Player Matchup

Izanami
Izanami
LagmannCL
Izanami
Level 108
God Stats
1W - 2L
1,298 SR
Queue Stats
44W - 41L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sebapala98
Cu Chulainn
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
ZeroNegative96
Zhong Kui
Level 144
God Stats
0W - 6L
1,281 SR
Queue Stats
264W - 272L
1,479 Elo+
Solo
Hou Yi
Hou Yi
petroleons
Hou Yi
Level 80
God Stats
1W - 2L
1,313 SR
Queue Stats
53W - 51L
1,516 Elo+
Party 2
Eset
Eset
xA12524x
Eset
Level 51
God Stats
1W - 3L
1,236 SR
Queue Stats
48W - 51L
1,510 Elo+
Solo
Team Averages
Level 100
1,326 SR
1,501 Elo+

VS

Team Averages
Level 85
1,576 SR
1,451 Elo+
Sun Wukong
Sun Wukong
LineXxoxXYaY24
Sun Wukong
Level 112
God Stats
2W - 0L
1,773 SR
Queue Stats
87W - 80L
1,416 Elo+
Solo
Zeus
Zeus
Morrigan8262
Zeus
Level 63
God Stats
11W - 7L
1,480 SR
Queue Stats
298W - 311L
1,500 Elo+
Party 1
Atlas
Atlas
Naimad1996
Atlas
Level 60
God Stats
5W - 3L
1,661 SR
Queue Stats
227W - 247L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Pr0fessor Snake
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,500 Elo+
Solo
Cabrakan
Cabrakan
zoozoo130
Cabrakan
Level 108
God Stats
2W - 1L
1,467 SR
Queue Stats
53W - 54L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LagmannCL
Izanami
14
2 / 8 / 6
9,102
607
13,643
14,512
5,930
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Sebapala98
Cu Chulainn
19
3 / 7 / 7
11,270
751
11,133
23,439
30,481
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
ZeroNegative96
Zhong Kui
18
4 / 8 / 6
11,111
741
13,543
23,600
19,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
petroleons
Hou Yi
16
4 / 10 / 3
9,931
662
14,831
19,001
7,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
4 / 10 / 8
10,408
694
15,509
16,631
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LineXxoxXYaY24
Sun Wukong
19
12 / 5 / 17
12,658
844
18,763
19,160
17,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 2 / 20
13,684
912
31,656
9,944
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
17
3 / 5 / 22
11,321
755
10,271
19,169
24,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
20
12 / 1 / 18
12,359
824
16,446
14,105
6,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
zoozoo130
Cabrakan
17
2 / 4 / 25
10,485
699
7,933
22,011
29,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
145
17
Kills
43
43
Deaths
17
30
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Izanami
LagmannCL
Izanami
2
8
6
0.63
W
Sun Wukong
LineXxoxXYaY24
Sun Wukong
12
5
17
4.1
W
14
2
20
12
W
Atlas
3
5
22
2.8
W
Hun Batz
12
1
18
21
L
Cu Chulainn
Sebapala98
Cu Chulainn
3
7
7
0.93
L
Zhong Kui
ZeroNegative96
Zhong Kui
4
8
6
0.88
L
Hou Yi
petroleons
Hou Yi
4
10
3
0.55
L
Eset
4
10
8
0.8
W
Cabrakan
zoozoo130
Cabrakan
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,659
Damage
85,069
97,183
Taken
84,389
69,943
Mitigated
82,305
18,947
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
LagmannCL
Izanami
13,643
7,569
934
912
14,512
5,930
50
8,689
5,823
0
30,925
W
Sun Wukong
LineXxoxXYaY24
Sun Wukong
18,763
3,497
1,935
4,568
19,160
17,371
431
5,430
13,577
0
28,625
W
31,656
1,701
2,463
1,379
9,944
4,175
1,952
4,173
5,635
62,328
0
W
Atlas
10,271
2,933
2,246
2,678
19,169
24,581
554
6,820
12,181
23,929
0
W
Hun Batz
16,446
2,670
1,352
1,391
14,105
6,653
2,109
5,133
8,810
0
30,588
L
Cu Chulainn
Sebapala98
Cu Chulainn
11,133
1,893
1,578
3,222
23,439
30,481
25
10,376
13,063
0
26,377
L
Zhong Kui
ZeroNegative96
Zhong Kui
13,543
638
603
4,838
23,600
19,195
0
12,408
11,192
31,976
0
L
Hou Yi
petroleons
Hou Yi
14,831
7,535
567
2,618
19,001
7,896
0
10,390
8,611
0
26,558
L
Eset
15,509
1,023
1,238
2,437
16,631
6,441
63
7,997
8,634
25,230
0
W
Cabrakan
zoozoo130
Cabrakan
7,933
1,023
2,059
5,095
22,011
29,525
518
6,540
15,134
12,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,822
Gold Earned
60,507
139
Minions Killed
144
0
Camps Cleared
0
1,064,330
Distance Traveled
1,426,276
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,102
607
25
2
0
194,535
1
W
Sun Wukong
12,658
844
28
2
0
285,145
1
W
Zeus
13,684
912
66
4
0
288,205
0
W
Atlas
11,321
755
22
1
0
260,686
1
W
Hun Batz
12,359
824
22
1
0
334,017
0
L
Cu Chulainn
11,270
751
26
2
0
238,499
0
L
Zhong Kui
11,111
741
42
3
0
232,486
2
L
Hou Yi
9,931
662
23
2
0
190,694
1
L
Eset
10,408
694
23
2
0
208,116
1
W
Cabrakan
10,485
699
6
0
0
258,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role