Player Matchup

Atlas
Atlas
Maelseven115
Atlas
Level 48
God Stats
2W - 9L
1,577 SR
Queue Stats
198W - 142L
1,697 Elo+
Party 1
Guan Yu
Guan Yu
Piklo18
Guan Yu
Level 20
God Stats
2W - 6L
1,261 SR
Queue Stats
90W - 78L
1,538 Elo+
Party 2
Cliodhna
Cliodhna
Xx_Kr3w-R2D2_xX
Cliodhna
Level 149
God Stats
0W - 2L
1,307 SR
Queue Stats
122W - 100L
1,677 Elo+
Party 1
Cernunnos
Cernunnos
fakes09
Cernunnos
Level 126
God Stats
16W - 14L
1,506 SR
Queue Stats
333W - 271L
1,595 Elo+
Party 2
Anubis
Anubis
samisyxe
Anubis
Level 109
God Stats
2W - 2L
1,557 SR
Queue Stats
240W - 165L
1,607 Elo+
Party 2
Team Averages
Level 90
1,442 SR
1,623 Elo+

VS

Team Averages
Level 56
1,652 SR
1,632 Elo+
Mercury
Mercury
Arachnesniper
Mercury
Level 17
God Stats
5W - 3L
1,669 SR
Queue Stats
39W - 14L
1,794 Elo+
Party 3
Cerberus
Cerberus
ChinoDelSlay
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,553 Elo+
Party 3
Chang'e
Chang'e
Keyrisai
Chang'e
Level 49
God Stats
33W - 20L
1,706 SR
Queue Stats
131W - 113L
1,510 Elo+
Solo
Ullr
Ullr
MorningMimosas
Ullr
Level 66
God Stats
2W - 0L
1,813 SR
Queue Stats
38W - 25L
1,673 Elo+
Party 3
Achilles
Achilles
Plutooooo
Achilles
Level 139
God Stats
5W - 2L
1,571 SR
Queue Stats
245W - 213L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
11,209
467
9,986
22,201
30,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Piklo18
Guan Yu
16
0 / 8 / 1
10,015
417
4,481
24,113
30,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
18
2 / 8 / 7
12,319
513
10,064
24,138
11,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
fakes09
Cernunnos
17
3 / 8 / 2
11,329
472
12,237
22,400
8,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
samisyxe
Anubis
19
3 / 4 / 3
12,139
506
19,492
21,073
10,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
5 / 3 / 8
15,018
626
17,281
20,814
8,596
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ChinoDelSlay
Cerberus
20
8 / 3 / 11
14,590
608
15,975
25,230
37,906
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Keyrisai
Chang'e
20
4 / 3 / 8
13,702
571
12,015
15,414
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 2 / 13
15,594
650
25,093
16,329
5,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Plutooooo
Achilles
20
6 / 0 / 14
14,815
617
16,918
21,011
32,073
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
11
Kills
31
31
Deaths
11
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
3
8
3
W
Cerberus
ChinoDelSlay
Cerberus
8
3
11
4.5
W
Chang'e
Keyrisai
Chang'e
4
3
8
2.67
L
3
3
4
1.67
W
8
2
13
7.25
L
Guan Yu
Piklo18
Guan Yu
0
8
1
0.06
W
Achilles
Plutooooo
Achilles
6
0
14
13
L
Cliodhna
2
8
7
0.69
L
Cernunnos
fakes09
Cernunnos
3
8
2
0.5
L
Anubis
samisyxe
Anubis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,260
Damage
87,282
113,925
Taken
98,798
90,873
Mitigated
88,266
17,801
Healing
29,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
17,281
10,695
0
2,084
20,814
8,596
4,043
4,365
16,449
0
134,227
W
Cerberus
ChinoDelSlay
Cerberus
15,975
646
0
5,594
25,230
37,906
743
6,114
18,237
47,605
13,626
W
Chang'e
Keyrisai
Chang'e
12,015
386
5,970
8,050
15,414
4,098
832
7,865
7,549
78,298
0
L
9,986
3,605
0
1,713
22,201
30,095
204
4,146
17,892
44,261
0
W
25,093
11,291
0
2,539
16,329
5,593
8,844
7,814
8,515
0
139,468
L
Guan Yu
Piklo18
Guan Yu
4,481
543
160
1,397
24,113
30,488
193
3,223
20,787
0
53,761
W
Achilles
Plutooooo
Achilles
16,918
4,318
0
4,982
21,011
32,073
1,463
6,000
15,011
0
92,801
L
Cliodhna
10,064
1,303
0
666
24,138
11,049
0
2,631
21,409
0
93,994
L
Cernunnos
fakes09
Cernunnos
12,237
5,145
0
4,750
22,400
8,886
244
7,275
15,025
0
87,811
L
Anubis
samisyxe
Anubis
19,492
683
0
9,115
21,073
10,355
344
7,965
12,840
112,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,011
Gold Earned
73,719
644
Minions Killed
742
0
Camps Cleared
0
2,246,129
Distance Traveled
2,652,928
17
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,018
626
185
8
0
607,168
6
W
Cerberus
14,590
608
93
4
0
505,280
6
W
Chang'e
13,702
571
125
5
0
518,847
3
L
Atlas
11,209
467
46
2
0
493,543
1
W
Ullr
15,594
650
197
8
0
506,006
10
L
Guan Yu
10,015
417
93
4
0
450,874
1
W
Achilles
14,815
617
142
6
0
515,627
11
L
Cliodhna
12,319
513
162
7
0
445,669
2
L
Cernunnos
11,329
472
158
7
0
420,275
8
L
Anubis
12,139
506
185
8
0
435,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role