Player Matchup

Kukulkan
Kukulkan
Athicay
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
972 Elo+
Party 2
Thanatos
Thanatos
Camuloss
Thanatos
Level 16
God Stats
0W - 5L
1,073 SR
Queue Stats
60W - 96L
1,249 Elo+
Party 2
Tiamat
Tiamat
heliosring
Tiamat
Level 66
God Stats
1W - 4L
1,344 SR
Queue Stats
114W - 168L
1,330 Elo+
Party 2
Team Averages
Level 29
1,306 SR
1,184 Elo+

VS

Team Averages
Level 49
1,368 SR
1,407 Elo+
Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
chonsay44
Amaterasu
Level 29
God Stats
1W - 0L
1,108 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 1
Anubis
Anubis
jon897
Anubis
Level 40
God Stats
1W - 0L
1,496 SR
Queue Stats
4W - 3L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Athicay
Kukulkan
10
1 / 6 / 2
6,933
630
4,097
11,003
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Camuloss
Thanatos
11
2 / 9 / 2
7,624
693
3,251
10,571
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
heliosring
Tiamat
12
2 / 4 / 1
7,653
696
6,353
7,918
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 3 / 13
8,616
783
5,387
7,128
2,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
chonsay44
Amaterasu
13
2 / 2 / 13
9,168
833
4,180
10,605
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
jon897
Anubis
16
14 / 0 / 4
10,535
958
15,559
5,348
2,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
19
19
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
13
3.17
L
Kukulkan
Athicay
Kukulkan
1
6
2
0.33
L
Thanatos
Camuloss
Thanatos
2
9
2
0.33
W
Amaterasu
chonsay44
Amaterasu
2
2
13
4.25
L
Tiamat
heliosring
Tiamat
2
4
1
0.63
W
Anubis
jon897
Anubis
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,701
Damage
25,126
29,492
Taken
23,081
7,223
Mitigated
11,641
3,842
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,387
736
53
4,212
7,128
2,116
627
4,426
2,569
0
17,219
L
Kukulkan
Athicay
Kukulkan
4,097
503
0
404
11,003
1,533
0
6,363
4,640
15,576
0
L
Thanatos
Camuloss
Thanatos
3,251
954
0
2,158
10,571
2,433
15
6,420
4,151
0
13,055
W
Amaterasu
chonsay44
Amaterasu
4,180
1,534
0
3,090
10,605
7,422
766
4,259
6,320
0
25,539
L
Tiamat
heliosring
Tiamat
6,353
764
0
1,280
7,918
3,257
0
3,221
4,697
21,549
1,801
W
Anubis
jon897
Anubis
15,559
501
0
3,949
5,348
2,103
1,462
2,718
2,568
48,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,210
Gold Earned
28,319
87
Minions Killed
129
4
Camps Cleared
6
552,820
Distance Traveled
658,628
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,616
783
26
2
2
219,011
4
L
Kukulkan
6,933
630
32
3
0
180,793
2
L
Thanatos
7,624
693
23
2
1
174,942
0
W
Amaterasu
9,168
833
38
3
1
223,610
3
L
Tiamat
7,653
696
32
3
3
197,085
3
W
Anubis
10,535
958
65
6
3
216,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role