Player Matchup

Scylla
Scylla
LanDryCaper
Scylla
Level 27
God Stats
1W - 2L
1,444 SR
Queue Stats
24W - 23L
1,524 Elo+
Party 1
Anubis
Anubis
Loupinjou
Anubis
Level 32
God Stats
6W - 5L
1,669 SR
Queue Stats
7W - 10L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
MagicFleury
Sun Wukong
Level 62
God Stats
5W - 3L
1,719 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 1
Charybdis
Charybdis
Turocks93100
Charybdis
Level 25
God Stats
3W - 3L
1,802 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
iratua
Gilgamesh
Level 113
God Stats
0W - 1L
1,266 SR
Queue Stats
131W - 133L
1,388 Elo+
Solo
Team Averages
Level 52
1,580 SR
1,462 Elo+

VS

Team Averages
Level 71
1,681 SR
1,598 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Catbot
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Dawhawk
Arachne
Level 35
God Stats
16W - 5L
1,867 SR
Queue Stats
211W - 125L
1,735 Elo+
Party 2
Artemis
Artemis
Geraldinex
Artemis
Level 83
God Stats
5W - 1L
1,750 SR
Queue Stats
203W - 141L
1,584 Elo+
Party 2
Cliodhna
Cliodhna
OMGitsHC
Cliodhna
Level 82
God Stats
31W - 8L
1,786 SR
Queue Stats
378W - 288L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 3 / 0
5,051
505
3,181
6,254
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Loupinjou
Anubis
9
0 / 4 / 0
4,821
482
2,498
6,073
2,698
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MagicFleury
Sun Wukong
7
0 / 4 / 0
4,361
436
2,981
8,709
2,656
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Turocks93100
Charybdis
9
0 / 3 / 0
4,951
495
2,985
7,132
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
iratua
Gilgamesh
7
0 / 7 / 0
4,157
416
2,864
10,568
2,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 4
6,048
605
2,553
4,056
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Catbot
Yemoja
8
0 / 0 / 4
5,248
525
1,087
3,960
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Dawhawk
Arachne
12
7 / 0 / 2
6,752
675
4,203
6,014
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Geraldinex
Artemis
10
5 / 0 / 4
6,209
621
10,320
6,540
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
OMGitsHC
Cliodhna
14
9 / 0 / 0
8,258
826
9,395
7,888
2,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
21
21
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
4
2
W
Yemoja
Catbot
Yemoja
0
0
4
2
W
Arachne
Dawhawk
Arachne
7
0
2
8
W
Artemis
Geraldinex
Artemis
5
0
4
7
L
Scylla
0
3
0
0
L
Anubis
Loupinjou
Anubis
0
4
0
0
L
Sun Wukong
MagicFleury
Sun Wukong
0
4
0
0
W
Cliodhna
OMGitsHC
Cliodhna
9
0
0
9
L
Charybdis
Turocks93100
Charybdis
0
3
0
0
L
Gilgamesh
iratua
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,509
Damage
27,558
38,736
Taken
28,458
11,070
Mitigated
8,954
8,284
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,553
127
0
1,992
4,056
1,005
1,021
1,728
2,328
31,407
0
W
Yemoja
Catbot
Yemoja
1,087
400
1,091
1,654
3,960
1,926
343
725
3,235
5,089
0
W
Arachne
Dawhawk
Arachne
4,203
2,967
0
1,591
6,014
1,627
0
2,017
3,997
0
36,737
W
Artemis
Geraldinex
Artemis
10,320
5,515
0
4,100
6,540
1,585
0
558
5,982
0
33,227
L
Scylla
3,181
51
0
2,109
6,254
1,445
0
750
5,376
27,351
0
L
Anubis
Loupinjou
Anubis
2,498
190
0
1,057
6,073
2,698
0
1,417
4,398
20,756
0
L
Sun Wukong
MagicFleury
Sun Wukong
2,981
396
0
1,217
8,709
2,656
0
729
7,980
0
16,450
W
Cliodhna
OMGitsHC
Cliodhna
9,395
1,092
0
4,907
7,888
2,811
0
651
7,237
0
57,880
L
Charybdis
Turocks93100
Charybdis
2,985
1,894
0
2,418
7,132
1,467
0
358
6,774
0
26,337
L
Gilgamesh
iratua
Gilgamesh
2,864
821
0
1,483
10,568
2,804
0
0
10,568
0
17,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,341
Gold Earned
32,515
227
Minions Killed
328
0
Camps Cleared
0
914,856
Distance Traveled
1,001,122
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,048
605
72
7
0
181,299
2
W
Yemoja
5,248
525
12
1
0
181,664
3
W
Arachne
6,752
675
64
6
0
229,074
3
W
Artemis
6,209
621
52
5
0
183,779
2
L
Scylla
5,051
505
68
7
0
208,092
2
L
Anubis
4,821
482
46
5
0
172,585
1
L
Sun Wukong
4,361
436
29
3
0
205,159
0
W
Cliodhna
8,258
826
128
13
0
225,306
6
L
Charybdis
4,951
495
54
5
0
173,233
0
L
Gilgamesh
4,157
416
30
3
0
155,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role