Player Matchup

Bastet
Bastet
Masters
 
Bastet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum I
DripVision
The Morrigan
Platinum I
Level 153
God Stats
6W - 8L
1,525 SR
Queue Stats
336W - 335L
2,109 MMR
Solo
King Arthur
King Arthur
Platinum II
MGamba
King Arthur
Platinum II
Level 158
God Stats
0W - 1L
1,335 SR
Queue Stats
51W - 46L
1,840 MMR
Solo
Apollo
Apollo
Diamond II
RomanMythology
Apollo
Diamond II
Level 146
God Stats
22W - 15L
1,693 SR
Queue Stats
222W - 195L
2,389 MMR
Solo
Geb
Geb
Platinum III
SunnAlpha
Geb
Platinum III
Level 113
God Stats
4W - 4L
1,600 SR
Queue Stats
280W - 282L
1,792 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,531 SR
1,926 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,692 SR
2,156 MMR
Ganesha
Ganesha
Gold V
Dsttrike
Ganesha
Gold V
Level 107
God Stats
3W - 1L
1,730 SR
Queue Stats
4W - 1L
1,692 MMR
Solo
Olorun
Olorun
Diamond II
Genius
Olorun
Diamond II
Level 160
God Stats
1W - 2L
1,774 SR
Queue Stats
124W - 92L
2,392 MMR
Party 1
Ullr
Ullr
Diamond III
NeonBananaBaby
Ullr
Diamond III
Level 158
God Stats
2W - 1L
1,562 SR
Queue Stats
67W - 58L
2,283 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Unkn0wnlegi0n
Sun Wukong
Platinum V
Level 88
God Stats
26W - 17L
1,686 SR
Queue Stats
100W - 96L
1,792 MMR
Solo
Susano
Susano
Masters
monkeychicken2
Susano
Masters
Level 108
God Stats
10W - 7L
1,708 SR
Queue Stats
95W - 55L
2,621 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
3 / 4 / 4
11,997
500
18,985
19,877
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
DripVision
The Morrigan
18
3 / 6 / 2
11,577
482
7,186
10,947
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MGamba
King Arthur
18
0 / 4 / 2
11,329
472
14,306
29,418
27,778
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

19
1 / 6 / 3
12,108
505
10,784
16,425
6,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 5 / 3
9,361
390
6,250
18,304
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AtlasJing WeiCliodhnaThanatos

VS

Bans
BellonaPersephoneAh Muzen CabTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dsttrike
Ganesha
17
0 / 0 / 13
12,397
517
4,834
14,159
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Genius
Olorun
20
6 / 1 / 8
16,323
680
16,057
17,724
7,871
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 5
15,571
649
14,042
15,710
7,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Unkn0wnlegi0n
Sun Wukong
20
3 / 0 / 6
14,998
625
22,272
25,667
25,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 4 / 4
14,323
597
16,263
21,951
10,280
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
7
Kills
25
25
Deaths
7
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
4
1.25
L
The Morrigan
DripVision
The Morrigan
3
6
2
0.67
W
Ganesha
Dsttrike
Ganesha
0
0
13
6.5
W
Olorun
Genius
Olorun
6
1
8
10
L
King Arthur
MGamba
King Arthur
0
4
2
0.25
W
7
2
5
4.75
L
1
6
3
0.42
L
0
5
3
0.3
W
Sun Wukong
Unkn0wnlegi0n
Sun Wukong
3
0
6
6
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,511
Damage
73,468
94,971
Taken
95,211
63,343
Mitigated
69,270
20,610
Healing
49,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,985
3,890
0
8,870
19,877
7,804
0
4,280
15,517
0
99,311
L
The Morrigan
DripVision
The Morrigan
7,186
1,486
0
476
10,947
3,916
0
2,414
8,533
97,932
2,065
W
Ganesha
Dsttrike
Ganesha
4,834
203
591
3,862
14,159
18,523
321
3,465
10,694
26,093
5,085
W
Olorun
Genius
Olorun
16,057
8,927
2,337
11,905
17,724
7,871
5,600
2,320
15,404
149,629
0
L
King Arthur
MGamba
King Arthur
14,306
2,419
0
4,188
29,418
27,778
806
1,443
27,975
0
86,746
W
14,042
5,861
0
3,912
15,710
7,517
4,934
2,088
13,622
0
152,098
L
10,784
7,023
0
5,273
16,425
6,148
0
6,069
10,276
0
96,169
L
6,250
1,209
0
1,803
18,304
17,697
0
6,339
11,805
21,288
1,530
W
Sun Wukong
Unkn0wnlegi0n
Sun Wukong
22,272
4,177
0
15,165
25,667
25,079
310
2,908
22,759
0
106,565
W
16,263
4,770
0
11,581
21,951
10,280
800
2,260
19,691
0
106,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,372
Gold Earned
73,612
709
Minions Killed
879
0
Camps Cleared
0
2,396,497
Distance Traveled
2,513,484
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,997
500
151
6
0
539,173
13
L
The Morrigan
11,577
482
185
8
0
488,701
1
W
Ganesha
12,397
517
10
0
0
517,398
5
W
Olorun
16,323
680
250
10
0
469,609
6
L
King Arthur
11,329
472
175
7
0
441,187
4
W
Ullr
15,571
649
267
11
0
482,188
2
L
Apollo
12,108
505
171
7
0
438,157
9
L
Geb
9,361
390
27
1
0
489,279
7
W
Sun Wukong
14,998
625
203
8
0
497,416
5
W
Susano
14,323
597
149
6
0
546,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role