Player Matchup

Cthulhu
Cthulhu
JPV034
Cthulhu
Level 144
God Stats
16W - 18L
1,391 SR
Queue Stats
127W - 139L
1,430 Elo+
Party 1
Hades
Hades
PreCooledCoast
Hades
Level 27
God Stats
13W - 16L
1,394 SR
Queue Stats
145W - 171L
1,427 Elo+
Party 1
Hachiman
Hachiman
Trav1s
Hachiman
Level 160
God Stats
2W - 0L
1,381 SR
Queue Stats
134W - 145L
1,433 Elo+
Party 1
Team Averages
Level 110
1,389 SR
1,430 Elo+

VS

Team Averages
Level 62
1,614 SR
1,329 Elo+
Cerberus
Cerberus
AirtightWall64
Cerberus
Level 16
God Stats
2W - 4L
1,544 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 2
Merlin
Merlin
Aqua544
Merlin
Level 109
God Stats
0W - 1L
1,846 SR
Queue Stats
96W - 126L
1,356 Elo+
Party 2
Bacchus
Bacchus
CrosisGold
Bacchus
Level 62
God Stats
23W - 31L
1,454 SR
Queue Stats
84W - 119L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JPV034
Cthulhu
13
3 / 0 / 16
8,547
777
5,965
8,628
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 15
8,407
764
4,743
9,413
7,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Trav1s
Hachiman
16
16 / 1 / 4
10,403
946
18,733
8,170
3,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 7 / 3
6,531
594
2,311
15,140
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Aqua544
Merlin
12
2 / 7 / 1
7,343
668
7,297
8,490
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
CrosisGold
Bacchus
9
1 / 8 / 2
6,567
597
4,911
10,354
9,681
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
22
Kills
3
3
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
3
0.21
L
Merlin
Aqua544
Merlin
2
7
1
0.36
L
Bacchus
CrosisGold
Bacchus
1
8
2
0.25
W
Cthulhu
JPV034
Cthulhu
3
0
16
11
W
3
2
15
5.25
W
Hachiman
Trav1s
Hachiman
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
14,519
26,211
Taken
33,984
18,931
Mitigated
20,512
12,089
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,311
350
70
2,101
15,140
8,098
0
4,870
9,988
6,216
0
L
Merlin
Aqua544
Merlin
7,297
229
460
645
8,490
2,733
0
1,398
6,955
26,683
0
L
Bacchus
CrosisGold
Bacchus
4,911
405
89
405
10,354
9,681
0
3,791
6,333
8,253
0
W
Cthulhu
JPV034
Cthulhu
5,965
676
224
3,316
8,628
8,025
186
4,122
4,506
17,978
0
W
4,743
1,361
849
4,191
9,413
7,490
299
6,324
3,089
14,444
0
W
Hachiman
Trav1s
Hachiman
18,733
12,974
0
3,509
8,170
3,416
2,037
4,976
3,194
0
61,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
20,441
137
Minions Killed
59
8
Camps Cleared
0
601,889
Distance Traveled
517,215
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,531
594
21
2
0
161,107
3
L
Merlin
7,343
668
32
3
0
170,269
0
L
Bacchus
6,567
597
6
1
0
185,839
0
W
Cthulhu
8,547
777
37
3
1
203,015
2
W
Hades
8,407
764
21
2
1
200,015
3
W
Hachiman
10,403
946
79
7
6
198,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role