Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
ByJackGamesYT
Mercury
Level 26
God Stats
4W - 7L
1,372 SR
Queue Stats
123W - 165L
1,269 Elo+
Party 3
Anhur
Anhur
I am amalor
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,500 Elo+
Solo
Bacchus
Bacchus
Sobek_Exiled
Bacchus
Level 82
God Stats
14W - 10L
1,375 SR
Queue Stats
226W - 263L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
yarita2013
Gilgamesh
Level 68
God Stats
21W - 20L
1,476 SR
Queue Stats
55W - 74L
1,328 Elo+
Party 3
Team Averages
Level 62
1,445 SR
1,388 Elo+

VS

Team Averages
Level 75
1,465 SR
1,363 Elo+
Poseidon
Poseidon
ChtitGzuS
Poseidon
Level 108
God Stats
9W - 10L
1,224 SR
Queue Stats
302W - 343L
1,382 Elo+
Solo
Terra
Terra
Ghallileo
Terra
Level 80
God Stats
5W - 13L
1,423 SR
Queue Stats
615W - 700L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
anagrt13
Jormungandr
Level 68
God Stats
4W - 5L
1,845 SR
Queue Stats
584W - 705L
1,415 Elo+
Party 1
Artemis
Artemis
guixito14
Artemis
Level 77
God Stats
21W - 21L
1,570 SR
Queue Stats
805W - 954L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
rottenbones7340
Cliodhna
Level 43
God Stats
8W - 18L
1,264 SR
Queue Stats
214W - 277L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 1 / 4
8,622
663
13,838
6,229
2,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
13
6 / 0 / 3
8,171
629
5,401
5,869
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 3
6,213
478
4,945
9,195
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Sobek_Exiled
Bacchus
10
2 / 1 / 3
6,587
507
4,787
12,599
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
yarita2013
Gilgamesh
12
0 / 2 / 2
6,914
532
3,019
6,943
2,596
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChtitGzuS
Poseidon
12
0 / 2 / 1
7,044
542
4,344
6,597
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Ghallileo
Terra
9
1 / 4 / 0
5,851
450
3,859
9,721
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
anagrt13
Jormungandr
8
2 / 3 / 2
6,037
464
4,145
13,887
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
guixito14
Artemis
10
1 / 3 / 2
6,187
476
5,391
6,557
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
10
2 / 4 / 1
6,518
501
4,555
8,365
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
4
9
W
Mercury
6
0
3
7.5
L
Poseidon
ChtitGzuS
Poseidon
0
2
1
0.25
L
Terra
Ghallileo
Terra
1
4
0
0.25
W
1
3
3
0.83
W
Bacchus
Sobek_Exiled
Bacchus
2
1
3
3.5
L
Jormungandr
anagrt13
Jormungandr
2
3
2
1
L
Artemis
guixito14
Artemis
1
3
2
0.67
L
Cliodhna
2
4
1
0.63
W
Gilgamesh
yarita2013
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,990
Damage
22,294
40,835
Taken
45,127
19,589
Mitigated
13,399
11,391
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,838
731
0
3,264
6,229
2,743
141
2,550
3,679
57,310
3,220
W
Mercury
5,401
3,373
0
545
5,869
1,836
0
872
4,997
0
43,910
L
Poseidon
ChtitGzuS
Poseidon
4,344
575
0
1,981
6,597
2,096
899
843
5,754
38,889
3,511
L
Terra
Ghallileo
Terra
3,859
578
814
1,847
9,721
2,137
0
6,094
3,627
22,989
0
W
4,945
2,603
0
3,007
9,195
2,336
231
2,184
7,011
0
28,296
W
Bacchus
Sobek_Exiled
Bacchus
4,787
513
373
3,780
12,599
10,078
58
3,721
8,878
17,120
0
L
Jormungandr
anagrt13
Jormungandr
4,145
1,732
272
2,009
13,887
5,600
0
7,762
6,125
13,897
0
L
Artemis
guixito14
Artemis
5,391
2,688
0
1,909
6,557
1,538
0
881
5,676
0
27,799
L
Cliodhna
4,555
309
0
2,247
8,365
2,028
0
2,494
5,871
0
29,620
W
Gilgamesh
yarita2013
Gilgamesh
3,019
371
0
422
6,943
2,596
0
2,790
4,153
0
34,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
31,637
305
Minions Killed
247
0
Camps Cleared
0
1,340,302
Distance Traveled
1,286,384
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,622
663
103
8
0
259,912
0
W
Mercury
8,171
629
65
5
0
320,705
0
L
Poseidon
7,044
542
79
6
0
265,982
3
L
Terra
5,851
450
43
3
0
257,683
4
W
Anhur
6,213
478
44
3
0
226,852
4
W
Bacchus
6,587
507
20
2
0
250,071
3
L
Jormungandr
6,037
464
22
2
0
240,325
2
L
Artemis
6,187
476
48
4
0
241,142
0
L
Cliodhna
6,518
501
55
4
0
281,252
2
W
Gilgamesh
6,914
532
73
6
0
282,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role