Player Matchup

Camazotz
Camazotz
JParadise
Camazotz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 143L
1,673 Elo+
Party 1
Janus
Janus
JamesDR
Janus
Level 38
God Stats
4W - 4L
1,479 SR
Queue Stats
117W - 61L
1,662 Elo+
Party 1
Cthulhu
Cthulhu
XDragonBoiX
Cthulhu
Level 139
God Stats
12W - 5L
1,785 SR
Queue Stats
193W - 130L
1,612 Elo+
Party 1
The Morrigan
The Morrigan
jwreid3
The Morrigan
Level 48
God Stats
4W - 1L
1,780 SR
Queue Stats
149W - 74L
1,631 Elo+
Party 1
Set
Set
zZDreamerBoiZz
Set
Level 56
God Stats
3W - 3L
1,853 SR
Queue Stats
108W - 69L
1,604 Elo+
Party 1
Team Averages
Level 73
1,679 SR
1,637 Elo+

VS

Team Averages
Level 88
1,520 SR
1,546 Elo+
Janus
Janus
A Cheeky Grin
Janus
Level 153
God Stats
19W - 22L
1,546 SR
Queue Stats
630W - 582L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
ARMAGED00M
Danzaburou
Level 160
God Stats
18W - 10L
1,478 SR
Queue Stats
126W - 117L
1,572 Elo+
Party 3
King Arthur
King Arthur
ATHOUSANDBRICKS
King Arthur
Level 107
God Stats
37W - 40L
1,603 SR
Queue Stats
317W - 280L
1,591 Elo+
Party 2
Arachne
Arachne
Ironman15pm
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
kushghoul
Yemoja
Level 14
God Stats
243W - 171L
1,475 SR
Queue Stats
295W - 233L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JParadise
Camazotz
11
0 / 2 / 0
6,076
552
4,326
8,844
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
JamesDR
Janus
9
0 / 3 / 1
5,323
484
3,151
4,536
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
XDragonBoiX
Cthulhu
8
1 / 3 / 3
5,007
455
4,803
6,649
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
jwreid3
The Morrigan
9
2 / 3 / 1
5,184
471
3,036
4,523
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
5,650
514
3,616
6,736
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,598
600
3,275
3,779
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ARMAGED00M
Danzaburou
10
1 / 3 / 6
5,744
522
3,889
7,662
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ATHOUSANDBRICKS
King Arthur
12
2 / 0 / 1
6,827
621
4,621
6,906
5,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Ironman15pm
Arachne
12
8 / 0 / 2
7,365
670
4,483
7,662
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
kushghoul
Yemoja
8
1 / 1 / 5
5,695
518
2,677
5,297
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Danzaburou
ARMAGED00M
Danzaburou
1
3
6
1.33
W
King Arthur
ATHOUSANDBRICKS
King Arthur
2
0
1
2.5
W
Arachne
Ironman15pm
Arachne
8
0
2
9
L
Camazotz
JParadise
Camazotz
0
2
0
0
L
Janus
JamesDR
Janus
0
3
1
0.17
L
Cthulhu
XDragonBoiX
Cthulhu
1
3
3
0.83
L
The Morrigan
jwreid3
The Morrigan
2
3
1
0.83
W
Yemoja
kushghoul
Yemoja
1
1
5
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
18,945
31,288
Taken
31,306
13,634
Mitigated
14,702
9,091
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,275
156
0
894
3,779
996
0
1,422
2,357
42,290
0
W
Danzaburou
ARMAGED00M
Danzaburou
3,889
950
0
2,186
7,662
2,099
0
4,423
3,239
0
33,849
W
King Arthur
ATHOUSANDBRICKS
King Arthur
4,621
963
0
750
6,906
5,567
0
0
6,336
0
41,698
W
Arachne
Ironman15pm
Arachne
4,483
2,805
0
4,845
7,662
3,100
0
2,047
5,615
0
43,889
L
Camazotz
JParadise
Camazotz
4,326
744
0
5,167
8,844
5,379
0
0
8,844
0
37,294
L
Janus
JamesDR
Janus
3,151
0
0
602
4,536
1,104
0
1,790
2,682
32,282
0
L
Cthulhu
XDragonBoiX
Cthulhu
4,803
453
527
1,301
6,649
3,862
0
1,617
5,000
16,414
0
L
The Morrigan
jwreid3
The Morrigan
3,036
759
0
790
4,523
967
0
717
3,700
23,239
1,212
W
Yemoja
kushghoul
Yemoja
2,677
531
618
1,352
5,297
2,940
0
2,186
3,111
11,627
876
L
3,616
1,608
0
704
6,736
2,322
0
1,072
5,564
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
32,229
309
Minions Killed
359
0
Camps Cleared
0
1,087,570
Distance Traveled
1,105,089
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,598
600
91
8
0
244,616
4
W
Danzaburou
5,744
522
72
7
0
185,025
2
W
King Arthur
6,827
621
86
8
0
206,733
5
W
Arachne
7,365
670
80
7
0
254,854
0
L
Camazotz
6,076
552
98
9
0
216,260
4
L
Janus
5,323
484
67
6
0
211,551
2
L
Cthulhu
5,007
455
24
2
0
219,867
3
L
The Morrigan
5,184
471
48
4
0
203,041
1
W
Yemoja
5,695
518
30
3
0
213,861
3
L
Set
5,650
514
72
7
0
236,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role