Player Matchup

Atlas
Atlas
BigBamBrewskie
Atlas
Level 149
God Stats
2W - 1L
1,530 SR
Queue Stats
8W - 11L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
TheGreatAshSoul
Danzaburou
Level 145
God Stats
7W - 20L
1,274 SR
Queue Stats
592W - 670L
1,464 Elo+
Party 1
Ra
Ra
carlos14-2-
Ra
Level 64
God Stats
13W - 18L
1,598 SR
Queue Stats
144W - 147L
1,419 Elo+
Party 3
Sun Wukong
Sun Wukong
leoperez201612
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,375 Elo+
Party 3
Shiva
Shiva
pepe_GAMER_PRO
Shiva
Level 65
God Stats
58W - 30L
1,615 SR
Queue Stats
160W - 162L
1,399 Elo+
Party 3
Team Averages
Level 94
1,503 SR
1,388 Elo+

VS

Team Averages
Level 77
1,459 SR
1,337 Elo+
Tyr
Tyr
Cerebral_Raijin
Tyr
Level 17
God Stats
3W - 5L
1,456 SR
Queue Stats
17W - 23L
1,331 Elo+
Party 2
Chang'e
Chang'e
JackRifter
Chang'e
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 82L
1,354 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheNastyness11
Ah Muzen Cab
Level 108
God Stats
3W - 3L
1,458 SR
Queue Stats
129W - 170L
1,401 Elo+
Solo
Atlas
Atlas
marcsantx2
Atlas
Level 54
God Stats
26W - 20L
1,269 SR
Queue Stats
187W - 182L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
sticksrogue
Gilgamesh
Level 89
God Stats
5W - 3L
1,610 SR
Queue Stats
49W - 54L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,080
545
4,841
8,560
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheGreatAshSoul
Danzaburou
12
1 / 0 / 3
7,095
546
3,743
5,584
1,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 3
7,368
567
6,032
5,402
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
leoperez201612
Sun Wukong
12
0 / 0 / 1
6,508
501
4,228
7,050
5,087
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
6 / 0 / 4
7,455
573
6,825
9,082
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,267
559
4,121
8,003
6,646
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
JackRifter
Chang'e
12
4 / 5 / 2
6,819
525
6,160
9,770
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
TheNastyness11
Ah Muzen Cab
11
0 / 1 / 0
6,362
489
2,243
6,234
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
10
1 / 2 / 2
6,124
471
4,294
7,678
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
sticksrogue
Gilgamesh
10
1 / 5 / 1
5,954
458
2,752
9,265
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
0
1
0
0
L
Chang'e
JackRifter
Chang'e
4
5
2
1
W
Danzaburou
TheGreatAshSoul
Danzaburou
1
0
3
2.5
L
Ah Muzen Cab
TheNastyness11
Ah Muzen Cab
0
1
0
0
W
4
3
3
1.83
W
Sun Wukong
leoperez201612
Sun Wukong
0
0
1
0.5
L
Atlas
1
2
2
1
W
6
0
4
8
L
Gilgamesh
sticksrogue
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,669
Damage
19,570
35,678
Taken
40,950
17,707
Mitigated
21,817
10,368
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,841
1,329
134
1,353
8,560
5,547
0
3,503
5,057
17,738
3,983
L
4,121
647
0
3,578
8,003
6,646
720
357
7,646
0
45,496
L
Chang'e
JackRifter
Chang'e
6,160
300
1,125
3,678
9,770
2,907
217
4,360
5,410
29,086
0
W
Danzaburou
TheGreatAshSoul
Danzaburou
3,743
1,171
41
1,416
5,584
1,602
0
1,367
4,217
0
41,949
L
Ah Muzen Cab
TheNastyness11
Ah Muzen Cab
2,243
631
0
3,363
6,234
1,812
47
101
6,133
0
43,258
W
6,032
757
306
636
5,402
2,070
927
3,022
2,380
41,041
0
W
Sun Wukong
leoperez201612
Sun Wukong
4,228
756
149
852
7,050
5,087
378
0
7,050
0
32,321
L
Atlas
4,294
1,211
0
923
7,678
4,448
0
2,180
5,498
19,217
0
W
6,825
870
82
5,399
9,082
3,401
0
2,562
6,520
0
37,388
L
Gilgamesh
sticksrogue
Gilgamesh
2,752
770
0
1,485
9,265
6,004
0
3,470
5,795
0
33,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
32,526
344
Minions Killed
326
0
Camps Cleared
0
1,259,808
Distance Traveled
1,204,051
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,080
545
37
3
0
236,071
1
L
Tyr
7,267
559
106
8
0
218,544
0
L
Chang'e
6,819
525
47
4
0
234,524
0
W
Danzaburou
7,095
546
93
7
0
240,093
3
L
Ah Muzen Cab
6,362
489
86
7
0
246,736
3
W
Ra
7,368
567
85
7
0
233,376
4
W
Sun Wukong
6,508
501
67
5
0
255,966
2
L
Atlas
6,124
471
32
2
0
253,673
8
W
Shiva
7,455
573
62
5
0
294,302
1
L
Gilgamesh
5,954
458
55
4
0
250,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role