Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
EV1L EX 8
Danzaburou
Level 117
God Stats
3W - 2L
1,492 SR
Queue Stats
157W - 168L
1,456 Elo+
Solo
Hel
Hel
HermitBeard
Hel
Level 124
God Stats
1W - 3L
1,292 SR
Queue Stats
315W - 345L
1,480 Elo+
Solo
Nox
Nox
KG-Motte
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,232 Elo+
Solo
Charybdis
Charybdis
KiidGuapo13
Charybdis
Level 72
God Stats
7W - 8L
1,390 SR
Queue Stats
347W - 317L
1,544 Elo+
Party 2
Team Averages
Level 113
1,435 SR
1,442 Elo+

VS

Team Averages
Level 118
1,446 SR
1,440 Elo+
Aphrodite
Aphrodite
CDCSarjento
Aphrodite
Level 107
God Stats
1W - 3L
1,202 SR
Queue Stats
98W - 95L
1,474 Elo+
Party 1
Hades
Hades
MrbroS InuYashA
Hades
Level 99
God Stats
1W - 0L
1,813 SR
Queue Stats
6W - 10L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Treehuggr_
Danzaburou
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
458W - 468L
1,505 Elo+
Solo
He Bo
He Bo
janjacomozzi
He Bo
Level 153
God Stats
1W - 3L
1,214 SR
Queue Stats
512W - 522L
1,475 Elo+
Solo
Hachiman
Hachiman
surfaseArc
Hachiman
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
19 / 4 / 5
14,796
870
27,891
24,243
22,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
EV1L EX 8
Danzaburou
17
1 / 6 / 11
10,694
629
12,625
17,911
7,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 11 / 13
11,000
647
7,634
17,359
10,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 4 / 10
10,985
646
10,274
18,837
8,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
KiidGuapo13
Charybdis
17
1 / 8 / 16
10,540
620
12,967
20,862
8,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CDCSarjento
Aphrodite
20
6 / 3 / 18
14,238
838
13,637
17,386
14,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
21 / 6 / 9
15,880
934
36,648
32,008
19,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Treehuggr_
Danzaburou
18
2 / 5 / 16
12,332
725
14,153
15,149
7,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 7 / 6
11,945
703
14,212
14,117
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
surfaseArc
Hachiman
14
0 / 8 / 7
9,879
581
12,537
15,987
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
89
29
Kills
33
33
Deaths
29
55
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
19
4
5
5.38
W
Aphrodite
CDCSarjento
Aphrodite
6
3
18
5
L
Danzaburou
EV1L EX 8
Danzaburou
1
6
11
1.08
L
3
11
13
0.86
L
5
4
10
2.5
L
Charybdis
KiidGuapo13
Charybdis
1
8
16
1.13
W
21
6
9
4.25
W
Danzaburou
Treehuggr_
Danzaburou
2
5
16
2
W
4
7
6
1
W
Hachiman
surfaseArc
Hachiman
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,391
Damage
91,187
99,212
Taken
94,647
58,506
Mitigated
49,438
37,996
Healing
46,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
27,891
13,254
2,584
10,293
24,243
22,742
0
15,154
9,089
0
37,300
W
Aphrodite
CDCSarjento
Aphrodite
13,637
2,123
13,325
10,234
17,386
14,110
1,379
3,260
14,126
36,446
0
L
Danzaburou
EV1L EX 8
Danzaburou
12,625
2,413
2,439
3,976
17,911
7,862
1,196
12,705
5,206
0
37,586
L
7,634
433
6,837
2,839
17,359
10,325
62
12,591
4,768
14,379
0
L
10,274
645
1,175
2,521
18,837
8,894
1,239
10,558
8,279
25,326
0
L
Charybdis
KiidGuapo13
Charybdis
12,967
4,557
1,641
3,691
20,862
8,683
504
13,489
7,373
0
29,483
W
36,648
3,627
2,193
10,465
32,008
19,751
1,507
7,013
24,995
63,633
0
W
Danzaburou
Treehuggr_
Danzaburou
14,153
4,886
1,210
4,194
15,149
7,459
1,480
1,454
13,695
0
25,302
W
14,212
418
1,456
2,142
14,117
3,298
206
1,824
12,293
21,949
0
W
Hachiman
surfaseArc
Hachiman
12,537
6,585
0
1,306
15,987
4,820
887
4,357
11,630
0
22,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,015
Gold Earned
64,274
162
Minions Killed
154
0
Camps Cleared
0
1,393,641
Distance Traveled
1,521,083
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,796
870
23
1
0
334,849
0
W
Aphrodite
14,238
838
60
4
0
327,938
0
L
Danzaburou
10,694
629
48
3
0
237,880
4
L
Hel
11,000
647
18
1
0
250,488
0
L
Nox
10,985
646
36
2
0
306,831
0
L
Charybdis
10,540
620
37
2
0
263,593
0
W
Hades
15,880
934
52
3
0
302,636
0
W
Danzaburou
12,332
725
19
1
0
308,168
0
W
He Bo
11,945
703
11
1
0
307,383
0
W
Hachiman
9,879
581
12
1
0
274,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role