Player Matchup

Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Doge
Ah Puch
Level 128
God Stats
3W - 1L
1,666 SR
Queue Stats
264W - 218L
1,515 Elo+
Party 3
Awilix
Awilix
Edariel
Awilix
Level 83
God Stats
2W - 0L
1,712 SR
Queue Stats
36W - 46L
1,564 Elo+
Party 1
Tyr
Tyr
iMadeMistake
Tyr
Level 29
God Stats
2W - 1L
1,314 SR
Queue Stats
86W - 68L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
zigiZaga
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 274L
1,501 Elo+
Party 3
Team Averages
Level 57
1,538 SR
1,526 Elo+

VS

Team Averages
Level 46
1,427 SR
1,483 Elo+
Osiris
Osiris
Deviid
Osiris
Level 18
God Stats
1W - 3L
1,295 SR
Queue Stats
25W - 21L
1,455 Elo+
Party 2
Mercury
Mercury
Eykan09
Mercury
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,434 Elo+
Solo
Discordia
Discordia
Mihai513
Discordia
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 78L
1,441 Elo+
Solo
Chang'e
Chang'e
xAngeel
Chang'e
Level 113
God Stats
1W - 3L
1,342 SR
Queue Stats
60W - 45L
1,535 Elo+
Party 2
Chronos
Chronos
xxPssYSlejurxx69
Chronos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 48L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 5 / 10
10,985
785
9,395
15,681
6,234
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Doge
Ah Puch
20
11 / 4 / 12
12,546
896
32,221
18,342
8,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Edariel
Awilix
18
5 / 6 / 9
10,886
778
9,454
14,060
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 4 / 16
10,628
759
8,141
16,916
15,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
zigiZaga
Guan Yu
17
1 / 3 / 19
10,073
720
4,833
16,379
19,229
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Deviid
Osiris
19
12 / 4 / 9
11,995
857
17,752
16,377
13,294
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Eykan09
Mercury
17
3 / 5 / 14
10,848
775
7,986
16,706
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Mihai513
Discordia
15
1 / 5 / 16
9,840
703
14,692
9,183
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
xAngeel
Chang'e
18
5 / 4 / 15
11,219
801
12,880
14,966
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 7 / 14
9,890
706
9,688
15,951
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
90
24
Kills
22
22
Deaths
25
66
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
5
10
2
L
Osiris
Deviid
Osiris
12
4
9
4.13
W
Ah Puch
Doge
Ah Puch
11
4
12
4.25
W
Awilix
Edariel
Awilix
5
6
9
1.58
L
Mercury
Eykan09
Mercury
3
5
14
2
L
Discordia
Mihai513
Discordia
1
5
16
1.8
W
2
4
16
2.5
L
Chang'e
xAngeel
Chang'e
5
4
15
3.13
L
1
7
14
1.14
W
Guan Yu
zigiZaga
Guan Yu
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,044
Damage
62,998
81,378
Taken
73,183
56,231
Mitigated
38,966
37,855
Healing
27,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,395
5,860
801
5,858
15,681
6,234
1,988
8,149
7,532
0
16,032
L
Osiris
Deviid
Osiris
17,752
2,199
1,072
1,513
16,377
13,294
1,775
7,893
8,206
0
34,642
W
Ah Puch
Doge
Ah Puch
32,221
1,366
186
7,269
18,342
8,865
1,355
9,103
9,239
69,404
0
W
Awilix
Edariel
Awilix
9,454
2,225
845
825
14,060
6,399
1,556
7,329
6,731
0
27,614
L
Mercury
Eykan09
Mercury
7,986
2,382
3,157
2,518
16,706
13,811
608
6,493
10,141
0
17,389
L
Discordia
Mihai513
Discordia
14,692
627
0
115
9,183
2,789
786
4,128
4,946
29,849
0
W
8,141
395
2,923
2,934
16,916
15,504
286
5,580
11,336
0
14,217
L
Chang'e
xAngeel
Chang'e
12,880
1,472
10,452
6,441
14,966
5,005
756
6,888
8,049
26,828
0
L
9,688
2,213
708
1,821
15,951
4,067
938
6,819
9,024
19,354
0
W
Guan Yu
zigiZaga
Guan Yu
4,833
394
9,464
6,750
16,379
19,229
637
7,099
9,280
0
11,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,118
Gold Earned
53,792
140
Minions Killed
196
0
Camps Cleared
0
1,349,440
Distance Traveled
1,254,152
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,985
785
12
1
0
257,604
0
L
Osiris
11,995
857
35
3
0
270,230
2
W
Ah Puch
12,546
896
84
6
0
260,564
0
W
Awilix
10,886
778
22
2
0
256,475
0
L
Mercury
10,848
775
30
2
0
259,955
0
L
Discordia
9,840
703
46
3
0
212,890
0
W
Tyr
10,628
759
10
1
0
300,003
1
L
Chang'e
11,219
801
52
4
0
256,049
1
L
Chronos
9,890
706
33
2
0
255,028
6
W
Guan Yu
10,073
720
12
1
0
274,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role