Player Matchup

Gilgamesh
Gilgamesh
BloodyMurder971
Gilgamesh
Level 29
God Stats
13W - 7L
1,539 SR
Queue Stats
176W - 146L
1,514 Elo+
Party 2
Mercury
Mercury
FreeGoon
Mercury
Level 67
God Stats
8W - 1L
1,858 SR
Queue Stats
22W - 9L
1,648 Elo+
Party 2
Raijin
Raijin
Nunnos
Raijin
Level 127
God Stats
1W - 2L
1,767 SR
Queue Stats
281W - 221L
1,695 Elo+
Party 2
Izanami
Izanami
RingletBells
Izanami
Level 39
God Stats
10W - 11L
1,551 SR
Queue Stats
202W - 161L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Snafnir
Kumbhakarna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 184L
1,607 Elo+
Party 2
Team Averages
Level 72
1,643 SR
1,607 Elo+

VS

Team Averages
Level 82
1,618 SR
1,578 Elo+
Tsukuyomi
Tsukuyomi
Goseico
Tsukuyomi
Level 127
God Stats
2W - 0L
1,933 SR
Queue Stats
95W - 49L
1,649 Elo+
Party 1
Raijin
Raijin
MK_12_L4
Raijin
Level 86
God Stats
1W - 2L
1,365 SR
Queue Stats
72W - 49L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NBackus
Cu Chulainn
Level 36
God Stats
1W - 1L
1,271 SR
Queue Stats
32W - 37L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Skylar_Star
Kukulkan
Level 124
God Stats
6W - 3L
1,728 SR
Queue Stats
78W - 36L
1,700 Elo+
Party 1
Shiva
Shiva
XxWieldRoxasxX
Shiva
Level 38
God Stats
9W - 5L
1,790 SR
Queue Stats
81W - 57L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodyMurder971
Gilgamesh
17
0 / 6 / 10
10,853
987
11,339
22,215
14,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
FreeGoon
Mercury
17
4 / 6 / 5
11,284
1,026
9,397
16,254
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Nunnos
Raijin
18
8 / 5 / 5
13,117
1,192
19,871
16,062
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RingletBells
Izanami
17
1 / 7 / 4
10,778
980
10,028
18,591
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Snafnir
Kumbhakarna
17
1 / 6 / 5
11,624
1,057
5,350
19,607
22,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

120

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Goseico
Tsukuyomi
18
7 / 5 / 14
12,181
1,107
22,730
15,630
8,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
MK_12_L4
Raijin
19
6 / 4 / 20
12,848
1,168
15,535
9,910
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
NBackus
Cu Chulainn
18
2 / 5 / 18
11,536
1,049
7,698
16,618
14,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Skylar_Star
Kukulkan
18
6 / 0 / 13
12,553
1,141
17,740
6,699
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 0 / 19
13,797
1,254
22,345
13,153
10,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
14
Kills
30
30
Deaths
14
29
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BloodyMurder971
Gilgamesh
0
6
10
0.83
L
Mercury
FreeGoon
Mercury
4
6
5
1.08
W
Tsukuyomi
Goseico
Tsukuyomi
7
5
14
2.8
W
Raijin
MK_12_L4
Raijin
6
4
20
4
W
Cu Chulainn
NBackus
Cu Chulainn
2
5
18
2.2
L
Raijin
Nunnos
Raijin
8
5
5
2.1
L
Izanami
RingletBells
Izanami
1
7
4
0.43
W
Kukulkan
Skylar_Star
Kukulkan
6
0
13
12.5
L
Kumbhakarna
Snafnir
Kumbhakarna
1
6
5
0.58
W
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,985
Damage
86,048
92,729
Taken
62,010
56,299
Mitigated
40,504
7,933
Healing
1,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BloodyMurder971
Gilgamesh
11,339
2,835
246
1,324
22,215
14,678
0
11,618
10,329
0
25,334
L
Mercury
FreeGoon
Mercury
9,397
3,575
0
532
16,254
8,194
0
3,690
12,318
0
27,703
W
Tsukuyomi
Goseico
Tsukuyomi
22,730
6,547
0
147
15,630
8,358
0
7,377
7,654
0
36,538
W
Raijin
MK_12_L4
Raijin
15,535
1,096
0
460
9,910
5,072
0
5,823
3,806
33,286
0
W
Cu Chulainn
NBackus
Cu Chulainn
7,698
1,638
120
445
16,618
14,083
0
5,242
10,888
0
17,259
L
Raijin
Nunnos
Raijin
19,871
1,862
0
1,111
16,062
5,344
0
5,100
10,770
40,002
0
L
Izanami
RingletBells
Izanami
10,028
6,339
277
2,146
18,591
5,943
0
6,818
11,577
0
44,392
W
Kukulkan
Skylar_Star
Kukulkan
17,740
741
0
0
6,699
2,637
0
1,880
4,729
53,989
0
L
Kumbhakarna
Snafnir
Kumbhakarna
5,350
272
0
2,297
19,607
22,140
0
4,961
14,460
13,426
0
W
22,345
3,637
327
304
13,153
10,354
0
3,773
8,909
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,656
Gold Earned
62,915
213
Minions Killed
206
10
Camps Cleared
7
1,086,892
Distance Traveled
1,089,784
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,853
987
43
4
3
240,438
0
L
Mercury
11,284
1,026
31
3
2
252,557
0
W
Tsukuyomi
12,181
1,107
29
3
2
234,825
1
W
Raijin
12,848
1,168
39
4
0
197,081
0
W
Cu Chulainn
11,536
1,049
22
2
1
197,234
0
L
Raijin
13,117
1,192
51
5
3
197,228
0
L
Izanami
10,778
980
75
7
2
187,409
2
W
Kukulkan
12,553
1,141
96
9
3
232,838
0
L
Kumbhakarna
11,624
1,057
13
1
0
209,260
0
W
Shiva
13,797
1,254
20
2
1
227,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role