Player Matchup

Ra
Ra
CauanThomaz203
Ra
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 88L
1,344 Elo+
Party 2
Sol
Sol
Giovanucci3657
Sol
Level 56
God Stats
12W - 9L
1,318 SR
Queue Stats
21W - 23L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JamalAro7
Tsukuyomi
Level 44
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
fallow_plough1
Gilgamesh
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,496 Elo+
Party 2
Yu Huang
Yu Huang
jermesx
Yu Huang
Level 48
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 44
1,364 SR
1,464 Elo+

VS

Team Averages
Level 65
1,472 SR
1,476 Elo+
Olorun
Olorun
JapansGamerGirl
Olorun
Level 69
God Stats
32W - 19L
1,601 SR
Queue Stats
176W - 122L
1,601 Elo+
Party 1
Neith
Neith
Samixo
Neith
Level 41
God Stats
3W - 1L
1,345 SR
Queue Stats
22W - 31L
1,611 Elo+
Solo
Artio
Artio
WhiteHeartBlanc-
Artio
Level 27
God Stats
7W - 5L
1,649 SR
Queue Stats
93W - 81L
1,498 Elo+
Party 1
Pele
Pele
daActiveSlaking
Pele
Level 153
God Stats
3W - 7L
1,263 SR
Queue Stats
312W - 296L
1,471 Elo+
Party 1
Khepri
Khepri
turtlesoup2122
Khepri
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,251
525
1,958
6,100
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
5,943
594
6,225
5,798
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
JamalAro7
Tsukuyomi
6
0 / 3 / 0
4,280
428
928
3,936
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
fallow_plough1
Gilgamesh
9
0 / 3 / 0
5,491
549
3,155
9,432
3,240
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
jermesx
Yu Huang
6
0 / 5 / 0
4,515
452
844
4,724
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,238
624
4,061
5,461
1,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Samixo
Neith
8
0 / 2 / 2
4,845
485
2,580
3,776
1,012
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 3
6,003
600
3,408
6,248
4,312
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
15 / 0 / 0
7,497
750
7,570
6,233
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 2 / 1
4,594
459
403
5,865
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
18
18
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
2
2
1
1.25
L
Tsukuyomi
JamalAro7
Tsukuyomi
0
3
0
0
W
3
1
5
5.5
W
Neith
Samixo
Neith
0
2
2
0.5
W
0
0
3
1.5
W
15
0
0
15
L
Gilgamesh
fallow_plough1
Gilgamesh
0
3
0
0
L
Yu Huang
jermesx
Yu Huang
0
5
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,110
Damage
18,022
29,990
Taken
27,583
8,042
Mitigated
11,613
7,759
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,958
376
288
1,451
6,100
1,581
366
1,407
4,243
25,150
0
L
6,225
1,809
0
2,838
5,798
1,232
534
1,203
4,423
28,122
0
L
Tsukuyomi
JamalAro7
Tsukuyomi
928
288
0
368
3,936
861
0
465
3,471
0
7,748
W
4,061
1,928
146
3,103
5,461
1,713
1,947
1,352
3,995
40,533
0
W
Neith
Samixo
Neith
2,580
432
0
1,313
3,776
1,012
644
2,600
1,160
0
19,236
W
3,408
643
0
3,836
6,248
4,312
420
164
6,080
32,180
0
W
7,570
2,124
0
688
6,233
2,072
205
1,795
4,292
0
39,551
L
Gilgamesh
fallow_plough1
Gilgamesh
3,155
1,070
0
2,754
9,432
3,240
0
3,408
6,024
0
26,017
L
Yu Huang
jermesx
Yu Huang
844
327
0
60
4,724
1,128
0
1,389
3,335
13,659
0
W
403
16
0
776
5,865
2,504
0
2,812
3,029
9,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
29,177
201
Minions Killed
284
0
Camps Cleared
0
929,837
Distance Traveled
977,619
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,251
525
51
5
0
179,746
3
L
Sol
5,943
594
55
6
0
185,174
2
L
Tsukuyomi
4,280
428
14
1
0
192,659
3
W
Olorun
6,238
624
67
7
0
181,198
3
W
Neith
4,845
485
40
4
0
178,675
1
W
Artio
6,003
600
78
8
0
196,580
1
W
Pele
7,497
750
80
8
0
236,007
1
L
Gilgamesh
5,491
549
58
6
0
182,541
1
L
Yu Huang
4,515
452
23
2
0
189,717
3
W
Khepri
4,594
459
19
2
0
185,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role