Player Matchup

Camazotz
Camazotz
Gold I
 
Camazotz
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold I
BugabugLive
Atlas
Gold I
Level 106
God Stats
8W - 4L
1,500 SR
Queue Stats
478W - 462L
1,651 MMR
Party 3
Horus
Horus
Gold I
EcstraEcstra
Horus
Gold I
Level 143
God Stats
9W - 11L
1,553 SR
Queue Stats
478W - 462L
1,651 MMR
Party 3
Rama
Rama
Gold II
LarryCañonga4
Rama
Gold II
Level 48
God Stats
2W - 3L
1,774 SR
Queue Stats
49W - 48L
1,686 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
ToiledCloger420
Baba Yaga
Gold I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,672 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,565 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,475 SR
1,675 MMR
Khepri
Khepri
Gold III
Exxtend
Khepri
Gold III
Level 145
God Stats
1W - 2L
1,295 SR
Queue Stats
25W - 26L
1,623 MMR
Solo
Nox
Nox
Gold V
IMBQ
Nox
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,675 MMR
Solo
Anhur
Anhur
Gold I
Katze404
Anhur
Gold I
Level 153
God Stats
5W - 2L
1,663 SR
Queue Stats
116W - 111L
1,666 MMR
Solo
Nemesis
Nemesis
Platinum II
Nehlzer
Nemesis
Platinum II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,828 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
ZAGREU5
Ao Kuang
Platinum II
Level 122
God Stats
4W - 5L
1,415 SR
Queue Stats
194W - 196L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
3 / 8 / 6
11,153
465
9,694
26,181
11,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 10 / 2
11,228
468
8,757
25,070
17,116
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
6 / 9 / 6
12,215
509
12,815
27,864
13,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 5 / 3
12,677
528
11,636
19,956
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
ToiledCloger420
Baba Yaga
19
2 / 8 / 4
11,931
497
14,468
17,291
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusThanatosJanusBellona

VS

Bans
ShivaAthenaJing WeiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Exxtend
Khepri
17
0 / 3 / 12
12,358
515
5,092
18,101
22,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
IMBQ
Nox
20
7 / 2 / 12
14,865
619
13,545
10,618
4,679
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Katze404
Anhur
20
5 / 4 / 6
14,791
616
18,877
18,844
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Nehlzer
Nemesis
20
18 / 5 / 10
16,991
708
31,225
19,600
11,139
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
ZAGREU5
Ao Kuang
20
10 / 4 / 12
15,752
656
20,301
25,639
29,780
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
17
Kills
40
40
Deaths
18
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
8
6
0.75
L
5
10
2
0.6
L
6
9
6
1
W
Khepri
Exxtend
Khepri
0
3
12
2
W
Nox
IMBQ
Nox
7
2
12
6.5
W
Anhur
Katze404
Anhur
5
4
6
2
L
1
5
3
0.5
W
Nemesis
Nehlzer
Nemesis
18
5
10
4.6
L
Baba Yaga
ToiledCloger420
Baba Yaga
2
8
4
0.5
W
Ao Kuang
ZAGREU5
Ao Kuang
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,370
Damage
89,040
116,362
Taken
92,802
53,109
Mitigated
76,820
28,707
Healing
35,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,694
2,433
0
10,292
26,181
11,632
19
10,458
15,723
0
59,617
L
8,757
2,366
0
2,090
25,070
17,116
23
10,833
14,237
54,310
0
L
12,815
6,969
1,627
4,922
27,864
13,342
106
7,686
20,178
0
59,566
W
Khepri
Exxtend
Khepri
5,092
366
0
2,640
18,101
22,614
166
7,383
10,718
30,067
0
W
Nox
IMBQ
Nox
13,545
763
0
1,900
10,618
4,679
979
2,427
8,191
101,785
0
W
Anhur
Katze404
Anhur
18,877
9,628
0
9,089
18,844
8,608
6,132
3,248
15,596
0
131,156
L
11,636
6,991
0
7,384
19,956
4,253
0
1,143
18,813
0
103,579
W
Nemesis
Nehlzer
Nemesis
31,225
16,082
0
6,135
19,600
11,139
2,715
3,999
15,439
0
141,366
L
Baba Yaga
ToiledCloger420
Baba Yaga
14,468
350
0
2,392
17,291
6,766
0
6,733
10,558
100,937
0
W
Ao Kuang
ZAGREU5
Ao Kuang
20,301
5,864
0
15,281
25,639
29,780
3,669
6,564
18,915
85,971
11,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,204
Gold Earned
74,757
663
Minions Killed
673
0
Camps Cleared
0
2,122,147
Distance Traveled
2,329,775
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,153
465
102
4
0
460,906
3
L
Atlas
11,228
468
105
4
0
380,781
3
L
Horus
12,215
509
102
4
0
456,051
3
W
Khepri
12,358
515
38
2
0
465,601
14
W
Nox
14,865
619
176
7
0
451,413
12
W
Anhur
14,791
616
179
7
0
392,776
2
L
Rama
12,677
528
192
8
0
393,758
2
W
Nemesis
16,991
708
140
6
0
554,380
4
L
Baba Yaga
11,931
497
162
7
0
430,651
4
W
Ao Kuang
15,752
656
140
6
0
465,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role