Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Keytaco
Thanatos
Level 119
God Stats
2W - 2L
1,654 SR
Queue Stats
123W - 107L
1,444 Elo+
Party 2
Bacchus
Bacchus
LMNOP23
Bacchus
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 2
Scylla
Scylla
Nusalok
Scylla
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,460 Elo+
Party 2
Bellona
Bellona
juuzy1337
Bellona
Level 18
God Stats
24W - 22L
1,527 SR
Queue Stats
231W - 249L
1,444 Elo+
Party 2
Team Averages
Level 53
1,536 SR
1,413 Elo+

VS

Team Averages
Level 47
1,433 SR
1,414 Elo+
King Arthur
King Arthur
IkuseTobio
King Arthur
Level 40
God Stats
1W - 1L
1,456 SR
Queue Stats
5W - 9L
1,349 Elo+
Solo
Scylla
Scylla
KaySaut
Scylla
Level 69
God Stats
6W - 7L
1,646 SR
Queue Stats
117W - 134L
1,487 Elo+
Party 1
Chaac
Chaac
Shteve12
Chaac
Level 28
God Stats
17W - 15L
1,511 SR
Queue Stats
41W - 40L
1,458 Elo+
Party 1
Neith
Neith
TheErectNarwhal
Neith
Level 30
God Stats
1W - 2L
1,276 SR
Queue Stats
23W - 24L
1,360 Elo+
Party 3
Thanatos
Thanatos
TinfoilBeanie
Thanatos
Level 69
God Stats
0W - 2L
1,276 SR
Queue Stats
60W - 64L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
6 / 2 / 9
10,358
575
10,546
14,403
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Keytaco
Thanatos
19
15 / 2 / 7
12,050
669
18,213
17,680
8,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
LMNOP23
Bacchus
14
2 / 4 / 12
9,827
546
5,138
16,047
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Nusalok
Scylla
18
9 / 1 / 6
12,112
673
9,435
8,051
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
juuzy1337
Bellona
16
1 / 3 / 5
10,180
566
9,981
13,988
16,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IkuseTobio
King Arthur
10
0 / 9 / 3
6,891
383
2,852
15,098
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
KaySaut
Scylla
16
4 / 5 / 0
9,905
550
9,818
10,380
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Shteve12
Chaac
13
2 / 7 / 5
7,838
435
12,155
20,453
13,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 2
10,073
560
7,746
8,464
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TinfoilBeanie
Thanatos
12
2 / 10 / 5
7,980
443
7,081
16,573
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
33
Kills
12
12
Deaths
33
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
2
9
5.25
L
King Arthur
IkuseTobio
King Arthur
0
9
3
0.17
L
Scylla
KaySaut
Scylla
4
5
0
0.8
W
Thanatos
Keytaco
Thanatos
15
2
7
9.25
W
Bacchus
LMNOP23
Bacchus
2
4
12
2
W
Scylla
Nusalok
Scylla
9
1
6
12
L
Chaac
Shteve12
Chaac
2
7
5
0.64
L
4
2
2
2.5
L
Thanatos
TinfoilBeanie
Thanatos
2
10
5
0.45
W
Bellona
juuzy1337
Bellona
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,313
Damage
39,652
70,169
Taken
70,968
52,873
Mitigated
36,015
32,588
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,546
7,001
0
5,939
14,403
5,961
4,735
2,157
12,023
0
57,515
L
King Arthur
IkuseTobio
King Arthur
2,852
575
0
731
15,098
13,171
63
2,466
12,632
0
17,642
L
Scylla
KaySaut
Scylla
9,818
432
0
500
10,380
2,616
0
2,006
8,374
58,437
0
W
Thanatos
Keytaco
Thanatos
18,213
4,294
0
17,957
17,680
8,826
646
2,396
14,796
0
91,006
W
Bacchus
LMNOP23
Bacchus
5,138
896
38
2,465
16,047
19,251
1,812
2,811
13,236
19,918
0
W
Scylla
Nusalok
Scylla
9,435
702
277
2,458
8,051
2,641
972
1,008
6,820
78,803
0
L
Chaac
Shteve12
Chaac
12,155
3,185
0
3,562
20,453
13,059
0
3,470
16,983
0
40,901
L
7,746
3,902
0
4,515
8,464
2,779
0
2,940
5,524
0
65,420
L
Thanatos
TinfoilBeanie
Thanatos
7,081
1,265
0
8,706
16,573
4,390
0
3,691
12,882
0
42,291
W
Bellona
juuzy1337
Bellona
9,981
4,340
0
3,454
13,988
16,194
1,367
1,446
12,542
0
58,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
42,687
532
Minions Killed
420
0
Camps Cleared
0
1,847,637
Distance Traveled
1,636,501
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,358
575
113
6
0
378,921
1
L
King Arthur
6,891
383
22
1
0
287,117
3
L
Scylla
9,905
550
123
7
0
352,174
4
W
Thanatos
12,050
669
125
7
0
414,951
2
W
Bacchus
9,827
546
25
1
0
343,301
3
W
Scylla
12,112
673
140
8
0
329,614
2
L
Chaac
7,838
435
69
4
0
327,616
0
L
Neith
10,073
560
128
7
0
310,579
6
L
Thanatos
7,980
443
78
4
0
359,015
3
W
Bellona
10,180
566
129
7
0
380,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role