Player Matchup

Charybdis
Charybdis
Amishio
Charybdis
Level 18
God Stats
10W - 15L
1,138 SR
Queue Stats
38W - 56L
1,160 Elo+
Party 2
Kukulkan
Kukulkan
BalancedWalrus
Kukulkan
Level 14
God Stats
9W - 27L
1,141 SR
Queue Stats
12W - 41L
1,085 Elo+
Party 2
Scylla
Scylla
TrippingSeals
Scylla
Level 74
God Stats
8W - 6L
1,500 SR
Queue Stats
66W - 91L
1,191 Elo+
Party 2
Team Averages
Level 35
1,260 SR
1,145 Elo+

VS

Team Averages
Level 59
1,631 SR
1,456 Elo+
Fenrir
Fenrir
GoblinRun
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
munchonmaKuchi
Skadi
Level 69
God Stats
0W - 2L
1,768 SR
Queue Stats
2W - 16L
1,500 Elo+
Party 1
Tyr
Tyr
yolenti
Tyr
Level 86
God Stats
0W - 3L
1,627 SR
Queue Stats
69W - 80L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amishio
Charybdis
15
5 / 1 / 12
11,162
698
9,057
8,244
3,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
3 / 0 / 16
11,663
729
8,664
4,613
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
12 / 5 / 8
12,799
800
17,109
11,605
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoblinRun
Fenrir
14
3 / 6 / 1
9,900
619
6,665
16,355
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 8 / 5
9,572
598
4,305
11,481
4,237
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
15
2 / 6 / 2
10,532
658
6,199
21,137
24,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
20
Kills
5
6
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Amishio
Charybdis
5
1
12
11
W
Kukulkan
3
0
16
11
L
Fenrir
GoblinRun
Fenrir
3
6
1
0.58
W
12
5
8
3.2
L
0
8
5
0.31
L
Tyr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
17,169
24,462
Taken
48,973
9,010
Mitigated
39,302
6,452
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Amishio
Charybdis
9,057
7,152
126
2,153
8,244
3,003
835
0
8,067
0
24,640
W
Kukulkan
8,664
1,001
0
308
4,613
2,230
950
213
4,400
37,281
0
L
Fenrir
GoblinRun
Fenrir
6,665
833
0
826
16,355
10,418
0
11,012
5,343
0
14,946
W
17,109
1,290
0
3,865
11,605
3,777
1,053
0
11,340
48,548
0
L
4,305
1,217
386
406
11,481
4,237
0
7,180
4,301
0
29,732
L
Tyr
6,199
1,593
0
5,506
21,137
24,647
0
8,479
12,658
0
41,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
30,004
179
Minions Killed
120
5
Camps Cleared
5
820,756
Distance Traveled
801,771
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,162
698
22
1
0
276,408
0
W
Kukulkan
11,663
729
73
5
2
280,051
0
L
Fenrir
9,900
619
23
1
2
256,151
0
W
Scylla
12,799
800
84
5
3
264,297
2
L
Skadi
9,572
598
43
3
0
229,649
0
L
Tyr
10,532
658
54
3
3
315,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role