Player Matchup

Hun Batz
Hun Batz
Sassy Bison8888
Hun Batz
Level 108
God Stats
4W - 3L
1,323 SR
Queue Stats
118W - 101L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SqssyDingo
Cu Chulainn
Level 103
God Stats
7W - 4L
1,578 SR
Queue Stats
185W - 116L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
SqssyMuskrat
Kukulkan
Level 110
God Stats
6W - 2L
1,669 SR
Queue Stats
200W - 127L
1,637 Elo+
Party 1
Team Averages
Level 107
1,523 SR
1,631 Elo+

VS

Team Averages
Level 90
1,550 SR
1,450 Elo+
Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
TheVileGrimKing
Athena
Level 129
God Stats
0W - 4L
1,589 SR
Queue Stats
91W - 118L
1,464 Elo+
Party 2
Neith
Neith
Vahfu
Neith
Level 38
God Stats
3W - 3L
1,563 SR
Queue Stats
41W - 31L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
6 / 3 / 6
10,101
722
8,538
10,909
3,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
SqssyDingo
Cu Chulainn
16
5 / 3 / 16
10,964
783
14,873
15,536
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SqssyMuskrat
Kukulkan
18
12 / 1 / 9
11,788
842
24,346
10,405
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 7 / 4
9,137
653
6,637
15,070
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 10 / 3
7,869
562
9,038
21,170
7,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vahfu
Neith
13
2 / 6 / 3
8,747
625
12,853
17,154
6,496
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
5
7
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
7
4
0.57
W
Hun Batz
6
3
6
3
W
Cu Chulainn
SqssyDingo
Cu Chulainn
5
3
16
4.33
W
Kukulkan
SqssyMuskrat
Kukulkan
12
1
9
16.5
L
1
10
3
0.25
L
Neith
Vahfu
Neith
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,757
Damage
28,528
36,850
Taken
53,394
21,697
Mitigated
19,345
5,880
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,637
447
1,986
3,316
15,070
5,785
0
7,611
6,900
30,174
0
W
Hun Batz
8,538
492
0
54
10,909
3,762
1,159
4,237
6,248
0
25,769
W
Cu Chulainn
SqssyDingo
Cu Chulainn
14,873
1,552
282
4,212
15,536
14,211
186
5,351
9,626
4,736
27,496
W
Kukulkan
SqssyMuskrat
Kukulkan
24,346
2,281
0
1,332
10,405
3,724
995
5,180
4,791
60,803
0
L
9,038
1,862
185
634
21,170
7,064
0
10,366
9,907
17,187
0
L
Neith
Vahfu
Neith
12,853
2,715
216
1,447
17,154
6,496
0
7,044
9,561
0
35,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
25,753
159
Minions Killed
138
9
Camps Cleared
4
802,720
Distance Traveled
724,711
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,137
653
64
5
0
233,755
2
W
Hun Batz
10,101
722
36
3
7
276,304
4
W
Cu Chulainn
10,964
783
34
2
0
257,609
1
W
Kukulkan
11,788
842
89
6
2
268,807
3
L
Athena
7,869
562
17
1
4
251,478
2
L
Neith
8,747
625
57
4
0
239,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role