3L
1,994 Elo+
Party 3
Zhong Kui
Zhong Kui
N7Echo
Zhong Kui
Level 100
God Stats
1W - 1L
1,472 SR
Queue Stats
155W - 146L
1,641 Elo+
Party 1
Thanatos
Thanatos
PunchedEmperor
Thanatos
Level 128
God Stats
2W - 2L
1,418 SR
Queue Stats
169W - 163L
1,645 Elo+
Party 1
Artio
Artio
Sekaida
Artio
Level 160
God Stats
3W - 1L
1,547 SR
Queue Stats
139W - 114L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 12 / 5
8,416
366
4,985
30,091
25,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 2 / 1
11,035
480
7,798
22,180
22,881
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
RBPoseidon
Hun Batz
18
3 / 6 / 4
10,928
475
8,172
18,196
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
SONY VS YO MOM
Heimdallr
19
4 / 5 / 1
12,400
539
13,735
18,097
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
hurtxn
Janus
16
1 / 10 / 4
10,287
447
6,615
15,762
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Biolog0
Anubis
20
11 / 0 / 15
15,451
672
25,306
13,274
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
CitrusFluft
Jing Wei
20
3 / 4 / 6
14,070
612
14,965
18,558
6,554
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
N7Echo
Zhong Kui
19
2 / 1 / 8
13,381
582
13,213
14,373
12,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
20
16 / 3 / 7
14,358
624
23,834
14,765
6,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Sekaida
Artio
17
3 / 1 / 22
12,756
555
7,017
23,709
28,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
9
Kills
35
35
Deaths
9
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anubis
Biolog0
Anubis
11
0
15
18.5
L
Artio
0
12
5
0.21
W
Jing Wei
CitrusFluft
Jing Wei
3
4
6
1.5
W
Zhong Kui
N7Echo
Zhong Kui
2
1
8
6
L
1
2
1
0.75
W
Thanatos
16
3
7
6.5
L
Hun Batz
RBPoseidon
Hun Batz
3
6
4
0.83
L
Heimdallr
SONY VS YO MOM
Heimdallr
4
5
1
0.9
W
Artio
Sekaida
Artio
3
1
22
14
L
Janus
hurtxn
Janus
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,305
Damage
84,335
104,326
Taken
84,679
62,023
Mitigated
61,843
20,482
Healing
51,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Biolog0
Anubis
25,306
1,465
0
8,016
13,274
7,452
2,852
2,523
10,651
116,946
0
L
Artio
4,985
481
1,180
3,701
30,091
25,204
0
13,806
16,285
15,421
0
W
Jing Wei
CitrusFluft
Jing Wei
14,965
12,573
0
8,337
18,558
6,554
5,280
1,416
17,120
0
127,367
W
Zhong Kui
N7Echo
Zhong Kui
13,213
2,308
0
9,361
14,373
12,037
3,127
1,328
13,009
87,979
0
L
7,798
3,278
0
5,900
22,180
22,881
0
12,240
9,940
0
85,198
W
Thanatos
23,834
6,632
0
16,434
14,765
6,939
1,823
4,400
10,255
0
93,499
L
Hun Batz
RBPoseidon
Hun Batz
8,172
1,794
0
3,560
18,196
4,685
0
6,994
11,202
0
75,785
L
Heimdallr
SONY VS YO MOM
Heimdallr
13,735
6,920
0
5,327
18,097
6,108
294
4,729
13,368
0
101,790
W
Artio
Sekaida
Artio
7,017
443
1,743
7,332
23,709
28,861
80
3,101
19,377
23,527
9,080
L
Janus
hurtxn
Janus
6,615
312
0
814
15,762
3,145
0
6,409
9,353
59,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,066
Gold Earned
70,016
614
Minions Killed
645
0
Camps Cleared
0
2,116,373
Distance Traveled
2,375,471
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,451
672
186
8
0
442,821
7
L
Artio
8,416
366
23
1
0
416,899
3
W
Jing Wei
14,070
612
170
7
0
447,955
8
W
Zhong Kui
13,381
582
161
7
0
470,164
4
L
Vamana
11,035
480
176
8
0
422,617
5
W
Thanatos
14,358
624
103
4
0
519,346
3
L
Hun Batz
10,928
475
122
5
0
447,158
6
L
Heimdallr
12,400
539
159
7
0
413,159
0
W
Artio
12,756
555
25
1
0
495,185
12
L
Janus
10,287
447
134
6
0
416,540
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role