Player Matchup

Sol
Sol
Esdeline
Sol
Level 107
God Stats
65W - 72L
1,502 SR
Queue Stats
167W - 166L
1,463 Elo+
Party 2
Arachne
Arachne
Imasmoke
Arachne
Level 155
God Stats
10W - 5L
1,435 SR
Queue Stats
479W - 523L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
LarryOgBLzN
Zhong Kui
Level 100
God Stats
9W - 4L
1,836 SR
Queue Stats
208W - 241L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
NuttsZack
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,195 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xombotron
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 183L
1,463 Elo+
Party 2
Team Averages
Level 97
1,555 SR
1,412 Elo+

VS

Team Averages
Level 80
1,327 SR
1,439 Elo+
Vamana
Vamana
Its Dust3222
Vamana
Level 17
God Stats
9W - 9L
1,323 SR
Queue Stats
18W - 15L
1,435 Elo+
Party 3
Ymir
Ymir
Naruhina_007
Ymir
Level 89
God Stats
3W - 5L
1,140 SR
Queue Stats
177W - 176L
1,430 Elo+
Solo
Shiva
Shiva
Sarumanq
Shiva
Level 29
God Stats
30W - 25L
1,465 SR
Queue Stats
75W - 82L
1,389 Elo+
Party 3
Baron Samedi
Baron Samedi
TyBrazy718
Baron Samedi
Level 128
God Stats
16W - 14L
1,420 SR
Queue Stats
189W - 184L
1,438 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jfrank11
Cu Chulainn
Level 135
God Stats
0W - 2L
1,285 SR
Queue Stats
193W - 170L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 13
14,189
568
36,683
25,982
12,601
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Imasmoke
Arachne
20
16 / 5 / 7
15,988
640
27,816
29,569
13,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
LarryOgBLzN
Zhong Kui
19
5 / 7 / 11
13,494
540
9,638
20,051
13,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NuttsZack
Cthulhu
19
6 / 1 / 21
13,992
560
13,903
19,559
32,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Xombotron
Cu Chulainn
19
6 / 4 / 28
13,624
545
20,246
22,120
29,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 8 / 2
10,174
407
9,742
21,594
10,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 11 / 6
9,615
385
8,701
32,844
41,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Sarumanq
Shiva
17
6 / 6 / 7
12,060
482
19,537
28,679
30,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
TyBrazy718
Baron Samedi
17
3 / 9 / 8
11,314
453
17,086
19,047
11,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
jfrank11
Cu Chulainn
18
9 / 14 / 8
12,318
493
26,734
26,656
14,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
53
48
Kills
22
23
Deaths
48
80
Assists
31
Player
Kills
Deaths
Assists
KDA
W
15
6
13
3.58
W
Arachne
Imasmoke
Arachne
16
5
7
3.9
L
Vamana
3
8
2
0.5
W
Zhong Kui
LarryOgBLzN
Zhong Kui
5
7
11
1.5
L
1
11
6
0.36
W
Cthulhu
NuttsZack
Cthulhu
6
1
21
16.5
L
Shiva
Sarumanq
Shiva
6
6
7
1.58
L
Baron Samedi
TyBrazy718
Baron Samedi
3
9
8
0.78
W
Cu Chulainn
Xombotron
Cu Chulainn
6
4
28
5
L
Cu Chulainn
jfrank11
Cu Chulainn
9
14
8
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,286
Damage
81,800
117,281
Taken
128,820
101,904
Mitigated
108,869
42,578
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,683
17,158
0
14,258
25,982
12,601
6,315
3,986
21,718
93,171
10,207
W
Arachne
Imasmoke
Arachne
27,816
21,053
0
13,783
29,569
13,409
4,228
9,175
20,394
0
152,602
L
Vamana
9,742
7,744
0
5,678
21,594
10,855
504
12,048
9,546
0
56,110
W
Zhong Kui
LarryOgBLzN
Zhong Kui
9,638
2,304
0
7,747
20,051
13,735
2,061
6,350
13,701
79,879
0
L
8,701
1,387
0
2,756
32,844
41,533
0
12,106
19,932
47,117
0
W
Cthulhu
NuttsZack
Cthulhu
13,903
1,818
742
3,166
19,559
32,852
963
4,143
15,416
47,062
4,211
L
Shiva
Sarumanq
Shiva
19,537
5,173
0
1,359
28,679
30,965
613
13,657
15,022
0
57,624
L
Baron Samedi
TyBrazy718
Baron Samedi
17,086
1,041
1,326
2,403
19,047
11,444
0
7,974
11,073
63,715
0
W
Cu Chulainn
Xombotron
Cu Chulainn
20,246
3,491
0
2,882
22,120
29,307
376
5,314
16,806
10,086
39,905
L
Cu Chulainn
jfrank11
Cu Chulainn
26,734
9,740
0
308
26,656
14,072
0
13,968
12,688
0
88,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,287
Gold Earned
55,481
566
Minions Killed
456
0
Camps Cleared
0
2,214,303
Distance Traveled
2,080,820
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,189
568
114
5
0
388,156
6
W
Arachne
15,988
640
181
7
0
485,861
7
L
Vamana
10,174
407
81
3
0
439,901
2
W
Zhong Kui
13,494
540
132
5
0
378,209
7
L
Ymir
9,615
385
69
3
0
355,920
8
W
Cthulhu
13,992
560
85
3
0
502,707
0
L
Shiva
12,060
482
102
4
0
476,960
0
L
Baron Samedi
11,314
453
88
4
0
399,595
0
W
Cu Chulainn
13,624
545
54
2
0
459,370
3
L
Cu Chulainn
12,318
493
116
5
0
408,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role