Player Matchup

Set
Set
Alexgatilo19
Set
Level 106
God Stats
5W - 2L
1,721 SR
Queue Stats
143W - 144L
1,467 Elo+
Party 1
Charybdis
Charybdis
DeepRessed_ThaNE
Charybdis
Level 106
God Stats
1W - 1L
1,317 SR
Queue Stats
135W - 158L
1,436 Elo+
Party 1
Janus
Janus
PoopScoop-Sr
Janus
Level 146
God Stats
4W - 6L
1,662 SR
Queue Stats
138W - 135L
1,493 Elo+
Party 1
Chang'e
Chang'e
btaytoes
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 277L
1,477 Elo+
Party 1
Yemoja
Yemoja
steelertom
Yemoja
Level 150
God Stats
2W - 4L
1,675 SR
Queue Stats
137W - 147L
1,490 Elo+
Party 1
Team Averages
Level 133
1,575 SR
1,472 Elo+

VS

Team Averages
Level 113
1,486 SR
1,521 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Brightshadow77
Xbalanque
Level 144
God Stats
4W - 7L
1,246 SR
Queue Stats
377W - 433L
1,500 Elo+
Party 2
Olorun
Olorun
Praetor-Karmaboy
Olorun
Level 146
God Stats
2W - 0L
1,502 SR
Queue Stats
93W - 88L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
SantiB4Glory
Gilgamesh
Level 66
God Stats
6W - 5L
1,710 SR
Queue Stats
254W - 240L
1,545 Elo+
Solo
Fafnir
Fafnir
kiddlepuff
Fafnir
Level 120
God Stats
3W - 6L
1,471 SR
Queue Stats
109W - 116L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 2
11,812
514
10,216
27,155
11,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
17
1 / 8 / 1
10,385
452
13,032
18,941
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 6 / 1
10,756
468
11,593
14,148
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
btaytoes
Chang'e
16
2 / 8 / 5
10,598
461
13,724
27,074
20,744
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
steelertom
Yemoja
14
1 / 8 / 2
9,183
399
7,605
18,579
18,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
11 / 2 / 8
14,322
623
14,545
13,989
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Brightshadow77
Xbalanque
20
8 / 1 / 12
13,941
606
19,207
19,499
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 9
13,337
580
13,868
20,868
10,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
SantiB4Glory
Gilgamesh
19
4 / 5 / 10
12,497
543
17,512
25,567
19,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
kiddlepuff
Fafnir
18
8 / 0 / 18
14,276
621
14,293
21,151
29,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
11
Kills
37
38
Deaths
11
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
2
8
7.5
L
7
8
2
1
W
Xbalanque
Brightshadow77
Xbalanque
8
1
12
14
L
Charybdis
1
8
1
0.19
L
0
6
1
0.08
W
6
3
9
3.5
W
Gilgamesh
SantiB4Glory
Gilgamesh
4
5
10
1.8
L
Chang'e
btaytoes
Chang'e
2
8
5
0.56
W
Fafnir
kiddlepuff
Fafnir
8
0
18
17
L
Yemoja
steelertom
Yemoja
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,170
Damage
79,425
105,897
Taken
101,074
62,252
Mitigated
74,531
25,620
Healing
49,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
14,545
4,915
0
5,005
13,989
7,152
1,882
4,749
9,240
0
92,949
L
10,216
3,960
0
6,024
27,155
11,614
0
6,765
20,133
0
79,644
W
Xbalanque
Brightshadow77
Xbalanque
19,207
10,511
0
8,134
19,499
7,672
6,774
4,760
14,739
0
115,481
L
Charybdis
13,032
5,768
0
5,009
18,941
6,205
2,098
3,732
15,058
0
87,171
L
11,593
513
0
167
14,148
4,862
0
5,210
8,863
103,247
0
W
13,868
5,698
2,652
11,580
20,868
10,712
4,016
8,006
12,862
98,374
8,559
W
Gilgamesh
SantiB4Glory
Gilgamesh
17,512
3,947
0
7,284
25,567
19,095
1,707
12,156
13,411
1,802
65,420
L
Chang'e
btaytoes
Chang'e
13,724
1,747
527
10,098
27,074
20,744
0
5,356
20,939
63,686
0
W
Fafnir
kiddlepuff
Fafnir
14,293
5,142
5,119
9,258
21,151
29,900
1,873
7,240
13,911
32,409
4,934
L
Yemoja
steelertom
Yemoja
7,605
1,314
1,210
2,585
18,579
18,827
0
5,704
12,782
19,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
68,373
607
Minions Killed
573
0
Camps Cleared
0
1,978,212
Distance Traveled
2,211,252
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,322
623
133
6
0
479,016
2
L
Set
11,812
514
140
6
0
417,368
0
W
Xbalanque
13,941
606
145
6
0
431,532
0
L
Charybdis
10,385
452
143
6
0
378,606
5
L
Janus
10,756
468
195
8
0
434,934
4
W
Olorun
13,337
580
168
7
0
414,674
10
W
Gilgamesh
12,497
543
92
4
0
427,015
5
L
Chang'e
10,598
461
107
5
0
361,794
1
W
Fafnir
14,276
621
35
2
0
459,015
6
L
Yemoja
9,183
399
22
1
0
385,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role