Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MrUniqueName
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,871 Elo+
Solo
Aphrodite
Aphrodite
PureLUNATIC 88
Aphrodite
Level 126
God Stats
1W - 4L
1,065 SR
Queue Stats
253W - 279L
1,483 Elo+
Solo
Janus
Janus
xAROD77x
Janus
Level 145
God Stats
5W - 9L
1,446 SR
Queue Stats
425W - 440L
1,472 Elo+
Solo
Team Averages
Level 111
1,402 SR
1,565 Elo+

VS

Team Averages
Level 127
1,539 SR
1,444 Elo+
Aphrodite
Aphrodite
DracoDarkwing
Aphrodite
Level 155
God Stats
2W - 1L
1,715 SR
Queue Stats
296W - 326L
1,463 Elo+
Solo
Fenrir
Fenrir
SMLRaven
Fenrir
Level 118
God Stats
2W - 6L
1,659 SR
Queue Stats
118W - 123L
1,492 Elo+
Party 1
Bacchus
Bacchus
Spaceball 007
Bacchus
Level 136
God Stats
7W - 4L
1,736 SR
Queue Stats
136W - 160L
1,478 Elo+
Party 1
Chronos
Chronos
TheAzteckLA
Chronos
Level 141
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 3L
1,280 Elo+
Solo
Ne Zha
Ne Zha
Zvrc
Ne Zha
Level 85
God Stats
3W - 4L
1,280 SR
Queue Stats
365W - 362L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
7 / 6 / 11
12,848
857
27,921
24,272
16,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
 
Eset
18
5 / 4 / 14
11,266
751
24,248
13,874
6,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
MrUniqueName
Kuzenbo
17
3 / 3 / 13
11,309
754
11,572
24,323
26,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
PureLUNATIC 88
Aphrodite
17
4 / 3 / 11
10,795
720
16,273
19,754
12,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
xAROD77x
Janus
19
4 / 2 / 11
11,637
776
19,636
11,409
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DracoDarkwing
Aphrodite
19
8 / 4 / 10
11,874
792
21,757
20,725
12,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
SMLRaven
Fenrir
17
3 / 3 / 9
10,814
721
12,340
28,122
19,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
16
0 / 4 / 13
10,257
684
11,473
33,248
43,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
TheAzteckLA
Chronos
15
3 / 8 / 6
9,889
659
10,585
15,028
6,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Zvrc
Ne Zha
18
4 / 4 / 10
10,669
711
18,069
21,314
27,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
66
23
Kills
18
18
Deaths
23
60
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
6
11
2.08
W
Eset
 
Eset
5
4
14
3
L
Aphrodite
DracoDarkwing
Aphrodite
8
4
10
3.25
W
Kuzenbo
MrUniqueName
Kuzenbo
3
3
13
3.17
W
Aphrodite
PureLUNATIC 88
Aphrodite
4
3
11
3.17
L
Fenrir
SMLRaven
Fenrir
3
3
9
2.5
L
Bacchus
0
4
13
1.63
L
Chronos
TheAzteckLA
Chronos
3
8
6
0.75
L
Ne Zha
Zvrc
Ne Zha
4
4
10
2.25
W
Janus
xAROD77x
Janus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,650
Damage
74,224
93,632
Taken
118,437
66,513
Mitigated
108,958
49,513
Healing
58,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
27,921
3,574
49
11,201
24,272
16,729
1,361
11,918
12,354
51,007
0
W
Eset
 
Eset
24,248
1,245
3,661
5,049
13,874
6,634
1,368
6,558
7,316
39,664
0
L
Aphrodite
DracoDarkwing
Aphrodite
21,757
3,177
17,632
13,293
20,725
12,229
457
19,208
1,517
46,753
0
W
Kuzenbo
MrUniqueName
Kuzenbo
11,572
4,554
651
7,741
24,323
26,023
155
11,217
13,106
14,401
0
W
Aphrodite
PureLUNATIC 88
Aphrodite
16,273
1,274
7,308
9,668
19,754
12,182
809
8,956
10,798
28,369
0
L
Fenrir
SMLRaven
Fenrir
12,340
2,143
1,818
10,257
28,122
19,375
582
23,951
4,171
0
17,074
L
Bacchus
11,473
751
1,097
9,775
33,248
43,323
205
26,469
6,779
21,073
0
L
Chronos
TheAzteckLA
Chronos
10,585
3,098
0
267
15,028
6,607
3,677
13,486
1,542
24,874
0
L
Ne Zha
Zvrc
Ne Zha
18,069
2,639
982
3,829
21,314
27,424
645
16,536
4,778
0
31,509
W
Janus
xAROD77x
Janus
19,636
748
1,675
2,510
11,409
4,945
2,116
5,166
6,243
41,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,855
Gold Earned
53,503
146
Minions Killed
130
0
Camps Cleared
0
1,324,000
Distance Traveled
1,341,986
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,848
857
35
2
0
245,037
0
W
Eset
11,266
751
32
2
0
272,610
1
L
Aphrodite
11,874
792
55
4
0
263,975
0
W
Kuzenbo
11,309
754
6
0
0
295,749
0
W
Aphrodite
10,795
720
25
2
0
248,629
0
L
Fenrir
10,814
721
10
1
0
273,255
3
L
Bacchus
10,257
684
16
1
0
280,959
5
L
Chronos
9,889
659
34
2
0
251,522
0
L
Ne Zha
10,669
711
15
1
0
272,275
0
W
Janus
11,637
776
48
3
0
261,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role