Player Matchup

Chaac
Chaac
LazyBuddah2
Chaac
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artio
Artio
ZacInTheBox
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
chancemcd
Danzaburou
Level 55
God Stats
69W - 66L
1,498 SR
Queue Stats
150W - 183L
1,441 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,529 Elo+

VS

Team Averages
Level 131
1,682 SR
1,583 Elo+
Anubis
Anubis
AcidRain7
Anubis
Level 139
God Stats
9W - 5L
1,880 SR
Queue Stats
111W - 75L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
ImMrDamage
Cthulhu
Level 127
God Stats
2W - 1L
1,897 SR
Queue Stats
227W - 289L
1,510 Elo+
Solo
Apollo
Apollo
ThaFates
Apollo
Level 126
God Stats
0W - 1L
1,269 SR
Queue Stats
109W - 77L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
8,774
877
7,879
13,535
14,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 12
8,646
865
6,941
15,871
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
chancemcd
Danzaburou
13
6 / 3 / 6
9,666
967
9,486
10,320
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AcidRain7
Anubis
11
3 / 5 / 6
7,561
756
8,216
7,720
3,240
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ImMrDamage
Cthulhu
10
0 / 4 / 7
7,001
700
6,644
12,743
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
ThaFates
Apollo
11
7 / 7 / 2
8,411
841
12,550
8,967
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
10
10
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
AcidRain7
Anubis
3
5
6
1.2
L
Cthulhu
ImMrDamage
Cthulhu
0
4
7
0.88
W
7
2
7
5.25
L
Apollo
ThaFates
Apollo
7
7
2
1.14
W
3
5
12
1.8
W
Danzaburou
chancemcd
Danzaburou
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
27,410
39,726
Taken
29,430
34,474
Mitigated
16,300
17,092
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AcidRain7
Anubis
8,216
408
0
1,597
7,720
3,240
430
2,300
5,420
23,335
0
L
Cthulhu
ImMrDamage
Cthulhu
6,644
737
539
1,159
12,743
9,485
150
3,264
9,479
14,771
0
W
7,879
1,405
0
4,929
13,535
14,600
1,111
4,209
9,326
249
27,798
L
Apollo
ThaFates
Apollo
12,550
8,257
0
551
8,967
3,575
55
1,827
7,140
0
20,356
W
6,941
747
1,458
6,843
15,871
16,017
157
5,194
10,677
22,323
0
W
Danzaburou
chancemcd
Danzaburou
9,486
2,770
158
3,704
10,320
3,857
768
6,192
4,128
0
27,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
22,973
93
Minions Killed
76
3
Camps Cleared
2
550,347
Distance Traveled
496,165
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,561
756
38
4
2
153,855
2
L
Cthulhu
7,001
700
18
2
0
183,599
2
W
Chaac
8,774
877
34
3
0
178,452
1
L
Apollo
8,411
841
20
2
0
158,711
1
W
Artio
8,646
865
19
2
2
196,181
3
W
Danzaburou
9,666
967
40
4
1
175,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role