Player Matchup

Arachne
Arachne
FelixTheOG
Arachne
Level 108
God Stats
2W - 2L
1,279 SR
Queue Stats
297W - 291L
1,586 Elo+
Party 1
Izanami
Izanami
Lun1k
Izanami
Level 99
God Stats
17W - 13L
1,599 SR
Queue Stats
176W - 151L
1,590 Elo+
Party 2
Horus
Horus
Nagiale
Horus
Level 100
God Stats
17W - 8L
1,774 SR
Queue Stats
141W - 118L
1,619 Elo+
Party 2
Mulan
Mulan
Plogzillla
Mulan
Level 102
God Stats
5W - 2L
1,498 SR
Queue Stats
115W - 107L
1,533 Elo+
Party 1
Merlin
Merlin
plasticmonitor
Merlin
Level 95
God Stats
3W - 3L
1,599 SR
Queue Stats
16W - 12L
1,665 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,599 Elo+

VS

Team Averages
Level 150
1,628 SR
1,548 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arsen1uM
Bellona
Level 160
God Stats
3W - 1L
1,861 SR
Queue Stats
57W - 63L
1,579 Elo+
Party 3
Anhur
Anhur
Vulk4n
Anhur
Level 160
God Stats
3W - 4L
1,617 SR
Queue Stats
299W - 271L
1,591 Elo+
Solo
Cliodhna
Cliodhna
sbarra11
Cliodhna
Level 148
God Stats
1W - 1L
1,660 SR
Queue Stats
47W - 41L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FelixTheOG
Arachne
16
4 / 3 / 2
9,548
530
10,842
19,905
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Lun1k
Izanami
16
0 / 3 / 2
9,368
520
7,363
11,671
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Nagiale
Horus
12
0 / 2 / 3
6,869
382
4,997
13,500
7,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
16
1 / 0 / 2
9,331
518
14,840
19,086
18,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 0
8,294
461
9,087
8,999
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 2 / 0
10,581
588
11,782
9,200
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
12
1 / 1 / 4
7,805
434
7,474
14,411
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Arsen1uM
Bellona
14
0 / 1 / 3
8,867
493
11,512
18,985
25,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Vulk4n
Anhur
18
3 / 1 / 0
10,666
593
8,292
12,313
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
sbarra11
Cliodhna
15
2 / 1 / 5
8,965
498
13,495
12,267
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
11
11
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
0
2.5
W
Baron Samedi
 
Baron Samedi
1
1
4
3
W
Bellona
Arsen1uM
Bellona
0
1
3
1.5
L
Arachne
FelixTheOG
Arachne
4
3
2
1.67
L
Izanami
Lun1k
Izanami
0
3
2
0.33
L
Horus
Nagiale
Horus
0
2
3
0.75
L
Mulan
1
0
2
2
W
Anhur
Vulk4n
Anhur
3
1
0
3
L
1
3
0
0.33
W
Cliodhna
sbarra11
Cliodhna
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
52,555
73,161
Taken
67,176
40,888
Mitigated
52,226
24,073
Healing
34,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,782
3,260
0
1,867
9,200
3,939
0
3,225
5,975
101,289
0
W
Baron Samedi
 
Baron Samedi
7,474
1,167
1,123
5,098
14,411
13,890
0
4,688
9,723
28,521
0
W
Bellona
Arsen1uM
Bellona
11,512
4,090
0
7,559
18,985
25,823
0
225
18,760
0
58,955
L
Arachne
FelixTheOG
Arachne
10,842
6,660
0
7,045
19,905
8,271
0
4,190
15,715
0
62,626
L
Izanami
Lun1k
Izanami
7,363
4,141
0
3,266
11,671
3,245
0
966
10,705
0
80,676
L
Horus
Nagiale
Horus
4,997
2,650
2,519
3,714
13,500
7,413
67
5,189
8,311
0
20,142
L
Mulan
14,840
1,712
0
6,087
19,086
18,956
0
2,992
16,094
0
69,858
W
Anhur
Vulk4n
Anhur
8,292
3,267
0
7,377
12,313
3,771
0
0
12,313
0
84,590
L
9,087
400
0
1,442
8,999
3,003
0
5,919
3,080
73,549
0
W
Cliodhna
sbarra11
Cliodhna
13,495
1,026
0
10,995
12,267
4,803
0
949
11,318
0
68,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
46,884
595
Minions Killed
653
0
Camps Cleared
0
1,822,478
Distance Traveled
1,828,794
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,581
588
207
12
0
399,294
4
W
Baron Samedi
7,805
434
38
2
0
332,061
4
W
Bellona
8,867
493
136
8
0
366,645
7
L
Arachne
9,548
530
102
6
0
400,897
5
L
Izanami
9,368
520
156
9
0
339,072
7
L
Horus
6,869
382
32
2
0
383,684
15
L
Mulan
9,331
518
152
8
0
358,162
1
W
Anhur
10,666
593
163
9
0
312,024
5
L
Merlin
8,294
461
153
9
0
340,663
6
W
Cliodhna
8,965
498
109
6
0
418,770
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role