Player Matchup

Scylla
Scylla
 
Scylla
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
GuanYuJiangJun
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
Halo21232
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Sonix14
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,586 Elo+
Party 2
Yu Huang
Yu Huang
Tumsinator
Yu Huang
Level 154
God Stats
2W - 1L
1,381 SR
Queue Stats
12W - 8L
1,533 Elo+
Party 2
Team Averages
Level 51
1,476 SR
1,524 Elo+

VS

Team Averages
Level 58
1,380 SR
1,324 Elo+
Ah Puch
Ah Puch
Berwill
Ah Puch
Level 123
God Stats
3W - 5L
1,447 SR
Queue Stats
86W - 103L
1,516 Elo+
Solo
Janus
Janus
CrazyLefou
Janus
Level 37
God Stats
3W - 7L
1,329 SR
Queue Stats
35W - 59L
1,278 Elo+
Party 1
Hercules
Hercules
GinnoZ
Hercules
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 214L
1,494 Elo+
Solo
Tiamat
Tiamat
Hoheenheim
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,061 Elo+
Party 1
Kali
Kali
LeonKnives1
Kali
Level 15
God Stats
0W - 4L
1,125 SR
Queue Stats
8W - 19L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
17 / 0 / 16
13,556
1,356
21,395
5,003
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 3 / 20
10,381
1,038
8,330
12,371
8,256
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
17
4 / 2 / 25
11,195
1,120
9,182
10,701
9,982
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Sonix14
Anubis
18
9 / 1 / 22
12,211
1,221
23,725
13,816
5,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
Tumsinator
Yu Huang
18
12 / 0 / 20
12,842
1,284
22,360
6,978
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

302

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Berwill
Ah Puch
15
1 / 6 / 2
9,542
954
7,749
8,572
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
15
0 / 10 / 5
9,527
953
8,471
16,467
2,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
GinnoZ
Hercules
15
2 / 7 / 3
10,287
1,029
9,220
27,406
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Hoheenheim
Tiamat
15
1 / 10 / 5
9,490
949
7,767
18,564
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 12 / 3
9,992
999
7,414
19,241
4,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
24
44
Kills
6
6
Deaths
45
103
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
17
0
16
25
L
Ah Puch
Berwill
Ah Puch
1
6
2
0.33
L
Janus
0
10
5
0.25
L
Hercules
GinnoZ
Hercules
2
7
3
0.5
W
2
3
20
4
W
Odin
4
2
25
8.25
L
Tiamat
Hoheenheim
Tiamat
1
10
5
0.35
L
2
12
3
0.29
W
Anubis
Sonix14
Anubis
9
1
22
20
W
Yu Huang
Tumsinator
Yu Huang
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,992
Damage
40,621
48,869
Taken
90,250
28,322
Mitigated
37,122
11,610
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,395
476
0
260
5,003
1,330
0
3,075
1,928
37,429
0
L
Ah Puch
Berwill
Ah Puch
7,749
35
0
121
8,572
2,131
0
5,420
3,152
28,534
0
L
Janus
8,471
603
0
0
16,467
2,948
0
13,881
2,586
31,163
0
L
Hercules
GinnoZ
Hercules
9,220
2,680
214
4,131
27,406
21,300
0
20,101
7,305
0
23,743
W
8,330
2,099
1,256
998
12,371
8,256
0
4,532
5,563
0
11,819
W
Odin
9,182
1,391
0
0
10,701
9,982
0
6,591
3,497
3,278
14,512
L
Tiamat
Hoheenheim
Tiamat
7,767
601
0
540
18,564
6,722
0
15,140
3,424
13,426
0
L
7,414
3,437
0
1,414
19,241
4,021
0
14,380
4,861
0
14,717
W
Anubis
Sonix14
Anubis
23,725
2,394
0
8,265
13,816
5,873
0
7,111
6,471
42,287
0
W
Yu Huang
Tumsinator
Yu Huang
22,360
2,438
0
831
6,978
2,881
0
2,678
4,260
46,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,185
Gold Earned
48,838
176
Minions Killed
159
6
Camps Cleared
5
1,018,945
Distance Traveled
812,250
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,556
1,356
47
5
3
220,140
0
L
Ah Puch
9,542
954
48
5
1
119,880
0
L
Janus
9,527
953
53
5
0
159,238
0
L
Hercules
10,287
1,029
38
4
1
200,309
1
W
Guan Yu
10,381
1,038
7
1
1
190,560
1
W
Odin
11,195
1,120
14
1
0
224,283
5
L
Tiamat
9,490
949
11
1
1
173,753
0
L
Kali
9,992
999
9
1
2
159,070
0
W
Anubis
12,211
1,221
46
5
0
174,654
0
W
Yu Huang
12,842
1,284
62
6
2
209,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role