Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DrJanItorJD
Awilix
Level 145
God Stats
0W - 2L
1,320 SR
Queue Stats
90W - 81L
1,613 Elo+
Solo
He Bo
He Bo
JoeDirté
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,611 Elo+
Party 1
Artio
Artio
RUSTYSLIMCHIM
Artio
Level 129
God Stats
2W - 4L
1,672 SR
Queue Stats
294W - 306L
1,528 Elo+
Solo
Hou Yi
Hou Yi
SupaSaiyanBill
Hou Yi
Level 149
God Stats
3W - 4L
1,615 SR
Queue Stats
75W - 63L
1,566 Elo+
Party 1
Team Averages
Level 147
1,521 SR
1,563 Elo+

VS

Team Averages
Level 120
1,486 SR
1,515 Elo+
Danzaburou
Danzaburou
Bropunzelxx9520
Danzaburou
Level 147
God Stats
1W - 0L
1,788 SR
Queue Stats
125W - 126L
1,539 Elo+
Party 2
Izanami
Izanami
Dxrrkn
Izanami
Level 97
God Stats
3W - 5L
1,363 SR
Queue Stats
251W - 265L
1,516 Elo+
Solo
Sobek
Sobek
JTDollaBeal
Sobek
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 287L
1,538 Elo+
Party 2
Bacchus
Bacchus
NeverHuman
Bacchus
Level 103
God Stats
1W - 1L
1,282 SR
Queue Stats
32W - 41L
1,479 Elo+
Solo
Ares
Ares
QuasiMoeDoe
Ares
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 4 / 7
8,145
905
10,585
8,058
2,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
13
1 / 3 / 9
7,065
785
5,971
6,490
3,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
JoeDirté
He Bo
12
1 / 5 / 5
7,165
796
4,980
6,204
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 8
7,232
804
5,426
11,663
11,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 4 / 5
7,857
873
8,413
7,588
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bropunzelxx9520
Danzaburou
15
5 / 2 / 8
8,689
965
6,027
6,243
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Dxrrkn
Izanami
15
6 / 3 / 10
8,801
978
7,580
8,789
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
3 / 3 / 14
8,156
906
4,870
11,743
12,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
NeverHuman
Bacchus
14
4 / 3 / 13
8,386
932
6,656
12,265
9,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 9
8,102
900
6,357
10,083
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
13
Kills
20
20
Deaths
15
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
7
1.88
W
Danzaburou
Bropunzelxx9520
Danzaburou
5
2
8
4.5
L
Awilix
1
3
9
1.83
W
Izanami
Dxrrkn
Izanami
6
3
10
3.67
W
3
3
14
3.33
L
He Bo
JoeDirté
He Bo
1
5
5
0.7
W
Bacchus
NeverHuman
Bacchus
4
3
13
3.5
W
2
4
9
1.63
L
2
4
8
1.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,375
Damage
31,490
40,003
Taken
49,123
21,572
Mitigated
39,084
9,971
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,585
4,159
0
1,239
8,058
2,663
781
4,015
3,944
0
19,806
W
Danzaburou
Bropunzelxx9520
Danzaburou
6,027
1,633
734
783
6,243
2,592
2,645
815
5,392
0
20,849
L
Awilix
5,971
2,560
0
382
6,490
3,001
102
3,538
2,895
0
10,469
W
Izanami
Dxrrkn
Izanami
7,580
4,312
1,344
1,948
8,789
3,579
1,750
2,068
6,721
0
23,479
W
4,870
290
559
2,840
11,743
12,859
13
2,556
9,157
8,905
0
L
He Bo
JoeDirté
He Bo
4,980
65
588
157
6,204
1,814
234
2,686
3,453
12,287
0
W
Bacchus
NeverHuman
Bacchus
6,656
396
42
2,853
12,265
9,949
640
1,849
10,197
10,880
0
W
6,357
168
357
943
10,083
10,105
524
3,118
6,791
7,523
0
L
5,426
401
2,498
3,717
11,663
11,563
158
3,891
7,570
8,234
0
L
8,413
3,302
436
954
7,588
2,531
631
3,261
4,258
0
16,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
42,134
79
Minions Killed
73
0
Camps Cleared
0
772,772
Distance Traveled
795,088
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,145
905
26
3
0
163,511
1
W
Danzaburou
8,689
965
29
3
0
163,265
2
L
Awilix
7,065
785
11
1
0
168,751
2
W
Izanami
8,801
978
33
4
0
140,972
0
W
Sobek
8,156
906
3
0
0
163,868
0
L
He Bo
7,165
796
21
2
0
141,214
0
W
Bacchus
8,386
932
8
1
0
175,454
0
W
Ares
8,102
900
0
0
0
151,529
4
L
Artio
7,232
804
3
0
0
151,184
0
L
Hou Yi
7,857
873
18
2
0
148,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role