Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Glippmeister
Kukulkan
Level 16
God Stats
85W - 91L
1,726 SR
Queue Stats
113W - 124L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
LichKingArthas_
Jormungandr
Level 69
God Stats
2W - 0L
1,806 SR
Queue Stats
31W - 38L
1,494 Elo+
Party 1
King Arthur
King Arthur
tryclopsit
King Arthur
Level 41
God Stats
75W - 46L
1,736 SR
Queue Stats
85W - 52L
1,646 Elo+
Party 1
Arachne
Arachne
zevallos2010
Arachne
Level 109
God Stats
1W - 1L
1,408 SR
Queue Stats
116W - 100L
1,658 Elo+
Party 1
Team Averages
Level 53
1,635 SR
1,587 Elo+

VS

Team Averages
Level 89
1,470 SR
1,562 Elo+
Jormungandr
Jormungandr
Dipski Gooner
Jormungandr
Level 119
God Stats
0W - 5L
1,567 SR
Queue Stats
84W - 88L
1,531 Elo+
Party 2
Bellona
Bellona
Leffrey69
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 171L
1,647 Elo+
Solo
Chronos
Chronos
LemmeZugZug
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 87L
1,614 Elo+
Solo
Hun Batz
Hun Batz
invincibl3goose
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,510 Elo+
Party 2
Anhur
Anhur
tyler duba
Anhur
Level 139
God Stats
1W - 5L
1,284 SR
Queue Stats
189W - 165L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 4 / 14
10,906
727
11,324
13,902
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Glippmeister
Kukulkan
18
3 / 2 / 7
10,701
713
8,006
6,000
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
LichKingArthas_
Jormungandr
19
5 / 4 / 15
11,798
787
14,410
21,250
22,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
tryclopsit
King Arthur
19
8 / 2 / 12
11,952
797
19,521
23,655
25,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
zevallos2010
Arachne
20
8 / 2 / 13
12,363
824
16,099
22,603
12,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dipski Gooner
Jormungandr
17
2 / 6 / 8
10,357
690
16,879
18,383
16,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Leffrey69
Bellona
17
2 / 4 / 7
10,438
696
9,478
17,120
20,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
LemmeZugZug
Chronos
19
5 / 4 / 6
11,586
772
18,791
16,249
9,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
16
0 / 9 / 4
9,694
646
7,840
14,240
6,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
18
5 / 5 / 5
11,156
744
15,888
16,235
6,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
28
Kills
14
14
Deaths
28
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
4
14
2.75
L
Jormungandr
Dipski Gooner
Jormungandr
2
6
8
1
W
Kukulkan
Glippmeister
Kukulkan
3
2
7
3.25
L
Bellona
Leffrey69
Bellona
2
4
7
1.38
L
Chronos
LemmeZugZug
Chronos
5
4
6
2
W
Jormungandr
LichKingArthas_
Jormungandr
5
4
15
3.13
L
Hun Batz
0
9
4
0.22
W
King Arthur
tryclopsit
King Arthur
8
2
12
7
L
Anhur
5
5
5
1.5
W
Arachne
zevallos2010
Arachne
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,360
Damage
68,876
87,410
Taken
82,227
69,208
Mitigated
59,942
32,578
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,324
579
7,601
7,172
13,902
5,626
523
6,456
7,214
34,565
0
L
Jormungandr
Dipski Gooner
Jormungandr
16,879
3,624
529
1,250
18,383
16,179
9
9,309
9,074
37,396
0
W
Kukulkan
Glippmeister
Kukulkan
8,006
1,330
0
0
6,000
2,803
1,314
2,926
2,894
35,848
0
L
Bellona
Leffrey69
Bellona
9,478
1,093
0
519
17,120
20,675
0
5,349
11,771
0
31,253
L
Chronos
LemmeZugZug
Chronos
18,791
5,455
0
3,031
16,249
9,960
922
6,407
9,842
60,770
0
W
Jormungandr
LichKingArthas_
Jormungandr
14,410
3,669
723
2,335
21,250
22,807
388
7,580
13,276
32,219
0
L
Hun Batz
7,840
1,745
0
125
14,240
6,147
0
4,135
10,105
0
30,896
W
King Arthur
tryclopsit
King Arthur
19,521
3,779
0
5,199
23,655
25,587
203
10,458
12,827
0
48,625
L
Anhur
15,888
9,997
0
3,442
16,235
6,981
371
8,540
7,695
0
38,785
W
Arachne
zevallos2010
Arachne
16,099
9,977
0
9,548
22,603
12,385
412
6,932
15,529
0
54,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
53,231
301
Minions Killed
306
0
Camps Cleared
0
1,603,074
Distance Traveled
1,421,733
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,906
727
69
5
0
323,138
1
L
Jormungandr
10,357
690
49
3
0
278,963
0
W
Kukulkan
10,701
713
73
5
0
307,210
0
L
Bellona
10,438
696
59
4
0
264,203
0
L
Chronos
11,586
772
85
6
0
325,907
6
W
Jormungandr
11,798
787
37
2
0
309,019
1
L
Hun Batz
9,694
646
58
4
0
270,124
4
W
King Arthur
11,952
797
52
3
0
319,548
3
L
Anhur
11,156
744
55
4
0
282,536
3
W
Arachne
12,363
824
70
5
0
344,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role