Player Matchup

Khepri
Khepri
DeXternivelAlto
Khepri
Level 158
God Stats
4W - 3L
1,452 SR
Queue Stats
222W - 213L
1,489 Elo+
Solo
Nu Wa
Nu Wa
DoctorMaxis115
Nu Wa
Level 128
God Stats
6W - 2L
1,805 SR
Queue Stats
62W - 57L
1,535 Elo+
Party 1
Athena
Athena
I want boat
Athena
Level 90
God Stats
1W - 1L
1,415 SR
Queue Stats
39W - 26L
1,545 Elo+
Party 1
Cupid
Cupid
JaKobeBryant119
Cupid
Level 134
God Stats
2W - 0L
1,493 SR
Queue Stats
96W - 80L
1,484 Elo+
Party 1
Hercules
Hercules
L Shaped Man
Hercules
Level 156
God Stats
2W - 1L
1,282 SR
Queue Stats
57W - 58L
1,520 Elo+
Party 1
Team Averages
Level 133
1,489 SR
1,515 Elo+

VS

Team Averages
Level 92
1,624 SR
1,518 Elo+
Achilles
Achilles
Javier_180100
Achilles
Level 71
God Stats
3W - 4L
1,553 SR
Queue Stats
42W - 48L
1,446 Elo+
Solo
Olorun
Olorun
Kalex_Badtr0p3rs
Olorun
Level 87
God Stats
5W - 5L
1,612 SR
Queue Stats
232W - 210L
1,520 Elo+
Party 2
Freya
Freya
Poseidon781
Freya
Level 68
God Stats
3W - 3L
1,600 SR
Queue Stats
63W - 60L
1,557 Elo+
Party 2
Anhur
Anhur
S3DaX_Camaron_-_
Anhur
Level 109
God Stats
3W - 5L
1,530 SR
Queue Stats
235W - 212L
1,483 Elo+
Party 2
Pele
Pele
jramsey2
Pele
Level 127
God Stats
1W - 1L
1,825 SR
Queue Stats
40W - 38L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 9
7,186
719
2,013
4,648
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
7 / 1 / 4
7,243
724
4,692
3,357
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
10
0 / 2 / 10
6,012
601
4,491
7,590
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
8 / 0 / 5
7,856
786
7,199
4,335
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
L Shaped Man
Hercules
12
3 / 0 / 1
7,280
728
3,237
5,929
5,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Javier_180100
Achilles
9
0 / 3 / 1
5,208
521
2,381
6,838
4,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 7 / 1
4,671
467
2,565
7,607
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 4 / 0
4,618
462
2,121
6,696
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 6 / 0
4,234
423
1,308
7,315
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pele
9
2 / 4 / 0
5,295
530
2,817
7,970
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
3
3
Deaths
24
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
7
1
4
9
W
Athena
0
2
10
2.5
W
8
0
5
10.5
L
Achilles
Javier_180100
Achilles
0
3
1
0.17
L
0
7
1
0.07
W
Hercules
L Shaped Man
Hercules
3
0
1
3.5
L
1
4
0
0.25
L
0
6
0
0
L
Pele
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
11,192
25,859
Taken
36,426
14,328
Mitigated
11,426
8,697
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,013
266
228
1,905
4,648
3,388
0
1,359
3,289
13,153
0
W
4,692
1,068
0
547
3,357
851
3,458
746
2,611
30,700
0
W
Athena
4,491
1,288
0
2,008
7,590
2,812
1,203
1,695
5,895
20,123
0
W
7,199
3,452
537
1,944
4,335
1,365
3,227
989
3,346
0
42,168
L
Achilles
Javier_180100
Achilles
2,381
451
0
802
6,838
4,082
0
1,438
5,318
811
23,177
L
2,565
722
144
560
7,607
1,978
0
2,567
4,964
24,237
0
W
Hercules
L Shaped Man
Hercules
3,237
852
0
1,528
5,929
5,912
505
0
5,929
0
35,081
L
2,121
927
0
1,170
6,696
1,850
0
3,944
2,660
18,893
0
L
1,308
488
0
0
7,315
1,526
0
1,845
5,436
0
15,432
L
Pele
2,817
401
0
2,970
7,970
1,990
0
2,547
5,305
0
23,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
24,026
294
Minions Killed
193
0
Camps Cleared
0
986,845
Distance Traveled
970,210
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,186
719
23
2
0
213,800
2
W
Nu Wa
7,243
724
71
7
0
180,530
1
W
Athena
6,012
601
41
4
0
222,927
2
W
Cupid
7,856
786
71
7
0
194,595
0
L
Achilles
5,208
521
49
5
0
198,442
2
L
Olorun
4,671
467
36
4
0
175,896
3
W
Hercules
7,280
728
88
9
0
174,993
0
L
Freya
4,618
462
26
3
0
180,595
2
L
Anhur
4,234
423
29
3
0
192,821
2
L
Pele
5,295
530
53
5
0
222,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role