Player Matchup

Scylla
Scylla
MrTwiiL
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Smeggies
Kuzenbo
Level 160
God Stats
11W - 10L
1,535 SR
Queue Stats
22W - 39L
1,379 Elo+
Party 1
Neith
Neith
SweetieSquad
Neith
Level 108
God Stats
0W - 1L
1,258 SR
Queue Stats
41W - 40L
1,519 Elo+
Party 1
Tyr
Tyr
tDOVAKINGt
Tyr
Level 88
God Stats
3W - 2L
1,708 SR
Queue Stats
346W - 378L
1,398 Elo+
Solo
Set
Set
trisC_masita
Set
Level 43
God Stats
9W - 8L
1,340 SR
Queue Stats
40W - 41L
1,380 Elo+
Party 1
Team Averages
Level 104
1,468 SR
1,435 Elo+

VS

Team Averages
Level 72
1,509 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AntiHiroe
Ymir
Level 86
God Stats
11W - 9L
1,497 SR
Queue Stats
140W - 97L
1,599 Elo+
Party 2
Bellona
Bellona
ItsThatSlyGuy
Bellona
Level 98
God Stats
3W - 6L
1,497 SR
Queue Stats
73W - 75L
1,413 Elo+
Solo
Scylla
Scylla
OGKyro
Scylla
Level 88
God Stats
5W - 5L
1,553 SR
Queue Stats
120W - 86L
1,588 Elo+
Party 2
Erlang Shen
Erlang Shen
xSushimii
Erlang Shen
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 100L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrTwiiL
Scylla
8
0 / 3 / 0
5,713
381
832
3,804
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Smeggies
Kuzenbo
9
1 / 3 / 1
6,184
412
4,449
13,618
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
6,959
464
5,881
4,646
922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 0
7,404
494
6,623
10,690
9,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,543
436
2,050
10,602
5,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 1 / 3
7,820
521
7,634
8,144
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 0 / 6
7,529
502
3,216
10,894
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
13
1 / 1 / 3
7,507
500
4,414
10,658
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
OGKyro
Scylla
15
6 / 0 / 2
9,266
618
7,398
3,070
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
xSushimii
Erlang Shen
13
2 / 1 / 4
7,967
531
4,935
10,939
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
3
5.5
W
Ymir
1
0
6
4
W
Bellona
1
1
3
2.5
L
Scylla
MrTwiiL
Scylla
0
3
0
0
W
Scylla
OGKyro
Scylla
6
0
2
7
L
Kuzenbo
Smeggies
Kuzenbo
1
3
1
0.5
L
1
2
0
0.5
L
0
2
0
0
L
1
4
1
0.38
W
Erlang Shen
xSushimii
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,835
Damage
27,597
43,360
Taken
43,705
28,585
Mitigated
29,902
10,994
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,634
4,250
0
3,156
8,144
2,637
953
1,204
6,940
0
52,130
W
Ymir
3,216
1,044
384
4,283
10,894
8,838
58
2,110
8,784
18,343
0
W
Bellona
4,414
1,241
0
3,069
10,658
9,487
0
122
10,536
0
34,303
L
Scylla
MrTwiiL
Scylla
832
227
0
719
3,804
1,038
41
1,984
1,820
16,716
0
W
Scylla
OGKyro
Scylla
7,398
1,247
0
645
3,070
1,094
0
1,040
2,030
64,009
0
L
Kuzenbo
Smeggies
Kuzenbo
4,449
1,985
44
4,327
13,618
12,453
0
5,295
8,323
18,559
0
L
5,881
1,919
0
1,028
4,646
922
0
449
4,197
0
40,999
L
6,623
839
144
3,385
10,690
9,021
19
439
10,251
0
42,883
L
2,050
593
0
1,347
10,602
5,151
72
2,447
8,155
0
35,559
W
Erlang Shen
xSushimii
Erlang Shen
4,935
2,975
0
2,604
10,939
7,846
18
971
9,968
0
63,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
40,089
298
Minions Killed
421
0
Camps Cleared
0
1,377,933
Distance Traveled
1,417,073
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,820
521
99
7
0
248,655
3
W
Ymir
7,529
502
25
2
0
266,826
3
W
Bellona
7,507
500
80
5
0
282,920
1
L
Scylla
5,713
381
41
3
0
180,487
1
W
Scylla
9,266
618
117
8
0
287,745
7
L
Kuzenbo
6,184
412
25
2
0
287,315
4
L
Neith
6,959
464
83
6
0
292,844
6
L
Tyr
7,404
494
85
6
0
308,230
5
L
Set
6,543
436
64
4
0
309,057
2
W
Erlang Shen
7,967
531
100
7
0
330,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role