Player Matchup

Guan Yu
Guan Yu
Crxyyola
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,341 Elo+
Solo
Scylla
Scylla
EmilyHONEYDIP
Scylla
Level 129
God Stats
0W - 2L
1,185 SR
Queue Stats
17W - 11L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
OlDiaperDean
Zhong Kui
Level 22
God Stats
0W - 1L
1,721 SR
Queue Stats
8W - 5L
1,617 Elo+
Party 1
Chaac
Chaac
XNoah108X
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 3
Bastet
Bastet
miiaxx
Bastet
Level 159
God Stats
1W - 1L
1,633 SR
Queue Stats
26W - 29L
1,438 Elo+
Party 3
Team Averages
Level 72
1,508 SR
1,500 Elo+

VS

Team Averages
Level 96
1,535 SR
1,525 Elo+
Neith
Neith
ArrozRicoo
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,255 Elo+
Solo
Jormungandr
Jormungandr
Greg1z
Jormungandr
Level 121
God Stats
1W - 0L
1,676 SR
Queue Stats
61W - 35L
1,558 Elo+
Party 2
Artemis
Artemis
MrGoremand
Artemis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 59L
1,601 Elo+
Party 2
Atlas
Atlas
SadCanOfPringles
Atlas
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 22L
1,644 Elo+
Party 2
Chang'e
Chang'e
TarableUsername
Chang'e
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 32L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crxyyola
Guan Yu
19
3 / 6 / 15
12,330
649
10,052
25,052
31,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 3 / 14
13,229
696
22,556
13,087
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
OlDiaperDean
Zhong Kui
20
9 / 9 / 8
13,702
721
24,541
26,023
19,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
XNoah108X
Chaac
19
4 / 9 / 14
12,394
652
16,606
24,591
20,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
miiaxx
Bastet
20
8 / 7 / 16
13,107
690
24,804
26,862
11,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 7 / 17
14,164
745
20,034
18,111
6,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
Greg1z
Jormungandr
20
10 / 2 / 21
15,088
794
22,520
26,697
38,750
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
MrGoremand
Artemis
20
12 / 7 / 16
14,506
763
35,003
20,782
7,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 6 / 26
13,530
712
12,298
26,012
30,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 7 / 24
12,873
678
9,590
17,841
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
138
29
Kills
34
34
Deaths
29
67
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Neith
8
7
17
2.36
L
Guan Yu
Crxyyola
Guan Yu
3
6
15
1.75
L
5
3
14
4
W
Jormungandr
Greg1z
Jormungandr
10
2
21
10.25
W
Artemis
MrGoremand
Artemis
12
7
16
2.86
L
Zhong Kui
OlDiaperDean
Zhong Kui
9
9
8
1.44
W
0
6
26
2.17
W
4
7
24
2.29
L
Chaac
XNoah108X
Chaac
4
9
14
1.22
L
Bastet
miiaxx
Bastet
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,559
Damage
99,445
115,615
Taken
109,443
87,359
Mitigated
90,229
45,309
Healing
41,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,034
10,657
138
1,544
18,111
6,968
1,499
6,437
11,674
0
41,046
L
Guan Yu
Crxyyola
Guan Yu
10,052
1,617
6,019
7,867
25,052
31,054
0
10,159
14,893
0
15,868
L
22,556
1,502
699
1,446
13,087
4,889
976
6,759
6,328
54,819
0
W
Jormungandr
Greg1z
Jormungandr
22,520
6,488
5,736
6,498
26,697
38,750
530
11,416
15,281
53,503
0
W
Artemis
MrGoremand
Artemis
35,003
12,999
2,386
2,204
20,782
7,947
2,679
8,192
12,590
0
57,829
L
Zhong Kui
OlDiaperDean
Zhong Kui
24,541
1,135
1,459
5,218
26,023
19,075
308
7,882
18,141
43,294
0
W
12,298
3,873
1,218
2,876
26,012
30,557
335
14,194
11,818
25,449
0
W
9,590
2,168
13,012
5,541
17,841
6,007
1,065
6,858
10,983
20,960
0
L
Chaac
XNoah108X
Chaac
16,606
3,677
3,711
6,957
24,591
20,902
49
11,648
12,943
0
35,836
L
Bastet
miiaxx
Bastet
24,804
2,674
4,171
7,762
26,862
11,439
935
7,960
18,902
0
41,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,762
Gold Earned
70,161
186
Minions Killed
212
0
Camps Cleared
0
1,662,127
Distance Traveled
1,664,810
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,164
745
54
3
0
294,353
2
L
Guan Yu
12,330
649
6
0
0
339,200
7
L
Scylla
13,229
696
63
3
0
360,547
0
W
Jormungandr
15,088
794
64
3
0
353,756
2
W
Artemis
14,506
763
51
3
0
322,694
0
L
Zhong Kui
13,702
721
53
3
0
298,983
1
W
Atlas
13,530
712
14
1
0
354,455
0
W
Chang'e
12,873
678
29
2
0
339,552
2
L
Chaac
12,394
652
31
2
0
303,944
0
L
Bastet
13,107
690
33
2
0
359,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role