Player Matchup

Baron Samedi
Baron Samedi
Bush oGx
Baron Samedi
Level 144
God Stats
5W - 6L
1,456 SR
Queue Stats
200W - 179L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Captain Ma5on
Cthulhu
Level 125
God Stats
16W - 10L
1,594 SR
Queue Stats
231W - 221L
1,510 Elo+
Solo
Ra
Ra
Fear Th3 Hunter
Ra
Level 127
God Stats
9W - 4L
1,500 SR
Queue Stats
43W - 44L
1,405 Elo+
Solo
Medusa
Medusa
IamTheHunger
Medusa
Level 156
God Stats
8W - 5L
1,479 SR
Queue Stats
239W - 237L
1,423 Elo+
Party 2
Bastet
Bastet
MickeyMcKibbles
Bastet
Level 159
God Stats
4W - 2L
1,521 SR
Queue Stats
91W - 84L
1,542 Elo+
Solo
Team Averages
Level 142
1,510 SR
1,485 Elo+

VS

Team Averages
Level 122
1,483 SR
1,502 Elo+
Shiva
Shiva
CGALEXXX
Shiva
Level 126
God Stats
9W - 11L
1,574 SR
Queue Stats
253W - 254L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Cop3XxSn1p3r
Nu Wa
Level 120
God Stats
12W - 20L
1,531 SR
Queue Stats
470W - 491L
1,574 Elo+
Party 1
Sol
Sol
GreekLegion
Sol
Level 126
God Stats
10W - 8L
1,508 SR
Queue Stats
214W - 229L
1,454 Elo+
Party 1
Susano
Susano
IamTigger34
Susano
Level 115
God Stats
3W - 7L
1,050 SR
Queue Stats
466W - 449L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JACOBROCKS2
Cu Chulainn
Level 121
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 9L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bush oGx
Baron Samedi
13
4 / 2 / 4
7,750
554
9,023
8,778
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
4 / 0 / 4
7,600
543
9,165
10,339
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 0 / 4
8,747
625
5,664
7,023
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
2 / 1 / 2
7,096
507
3,561
8,352
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 1 / 1
8,689
621
7,980
10,158
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CGALEXXX
Shiva
12
2 / 3 / 0
7,794
557
4,724
12,110
7,635
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
7,182
513
5,462
8,059
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,086
435
5,689
7,556
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
10
0 / 4 / 3
6,367
455
4,892
9,992
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
JACOBROCKS2
Cu Chulainn
9
1 / 5 / 0
6,495
464
6,820
14,248
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
4
4
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bush oGx
Baron Samedi
4
2
4
3
L
Shiva
CGALEXXX
Shiva
2
3
0
0.67
W
Cthulhu
4
0
4
6
L
1
3
2
0.67
W
1
0
4
3
L
0
3
1
0.17
W
Medusa
2
1
2
3
L
Susano
0
4
3
0.38
L
Cu Chulainn
JACOBROCKS2
Cu Chulainn
1
5
0
0.2
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
27,587
44,650
Taken
51,965
19,741
Mitigated
23,330
20,588
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bush oGx
Baron Samedi
9,023
309
638
3,298
8,778
3,824
306
3,617
5,161
50,161
0
L
Shiva
CGALEXXX
Shiva
4,724
772
163
3,145
12,110
7,635
0
4,539
7,571
0
50,888
W
Cthulhu
9,165
1,002
282
2,892
10,339
7,451
100
4,747
5,592
31,810
0
L
5,462
842
0
250
8,059
2,230
18
4,695
3,364
41,142
0
W
5,664
516
321
4,379
7,023
2,356
452
744
6,279
58,705
0
L
5,689
2,281
1
3,220
7,556
1,950
0
3,957
3,599
30,814
0
W
Medusa
3,561
1,201
0
3,008
8,352
2,860
224
1,461
6,891
0
42,109
L
Susano
4,892
896
0
2,088
9,992
3,708
0
2,057
7,935
0
36,641
L
Cu Chulainn
JACOBROCKS2
Cu Chulainn
6,820
1,299
239
3,426
14,248
7,807
0
8,604
5,644
464
28,851
W
7,980
1,807
0
5,770
10,158
3,250
0
1,020
9,138
0
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
33,924
425
Minions Killed
350
0
Camps Cleared
0
1,492,428
Distance Traveled
1,336,302
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,750
554
79
6
0
280,465
8
L
Shiva
7,794
557
110
8
0
279,522
6
W
Cthulhu
7,600
543
39
3
0
306,775
7
L
Nu Wa
7,182
513
74
5
0
241,457
7
W
Ra
8,747
625
141
10
0
304,573
5
L
Sol
6,086
435
48
3
0
247,608
0
W
Medusa
7,096
507
79
6
0
270,970
2
L
Susano
6,367
455
63
5
0
297,126
1
L
Cu Chulainn
6,495
464
55
4
0
270,589
2
W
Bastet
8,689
621
87
6
0
329,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role