Player Matchup

Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GR0SSE M0LLE
Fenrir
Level 109
God Stats
0W - 1L
1,693 SR
Queue Stats
36W - 35L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
Rahkiller077
Nu Wa
Level 46
God Stats
0W - 2L
1,474 SR
Queue Stats
1W - 5L
1,383 Elo+
Party 2
Team Averages
Level 92
1,556 SR
1,457 Elo+

VS

Team Averages
Level 94
1,468 SR
1,763 Elo+
Sol
Sol
Blinxx951923
Sol
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 110L
1,359 Elo+
Solo
Ganesha
Ganesha
RagingAutists
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 5L
1,920 Elo+
Party 1
Hou Yi
Hou Yi
TooBusyDying
Hou Yi
Level 138
God Stats
1W - 1L
1,404 SR
Queue Stats
229W - 22L
2,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
3
0 / 0 / 0
3,363
673
318
702
312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
6
1 / 4 / 1
3,902
780
1,445
4,281
1,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 2 / 1
4,461
892
2,537
2,675
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,138
828
723
2,167
608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
8
0 / 0 / 6
4,799
960
2,062
3,479
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
9
6 / 0 / 0
5,380
1,076
3,504
1,534
543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
0
2
3
0.75
L
Fenrir
1
4
1
0.38
W
Ganesha
0
0
6
3
L
1
2
1
0.75
W
Hou Yi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,300
Damage
6,289
7,658
Taken
7,180
2,715
Mitigated
3,074
652
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
318
106
0
42
702
312
0
318
384
0
656
W
723
185
0
473
2,167
608
751
1,234
883
10,911
0
L
Fenrir
1,445
252
0
240
4,281
1,700
0
1,506
2,775
0
3,386
W
Ganesha
2,062
538
0
1,646
3,479
1,923
0
1,114
2,259
7,202
0
L
2,537
441
0
370
2,675
703
0
984
1,691
13,918
0
W
Hou Yi
3,504
1,761
0
307
1,534
543
435
851
655
0
13,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,726
Gold Earned
14,317
30
Minions Killed
64
2
Camps Cleared
4
177,726
Distance Traveled
276,883
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,363
673
0
0
0
20,227
1
W
Sol
4,138
828
21
4
2
90,665
1
L
Fenrir
3,902
780
3
1
0
82,704
0
W
Ganesha
4,799
960
4
1
0
93,474
2
L
Nu Wa
4,461
892
27
5
2
74,795
0
W
Hou Yi
5,380
1,076
39
8
2
92,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role