Player Matchup

Fenrir
Fenrir
Kwambee
Fenrir
Level 89
God Stats
3W - 1L
1,569 SR
Queue Stats
36W - 37L
1,454 Elo+
Party 2
King Arthur
King Arthur
Kwumbee
King Arthur
Level 29
God Stats
1W - 1L
1,331 SR
Queue Stats
8W - 5L
1,489 Elo+
Party 2
Atlas
Atlas
Tbox28 C5
Atlas
Level 82
God Stats
8W - 6L
1,818 SR
Queue Stats
54W - 60L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
balowni164
Kukulkan
Level 44
God Stats
3W - 4L
1,188 SR
Queue Stats
63W - 60L
1,458 Elo+
Party 1
Artemis
Artemis
tydlig-laser
Artemis
Level 40
God Stats
4W - 5L
1,428 SR
Queue Stats
14W - 28L
1,242 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,415 Elo+

VS

Team Averages
Level 56
1,512 SR
1,400 Elo+
Fenrir
Fenrir
Lenda-Fire99
Fenrir
Level 59
God Stats
8W - 5L
1,542 SR
Queue Stats
103W - 120L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
PITTBULL 01
Sun Wukong
Level 60
God Stats
71W - 72L
1,641 SR
Queue Stats
171W - 196L
1,412 Elo+
Party 3
Neith
Neith
Tohka5116
Neith
Level 49
God Stats
0W - 6L
1,665 SR
Queue Stats
207W - 251L
1,312 Elo+
Party 3
Athena
Athena
VG DOOM
Athena
Level 48
God Stats
3W - 6L
1,166 SR
Queue Stats
239W - 277L
1,396 Elo+
Party 3
Hades
Hades
gringo522
Hades
Level 64
God Stats
12W - 15L
1,545 SR
Queue Stats
96W - 99L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kwambee
Fenrir
20
14 / 2 / 4
15,569
577
18,261
23,872
12,089
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Kwumbee
King Arthur
19
4 / 1 / 5
12,381
459
14,502
23,201
30,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Tbox28 C5
Atlas
18
5 / 5 / 14
13,117
486
18,042
30,080
35,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
balowni164
Kukulkan
20
5 / 4 / 5
13,983
518
22,792
14,021
6,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
tydlig-laser
Artemis
18
2 / 6 / 10
12,516
464
11,876
15,796
6,859
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 7 / 5
11,622
430
7,392
20,219
10,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
PITTBULL 01
Sun Wukong
19
3 / 3 / 5
12,635
468
19,430
23,817
21,725
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
Tohka5116
Neith
18
3 / 8 / 8
12,087
448
14,028
15,911
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
VG DOOM
Athena
15
2 / 6 / 7
10,862
402
9,188
28,066
34,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
gringo522
Hades
18
5 / 6 / 4
12,142
450
17,134
26,994
15,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
30
Kills
18
18
Deaths
30
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kwambee
Fenrir
14
2
4
8
W
King Arthur
Kwumbee
King Arthur
4
1
5
6.5
L
Fenrir
5
7
5
1.07
L
Sun Wukong
PITTBULL 01
Sun Wukong
3
3
5
1.83
W
Atlas
Tbox28 C5
Atlas
5
5
14
2.4
L
Neith
Tohka5116
Neith
3
8
8
0.88
L
Athena
VG DOOM
Athena
2
6
7
0.92
W
Kukulkan
balowni164
Kukulkan
5
4
5
1.88
L
Hades
gringo522
Hades
5
6
4
1.17
W
Artemis
tydlig-laser
Artemis
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,473
Damage
67,172
106,970
Taken
115,007
91,045
Mitigated
90,655
16,759
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kwambee
Fenrir
18,261
5,340
0
9,751
23,872
12,089
2,401
3,678
20,194
0
123,201
W
King Arthur
Kwumbee
King Arthur
14,502
1,024
0
0
23,201
30,301
692
3,037
20,164
0
69,484
L
Fenrir
7,392
1,764
0
4,717
20,219
10,474
0
6,793
13,426
0
49,121
L
Sun Wukong
PITTBULL 01
Sun Wukong
19,430
2,786
0
3,806
23,817
21,725
162
4,732
19,085
185
93,992
W
Atlas
Tbox28 C5
Atlas
18,042
5,195
829
3,452
30,080
35,051
44
9,669
20,411
46,583
11,296
L
Neith
Tohka5116
Neith
14,028
4,462
0
3,244
15,911
8,499
770
4,032
11,879
0
77,613
L
Athena
VG DOOM
Athena
9,188
2,606
0
1,758
28,066
34,919
333
10,500
17,566
34,685
0
W
Kukulkan
balowni164
Kukulkan
22,792
1,527
0
750
14,021
6,745
2,519
6,917
7,104
117,691
0
L
Hades
gringo522
Hades
17,134
383
986
9,811
26,994
15,038
239
11,803
15,191
85,071
0
W
Artemis
tydlig-laser
Artemis
11,876
5,785
0
1,977
15,796
6,859
765
3,206
12,590
0
74,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,566
Gold Earned
59,348
610
Minions Killed
551
0
Camps Cleared
0
2,437,925
Distance Traveled
2,350,809
6
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,569
577
170
6
0
566,598
1
W
King Arthur
12,381
459
101
4
0
479,570
0
L
Fenrir
11,622
430
70
3
0
433,612
2
L
Sun Wukong
12,635
468
174
6
0
504,773
6
W
Atlas
13,117
486
65
2
0
477,791
0
L
Neith
12,087
448
119
4
0
456,182
13
L
Athena
10,862
402
41
2
0
488,816
7
W
Kukulkan
13,983
518
169
6
0
492,017
1
L
Hades
12,142
450
147
5
0
467,426
7
W
Artemis
12,516
464
105
4
0
421,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role