Player Matchup

Shiva
Shiva
Jordanjax
Shiva
Level 38
God Stats
0W - 1L
1,756 SR
Queue Stats
44W - 61L
1,427 Elo+
Party 2
Bacchus
Bacchus
ReservoirKiller
Bacchus
Level 24
God Stats
16W - 18L
1,517 SR
Queue Stats
22W - 29L
1,453 Elo+
Party 2
Sol
Sol
ironblood404
Sol
Level 141
God Stats
0W - 2L
1,249 SR
Queue Stats
30W - 50L
1,449 Elo+
Solo
Team Averages
Level 68
1,507 SR
1,443 Elo+

VS

Team Averages
Level 106
1,333 SR
1,660 Elo+
Anhur
Anhur
Dexise
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,755 Elo+
Party 1
Janus
Janus
MonsterMotive
Janus
Level 154
God Stats
1W - 0L
1,267 SR
Queue Stats
41W - 24L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
ShyAppendix
Kuzenbo
Level 136
God Stats
1W - 0L
1,232 SR
Queue Stats
33W - 27L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jordanjax
Shiva
10
2 / 5 / 1
6,329
633
6,528
10,588
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 3
6,693
669
4,894
12,057
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 1 / 0
5,840
584
1,559
2,606
625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dexise
Anhur
11
5 / 0 / 3
7,758
776
5,092
4,328
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 5
7,189
719
7,925
3,473
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ShyAppendix
Kuzenbo
10
1 / 3 / 6
7,288
729
5,479
10,715
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dexise
Anhur
5
0
3
6.5
L
Shiva
Jordanjax
Shiva
2
5
1
0.5
W
2
1
5
4.5
L
0
2
3
0.75
W
Kuzenbo
ShyAppendix
Kuzenbo
1
3
6
1.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,981
Damage
18,496
25,251
Taken
18,516
17,642
Mitigated
11,753
6,248
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dexise
Anhur
5,092
2,071
0
1,360
4,328
1,413
1,238
1,537
2,710
0
14,174
L
Shiva
Jordanjax
Shiva
6,528
1,262
493
1,391
10,588
7,220
0
5,353
4,989
0
17,908
W
7,925
1,089
0
0
3,473
1,052
828
994
2,415
29,217
0
L
4,894
904
0
3,164
12,057
9,797
0
6,502
5,190
16,451
0
W
Kuzenbo
ShyAppendix
Kuzenbo
5,479
2,101
254
2,510
10,715
9,288
110
3,837
6,531
14,071
0
L
1,559
719
0
1,200
2,606
625
0
1,255
1,291
9,652
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,862
Gold Earned
22,235
64
Minions Killed
92
4
Camps Cleared
2
410,473
Distance Traveled
510,902
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,758
776
21
2
0
166,922
3
L
Shiva
6,329
633
18
2
2
166,262
3
W
Janus
7,189
719
60
6
1
182,927
1
L
Bacchus
6,693
669
18
2
1
182,196
1
W
Kuzenbo
7,288
729
11
1
1
161,053
2
L
Sol
5,840
584
28
3
1
62,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role