Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Arissalty
Persephone
Level 100
God Stats
5W - 4L
1,515 SR
Queue Stats
43W - 70L
1,269 Elo+
Party 1
Izanami
Izanami
Majoloco
Izanami
Level 51
God Stats
0W - 4L
1,396 SR
Queue Stats
8W - 23L
1,237 Elo+
Party 1
Atlas
Atlas
MrZerZ
Atlas
Level 84
God Stats
1W - 3L
1,439 SR
Queue Stats
29W - 27L
1,523 Elo+
Solo
Ra
Ra
Raidmann
Ra
Level 8
God Stats
0W - 3L
1,302 SR
Queue Stats
13W - 20L
1,378 Elo+
Solo
Team Averages
Level 54
1,430 SR
1,381 Elo+

VS

Team Averages
Level 56
1,475 SR
1,450 Elo+
Ymir
Ymir
FortunateSon
Ymir
Level 45
God Stats
4W - 5L
1,581 SR
Queue Stats
21W - 32L
1,512 Elo+
Party 2
Artemis
Artemis
JetJohnson
Artemis
Level 65
God Stats
7W - 0L
1,650 SR
Queue Stats
19W - 26L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
Thecragman
Sun Wukong
Level 48
God Stats
3W - 1L
1,243 SR
Queue Stats
16W - 32L
1,357 Elo+
Party 2
Janus
Janus
ThiccRaider1969
Janus
Level 28
God Stats
6W - 7L
1,431 SR
Queue Stats
20W - 36L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
Ylarr
Nu Wa
Level 96
God Stats
2W - 1L
1,468 SR
Queue Stats
29W - 25L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 5 / 2
11,056
737
6,277
18,586
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Arissalty
Persephone
17
0 / 3 / 1
10,495
700
8,387
9,408
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Majoloco
Izanami
17
0 / 1 / 1
10,442
696
4,780
11,318
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
MrZerZ
Atlas
17
1 / 8 / 1
10,267
684
9,317
21,454
19,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 0
10,319
688
5,053
10,390
2,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 9
11,000
733
7,343
12,782
13,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
JetJohnson
Artemis
19
3 / 0 / 3
11,045
736
9,575
4,749
1,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Thecragman
Sun Wukong
20
9 / 0 / 8
12,018
801
13,546
12,913
8,742
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 0 / 2
9,866
658
2,962
3,905
1,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Ylarr
Nu Wa
20
8 / 4 / 8
11,936
796
25,652
12,195
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
23
23
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
2
0.4
L
Persephone
Arissalty
Persephone
0
3
1
0.17
W
3
0
9
7.5
W
Artemis
JetJohnson
Artemis
3
0
3
4.5
L
Izanami
Majoloco
Izanami
0
1
1
0.5
L
Atlas
MrZerZ
Atlas
1
8
1
0.19
L
2
6
0
0.33
W
Sun Wukong
Thecragman
Sun Wukong
9
0
8
13
W
0
0
2
1
W
Nu Wa
Ylarr
Nu Wa
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,814
Damage
59,078
71,156
Taken
46,544
43,304
Mitigated
29,901
14,667
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,277
1,094
0
4,752
18,586
15,291
0
7,038
11,064
14,882
0
L
Persephone
Arissalty
Persephone
8,387
396
0
1,528
9,408
2,588
0
5,358
3,812
38,648
0
W
7,343
1,721
0
0
12,782
13,153
450
6,549
6,079
31,987
0
W
Artemis
JetJohnson
Artemis
9,575
3,990
0
1,688
4,749
1,990
1,989
2,033
2,704
0
39,095
L
Izanami
Majoloco
Izanami
4,780
3,143
0
2,788
11,318
3,666
1,416
4,637
6,467
0
55,525
L
Atlas
MrZerZ
Atlas
9,317
2,897
458
3,305
21,454
19,079
0
11,286
9,760
30,463
0
L
5,053
242
661
1,175
10,390
2,680
0
6,046
4,062
36,770
0
W
Sun Wukong
Thecragman
Sun Wukong
13,546
2,503
0
2,312
12,913
8,742
59
9,002
3,714
34
28,166
W
2,962
383
0
646
3,905
1,290
0
2,521
1,336
23,135
0
W
Nu Wa
Ylarr
Nu Wa
25,652
5,246
0
1,012
12,195
4,726
481
8,392
3,677
57,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
55,865
307
Minions Killed
282
0
Camps Cleared
0
1,352,810
Distance Traveled
1,499,658
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,056
737
21
1
0
290,526
4
L
Persephone
10,495
700
75
5
0
289,997
3
W
Ymir
11,000
733
66
4
0
264,730
3
W
Artemis
11,045
736
50
3
0
310,488
1
L
Izanami
10,442
696
105
7
0
285,971
2
L
Atlas
10,267
684
27
2
0
252,996
0
L
Ra
10,319
688
79
5
0
233,320
0
W
Sun Wukong
12,018
801
33
2
0
320,476
7
W
Janus
9,866
658
54
4
0
322,425
1
W
Nu Wa
11,936
796
79
5
0
281,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role