Player Matchup

Thanatos
Thanatos
Gastoncito19
Thanatos
Level 47
God Stats
11W - 11L
1,479 SR
Queue Stats
138W - 152L
1,430 Elo+
Solo
Hades
Hades
Miguelanimad
Hades
Level 38
God Stats
0W - 1L
1,723 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SlimUwU
Jing Wei
Level 56
God Stats
1W - 2L
1,461 SR
Queue Stats
9W - 14L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
vindinossauro
Cthulhu
Level 88
God Stats
1W - 3L
1,281 SR
Queue Stats
107W - 98L
1,393 Elo+
Party 2
Shiva
Shiva
yubashiri-xD
Shiva
Level 44
God Stats
2W - 5L
1,443 SR
Queue Stats
20W - 36L
1,392 Elo+
Solo
Team Averages
Level 55
1,477 SR
1,413 Elo+

VS

Team Averages
Level 50
1,492 SR
1,345 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
H_2NRC
Nemesis
Level 49
God Stats
78W - 78L
1,461 SR
Queue Stats
108W - 100L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Netinho2695
Cthulhu
Level 63
God Stats
5W - 1L
1,404 SR
Queue Stats
142W - 173L
1,374 Elo+
Party 1
Hera
Hera
OtsutsukiRH
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,147 Elo+
Party 1
Hercules
Hercules
Waxylex
Hercules
Level 63
God Stats
13W - 10L
1,596 SR
Queue Stats
175W - 203L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gastoncito19
Thanatos
17
12 / 1 / 3
11,106
617
8,839
10,263
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 2
8,603
478
2,286
9,225
3,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SlimUwU
Jing Wei
13
0 / 7 / 4
7,500
417
6,757
15,303
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
2 / 8 / 5
8,275
460
9,179
16,924
9,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 6 / 3
8,956
498
8,523
14,477
11,751
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 2 / 9
9,865
548
10,601
9,310
3,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
H_2NRC
Nemesis
16
7 / 7 / 8
10,367
576
7,460
14,784
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Netinho2695
Cthulhu
14
3 / 0 / 4
8,488
472
7,600
9,543
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 4 / 4
9,608
534
7,589
5,558
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Waxylex
Hercules
12
2 / 5 / 6
7,426
413
7,762
14,366
12,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
18
Kills
26
26
Deaths
18
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
9
6.25
L
Thanatos
Gastoncito19
Thanatos
12
1
3
13.5
W
Nemesis
H_2NRC
Nemesis
7
7
8
1.57
L
2
4
2
0.75
W
Cthulhu
Netinho2695
Cthulhu
3
0
4
5
W
6
4
4
2
L
Jing Wei
SlimUwU
Jing Wei
0
7
4
0.29
W
Hercules
Waxylex
Hercules
2
5
6
1
L
Cthulhu
2
8
5
0.56
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,584
Damage
41,012
66,192
Taken
53,561
34,917
Mitigated
32,077
27,509
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,601
5,257
0
2,133
9,310
3,577
486
2,145
7,165
0
72,096
L
Thanatos
Gastoncito19
Thanatos
8,839
1,101
0
10,415
10,263
5,650
0
2,066
7,998
0
76,332
W
Nemesis
H_2NRC
Nemesis
7,460
3,609
0
3,907
14,784
4,882
330
2,443
12,341
0
52,350
L
2,286
143
0
2,937
9,225
3,773
650
3,213
6,012
40,991
0
W
Cthulhu
Netinho2695
Cthulhu
7,600
1,291
322
2,936
9,543
9,053
0
355
9,188
39,876
0
W
7,589
1,820
0
1,271
5,558
1,601
890
2,541
3,017
47,010
0
L
Jing Wei
SlimUwU
Jing Wei
6,757
4,678
0
4,680
15,303
4,493
25
1,492
13,437
0
42,863
W
Hercules
Waxylex
Hercules
7,762
2,476
0
2,034
14,366
12,964
536
3,981
10,385
0
20,656
L
Cthulhu
9,179
782
86
4,544
16,924
9,250
615
730
15,962
42,094
0
L
8,523
3,224
54
4,793
14,477
11,751
0
6,810
6,965
0
46,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
45,754
424
Minions Killed
408
0
Camps Cleared
0
1,668,931
Distance Traveled
1,674,216
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,865
548
116
6
0
313,929
2
L
Thanatos
11,106
617
109
6
0
386,855
6
W
Nemesis
10,367
576
88
5
0
349,268
0
L
Hades
8,603
478
97
5
0
300,298
0
W
Cthulhu
8,488
472
76
4
0
349,712
1
W
Hera
9,608
534
105
6
0
331,861
3
L
Jing Wei
7,500
417
61
3
0
325,401
4
W
Hercules
7,426
413
23
1
0
329,446
4
L
Cthulhu
8,275
460
65
4
0
336,590
0
L
Shiva
8,956
498
92
5
0
319,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role