Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
Lets Keep It PG
Ullr
Level 159
God Stats
12W - 10L
1,284 SR
Queue Stats
118W - 111L
1,535 Elo+
Party 2
Horus
Horus
McFly717
Horus
Level 114
God Stats
9W - 8L
1,626 SR
Queue Stats
129W - 124L
1,531 Elo+
Party 4
Cerberus
Cerberus
SIN OF SLOTH10
Cerberus
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 24L
1,480 Elo+
Solo
Fenrir
Fenrir
mednight52000
Fenrir
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 79L
1,499 Elo+
Party 2
Team Averages
Level 91
1,525 SR
1,509 Elo+

VS

Team Averages
Level 83
1,624 SR
1,525 Elo+
Ullr
Ullr
Fear Dyl
Ullr
Level 138
God Stats
5W - 2L
1,634 SR
Queue Stats
232W - 232L
1,514 Elo+
Party 3
Jormungandr
Jormungandr
GodlyAndre
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
JapansGamerGirl
Olorun
Level 69
God Stats
32W - 19L
1,639 SR
Queue Stats
176W - 122L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
WhiteHeartBlanc-
Aphrodite
Level 27
God Stats
2W - 2L
1,902 SR
Queue Stats
93W - 81L
1,509 Elo+
Party 1
Pele
Pele
daActiveSlaking
Pele
Level 153
God Stats
3W - 7L
1,445 SR
Queue Stats
312W - 296L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 5
6,742
519
7,521
9,044
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 0
7,373
567
8,683
7,479
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
McFly717
Horus
11
4 / 1 / 4
7,334
564
5,203
8,916
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
14
2 / 2 / 0
7,863
605
4,941
10,142
5,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 6 / 3
6,548
504
5,711
11,695
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 3 / 0
6,784
522
4,572
9,225
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
GodlyAndre
Jormungandr
7
0 / 3 / 3
5,016
386
1,462
4,888
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
6 / 4 / 4
7,556
581
12,593
13,149
4,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Aphrodite
12
1 / 3 / 2
6,772
521
5,817
8,132
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

11
5 / 2 / 3
6,890
530
6,628
9,444
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
15
Kills
15
15
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
5
5
0.5
L
Ullr
3
3
0
1
L
Jormungandr
GodlyAndre
Jormungandr
0
3
3
0.5
L
6
4
4
2
W
7
1
0
7
W
Horus
McFly717
Horus
4
1
4
6
W
Cerberus
2
2
0
1
L
Aphrodite
1
3
2
0.67
L
5
2
3
3.25
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,059
Damage
31,072
47,276
Taken
44,838
23,445
Mitigated
13,027
18,759
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,521
1,188
669
2,899
9,044
3,481
0
5,498
3,546
48,647
0
L
Ullr
4,572
2,841
0
4,295
9,225
2,149
0
0
9,225
0
35,021
L
Jormungandr
GodlyAndre
Jormungandr
1,462
855
0
148
4,888
1,135
0
0
4,888
6,754
0
L
12,593
6,807
294
6,374
13,149
4,001
1,492
4,745
8,404
46,754
0
W
8,683
4,215
0
1,725
7,479
2,414
602
1,356
6,123
0
39,293
W
Horus
McFly717
Horus
5,203
2,661
1,042
3,318
8,916
7,999
0
3,534
5,382
0
14,039
W
Cerberus
4,941
651
0
6,192
10,142
5,612
113
5,491
4,651
54,676
0
L
Aphrodite
5,817
234
0
4,380
8,132
3,337
592
4,531
3,601
46,288
0
L
6,628
1,408
0
1,076
9,444
2,405
80
3,186
6,258
0
28,321
W
5,711
1,931
0
2,914
11,695
3,939
0
3,993
7,702
0
27,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
33,018
372
Minions Killed
294
0
Camps Cleared
0
1,262,244
Distance Traveled
1,188,225
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,742
519
84
6
0
251,720
1
L
Ullr
6,784
522
73
6
0
225,187
1
L
Jormungandr
5,016
386
11
1
0
233,067
4
L
Olorun
7,556
581
78
6
0
228,561
5
W
Ullr
7,373
567
62
5
0
242,835
1
W
Horus
7,334
564
21
2
0
284,622
10
W
Cerberus
7,863
605
155
12
0
231,075
1
L
Aphrodite
6,772
521
86
7
0
215,678
1
L
Pele
6,890
530
46
4
0
285,732
1
W
Fenrir
6,548
504
50
4
0
251,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role