Player Matchup

Mulan
Mulan
Childish Hippie
Mulan
Level 137
God Stats
18W - 31L
1,285 SR
Queue Stats
576W - 654L
1,455 Elo+
Solo
He Bo
He Bo
Germex27
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,435 Elo+
Solo
Skadi
Skadi
boba8
Skadi
Level 33
God Stats
3W - 2L
1,592 SR
Queue Stats
14W - 19L
1,346 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,412 Elo+

VS

Team Averages
Level 120
1,361 SR
1,387 Elo+
Chronos
Chronos
Eluim
Chronos
Level 98
God Stats
2W - 7L
1,269 SR
Queue Stats
177W - 214L
1,449 Elo+
Solo
Nox
Nox
MODERN-KING-21
Nox
Level 126
God Stats
13W - 21L
1,593 SR
Queue Stats
106W - 148L
1,367 Elo+
Party 1
Hun Batz
Hun Batz
oYeah_Clutch
Hun Batz
Level 137
God Stats
3W - 6L
1,221 SR
Queue Stats
164W - 256L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
10,007
770
16,107
11,809
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Germex27
He Bo
12
1 / 5 / 6
8,316
640
5,702
8,683
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
boba8
Skadi
13
5 / 3 / 1
9,073
698
6,165
7,608
2,338
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Eluim
Chronos
14
3 / 1 / 4
8,716
670
6,883
11,642
11,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
2 / 4 / 6
8,476
652
6,339
8,332
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
oYeah_Clutch
Hun Batz
13
3 / 6 / 2
8,615
663
8,977
12,380
4,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
8
8
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Chronos
Eluim
Chronos
3
1
4
5
W
He Bo
Germex27
He Bo
1
5
6
0.8
L
2
4
6
1.25
W
Skadi
boba8
Skadi
5
3
1
1.83
L
Hun Batz
oYeah_Clutch
Hun Batz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
22,199
28,100
Taken
32,354
17,139
Mitigated
19,250
6,281
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,107
3,075
0
2,687
11,809
12,000
0
6,019
5,790
0
35,311
L
Chronos
Eluim
Chronos
6,883
2,457
45
3,292
11,642
11,502
25
2,413
8,725
23,390
0
W
He Bo
Germex27
He Bo
5,702
272
107
1,483
8,683
2,801
96
4,828
3,855
28,293
0
L
6,339
646
0
166
8,332
3,158
0
1,662
6,395
23,460
0
W
Skadi
boba8
Skadi
6,165
3,236
0
2,004
7,608
2,338
0
2,865
4,743
0
23,904
L
Hun Batz
oYeah_Clutch
Hun Batz
8,977
1,544
0
1,200
12,380
4,590
0
2,109
10,001
0
27,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
25,807
138
Minions Killed
123
7
Camps Cleared
5
643,006
Distance Traveled
691,482
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,007
770
49
4
1
235,242
2
L
Chronos
8,716
670
40
3
2
227,806
0
W
He Bo
8,316
640
49
4
1
215,072
1
L
Nox
8,476
652
55
4
0
236,335
2
W
Skadi
9,073
698
40
3
5
192,692
0
L
Hun Batz
8,615
663
28
2
3
227,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role